Player Matchup

Da Ji
Da Ji
BadKillcams
Da Ji
Level 146
God Stats
4W - 4L
1,399 SR
Queue Stats
317W - 303L
1,492 Elo+
Party 1
Ymir
Ymir
MyspaceDenn
Ymir
Level 113
God Stats
5W - 0L
1,785 SR
Queue Stats
368W - 340L
1,493 Elo+
Party 1
Chaac
Chaac
Saucy Renz
Chaac
Level 127
God Stats
25W - 25L
1,506 SR
Queue Stats
174W - 158L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
SimplyRise
Hou Yi
Level 142
God Stats
1W - 0L
1,309 SR
Queue Stats
33W - 45L
1,474 Elo+
Party 1
Anubis
Anubis
oGxCorruption
Anubis
Level 158
God Stats
5W - 6L
1,503 SR
Queue Stats
271W - 263L
1,545 Elo+
Party 1
Team Averages
Level 137
1,500 SR
1,500 Elo+

VS

Team Averages
Level 134
1,674 SR
1,581 Elo+
Erlang Shen
Erlang Shen
Garde007
Erlang Shen
Level 114
God Stats
14W - 12L
1,661 SR
Queue Stats
246W - 221L
1,613 Elo+
Party 2
Fenrir
Fenrir
KNiiGHtWolF
Fenrir
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,548 Elo+
Solo
Artemis
Artemis
TheWorstPro
Artemis
Level 146
God Stats
11W - 7L
1,686 SR
Queue Stats
573W - 518L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
ZestyTheLime
Sun Wukong
Level 107
God Stats
3W - 6L
1,665 SR
Queue Stats
533W - 494L
1,555 Elo+
Party 2
Discordia
Discordia
thefunniman
Discordia
Level 149
God Stats
5W - 2L
1,858 SR
Queue Stats
369W - 332L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 3
9,601
686
10,594
8,583
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 7
7,691
549
2,764
5,093
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
14
0 / 2 / 8
8,348
596
7,695
13,563
11,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
SimplyRise
Hou Yi
15
5 / 1 / 5
8,817
630
6,108
7,929
2,102
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 2
8,258
590
3,456
10,499
4,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Garde007
Erlang Shen
8
0 / 7 / 3
5,418
387
4,139
10,344
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
15
5 / 2 / 1
8,619
616
3,572
8,020
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
TheWorstPro
Artemis
12
0 / 6 / 1
7,156
511
4,457
9,581
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ZestyTheLime
Sun Wukong
13
1 / 3 / 1
7,732
552
8,556
12,280
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
thefunniman
Discordia
12
1 / 4 / 1
7,013
501
6,271
5,247
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
7
7
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
2
3
7.25
L
Erlang Shen
Garde007
Erlang Shen
0
7
3
0.21
L
Fenrir
5
2
1
2.75
W
1
0
7
4.5
W
Chaac
0
2
8
2
W
Hou Yi
SimplyRise
Hou Yi
5
1
5
7.5
L
Artemis
TheWorstPro
Artemis
0
6
1
0.08
L
Sun Wukong
ZestyTheLime
Sun Wukong
1
3
1
0.5
W
3
2
2
2
L
Discordia
thefunniman
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,617
Damage
26,995
45,667
Taken
45,472
25,247
Mitigated
17,083
19,243
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,594
3,365
0
3,416
8,583
3,040
0
719
7,759
0
59,021
L
Erlang Shen
Garde007
Erlang Shen
4,139
1,405
0
972
10,344
3,320
0
2,837
7,507
0
20,757
L
Fenrir
3,572
989
0
3,685
8,020
2,565
0
1,029
6,991
0
45,802
W
2,764
356
0
1,325
5,093
4,266
341
1,072
4,021
24,301
0
W
Chaac
7,695
684
0
6,461
13,563
11,064
1,103
104
12,599
0
47,937
W
Hou Yi
SimplyRise
Hou Yi
6,108
2,566
0
1,575
7,929
2,102
778
67
7,862
0
62,504
L
Artemis
TheWorstPro
Artemis
4,457
2,604
0
2,049
9,581
2,088
0
546
9,035
0
37,164
L
Sun Wukong
ZestyTheLime
Sun Wukong
8,556
1,780
0
3,674
12,280
8,046
135
0
12,280
0
46,649
W
3,456
241
0
6,466
10,499
4,775
1,124
4,376
6,123
55,050
0
L
Discordia
thefunniman
Discordia
6,271
396
0
500
5,247
1,064
0
1,808
3,439
48,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,715
Gold Earned
35,938
458
Minions Killed
412
0
Camps Cleared
0
1,486,561
Distance Traveled
1,437,340
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,601
686
86
6
0
314,506
5
L
Erlang Shen
5,418
387
29
2
0
288,073
3
L
Fenrir
8,619
616
90
6
0
312,651
1
W
Ymir
7,691
549
41
3
0
318,028
2
W
Chaac
8,348
596
99
7
0
303,027
4
W
Hou Yi
8,817
630
114
8
0
276,248
3
L
Artemis
7,156
511
75
5
0
250,748
5
L
Sun Wukong
7,732
552
104
7
0
299,956
1
W
Anubis
8,258
590
118
8
0
274,752
2
L
Discordia
7,013
501
114
8
0
285,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role