Player Matchup

Ares
Ares
AversiveCurve93
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,103 Elo+
Party 3
Sun Wukong
Sun Wukong
Bossaru8230
Sun Wukong
Level 15
God Stats
0W - 5L
1,087 SR
Queue Stats
1W - 10L
1,076 Elo+
Party 3
Scylla
Scylla
DustOffDaTip
Scylla
Level 24
God Stats
2W - 3L
1,577 SR
Queue Stats
6W - 11L
1,267 Elo+
Party 3
Serqet
Serqet
Muggy5
Serqet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,101 Elo+
Party 3
Izanami
Izanami
jedihacim
Izanami
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 17L
1,280 Elo+
Party 3
Team Averages
Level 21
1,433 SR
1,165 Elo+

VS

Team Averages
Level 81
1,451 SR
1,381 Elo+
Apollo
Apollo
DaCheekCollector
Apollo
Level 127
God Stats
32W - 24L
1,505 SR
Queue Stats
235W - 249L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
IR_3_IL
Xbalanque
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 369L
1,365 Elo+
Party 2
Erlang Shen
Erlang Shen
gusat_tavo507
Erlang Shen
Level 87
God Stats
27W - 23L
1,488 SR
Queue Stats
216W - 290L
1,353 Elo+
Party 2
Ymir
Ymir
iReign-_-7
Ymir
Level 78
God Stats
10W - 8L
1,527 SR
Queue Stats
300W - 346L
1,396 Elo+
Party 1
He Bo
He Bo
iSplashGreenzzzz
He Bo
Level 29
God Stats
3W - 1L
1,235 SR
Queue Stats
58W - 62L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
5,944
372
3,116
17,428
15,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Bossaru8230
Sun Wukong
11
1 / 6 / 0
6,925
433
5,903
12,901
5,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
11
0 / 4 / 1
6,294
393
1,704
9,813
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Muggy5
Serqet
11
0 / 6 / 0
6,604
413
2,168
10,756
3,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
jedihacim
Izanami
11
1 / 10 / 0
6,824
427
4,577
14,143
4,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 8
10,702
669
12,748
9,882
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
IR_3_IL
Xbalanque
16
6 / 0 / 8
10,039
627
8,622
10,697
3,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
gusat_tavo507
Erlang Shen
15
7 / 1 / 10
10,540
659
12,033
9,732
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 1 / 6
10,179
636
4,397
8,029
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 1 / 3
9,814
613
8,545
7,136
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
70
2
Kills
35
35
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Sun Wukong
Bossaru8230
Sun Wukong
1
6
0
0.17
W
10
0
8
14
L
Scylla
0
4
1
0.13
W
Xbalanque
IR_3_IL
Xbalanque
6
0
8
10
L
Serqet
Muggy5
Serqet
0
6
0
0
W
Erlang Shen
gusat_tavo507
Erlang Shen
7
1
10
12
W
5
1
6
8
W
7
1
3
8.5
L
Izanami
jedihacim
Izanami
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,468
Damage
46,345
65,041
Taken
45,476
32,132
Mitigated
18,364
8,669
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,116
590
0
0
17,428
15,830
85
2,654
14,684
19,011
0
L
Sun Wukong
Bossaru8230
Sun Wukong
5,903
706
0
3,061
12,901
5,810
434
2,312
10,521
0
31,341
W
12,748
9,025
0
4,499
9,882
3,534
3,018
1,714
8,142
0
86,249
L
Scylla
1,704
335
0
2,393
9,813
2,802
0
4,791
4,740
25,436
0
W
Xbalanque
IR_3_IL
Xbalanque
8,622
3,618
0
6,310
10,697
3,781
2,492
0
10,525
0
62,268
L
Serqet
Muggy5
Serqet
2,168
426
0
1,977
10,756
3,133
116
1,751
8,925
0
29,835
W
Erlang Shen
gusat_tavo507
Erlang Shen
12,033
5,807
2,000
4,625
9,732
4,152
1,470
1,450
8,244
0
44,036
W
4,397
359
0
1,764
8,029
4,406
1,800
381
7,648
58,643
0
W
8,545
166
68
1,783
7,136
2,491
2,385
1,093
5,925
54,012
0
L
Izanami
jedihacim
Izanami
4,577
3,555
0
1,238
14,143
4,557
189
914
13,229
0
41,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
51,274
255
Minions Killed
537
0
Camps Cleared
0
1,438,427
Distance Traveled
1,545,316
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,944
372
18
1
0
304,828
2
L
Sun Wukong
6,925
433
47
3
0
314,306
3
W
Apollo
10,702
669
148
9
0
313,400
3
L
Scylla
6,294
393
51
3
0
249,694
9
W
Xbalanque
10,039
627
111
7
0
305,674
2
L
Serqet
6,604
413
62
4
0
315,876
1
W
Erlang Shen
10,540
659
64
4
0
328,914
1
W
Ymir
10,179
636
123
8
0
302,923
0
W
He Bo
9,814
613
91
6
0
294,405
0
L
Izanami
6,824
427
77
5
0
253,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role