Player Matchup

King Arthur
King Arthur
LethThePalladin
King Arthur
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ra
Ra
LostSpider
Ra
Level 122
God Stats
0W - 1L
1,779 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Rama
Rama
PapaBearPrime
Rama
Level 48
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Atlas
Atlas
Sowedon
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Awilix
Awilix
cuttinglife
Awilix
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,214 Elo+
Solo
Team Averages
Level 55
1,605 SR
1,443 Elo+

VS

Team Averages
Level 86
1,412 SR
1,350 Elo+
Guan Yu
Guan Yu
Alex Watter
Guan Yu
Level 57
God Stats
2W - 3L
1,379 SR
Queue Stats
41W - 53L
1,336 Elo+
Solo
Scylla
Scylla
HugoLoveCity
Scylla
Level 108
God Stats
4W - 2L
1,422 SR
Queue Stats
52W - 61L
1,423 Elo+
Solo
Ganesha
Ganesha
Saiyan_Things
Ganesha
Level 16
God Stats
1W - 3L
1,174 SR
Queue Stats
3W - 5L
1,179 Elo+
Solo
Chiron
Chiron
general_laghard
Chiron
Level 153
God Stats
3W - 8L
1,420 SR
Queue Stats
51W - 66L
1,402 Elo+
Solo
Mercury
Mercury
luis42
Mercury
Level 98
God Stats
5W - 4L
1,664 SR
Queue Stats
136W - 143L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LethThePalladin
King Arthur
12
1 / 5 / 4
6,561
656
3,304
9,797
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 2 / 3
7,685
769
8,201
9,047
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 4 / 2
6,711
671
5,452
10,801
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Sowedon
Atlas
12
1 / 4 / 4
7,047
705
5,047
11,514
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
12
1 / 5 / 7
7,284
728
4,176
10,028
3,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alex Watter
Guan Yu
14
3 / 3 / 12
8,572
857
4,395
11,251
11,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
15
7 / 0 / 9
9,646
965
12,108
4,939
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
14
0 / 0 / 15
8,790
879
8,089
8,690
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
9 / 1 / 4
10,048
1,005
11,411
6,575
2,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
luis42
Mercury
13
1 / 4 / 6
7,756
776
7,069
8,128
3,456
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
8
Kills
20
20
Deaths
8
20
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Alex Watter
Guan Yu
3
3
12
3
W
Scylla
7
0
9
11.5
L
King Arthur
LethThePalladin
King Arthur
1
5
4
0.6
L
3
2
3
2.25
L
2
4
2
0.75
W
Ganesha
0
0
15
7.5
L
Atlas
Sowedon
Atlas
1
4
4
0.75
L
Awilix
1
5
7
0.9
W
9
1
4
11
W
Mercury
luis42
Mercury
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,180
Damage
43,072
51,187
Taken
39,583
25,458
Mitigated
28,836
9,149
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Alex Watter
Guan Yu
4,395
309
2,605
3,969
11,251
11,469
292
4,345
6,807
0
16,336
W
Scylla
12,108
155
295
1,360
4,939
1,817
1,244
2,784
2,001
30,298
0
L
King Arthur
LethThePalladin
King Arthur
3,304
427
48
1,443
9,797
6,416
0
5,268
4,271
197
7,675
L
8,201
610
1,847
2,198
9,047
3,837
0
2,559
6,312
28,294
0
L
5,452
3,979
0
1,433
10,801
2,985
0
2,644
7,965
0
13,188
W
Ganesha
8,089
365
502
2,384
8,690
9,267
703
3,419
5,189
27,642
0
L
Atlas
Sowedon
Atlas
5,047
1,446
163
2,017
11,514
8,657
1
5,369
5,816
11,813
0
L
Awilix
4,176
2,039
0
0
10,028
3,563
0
3,744
6,108
0
13,977
W
11,411
4,704
1,724
1,943
6,575
2,827
2,490
2,287
4,246
0
37,381
W
Mercury
luis42
Mercury
7,069
3,049
0
484
8,128
3,456
489
1,586
6,502
0
28,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
44,812
115
Minions Killed
251
3
Camps Cleared
14
886,296
Distance Traveled
1,022,102
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,572
857
30
3
2
191,537
1
W
Scylla
9,646
965
74
7
2
204,360
1
L
King Arthur
6,561
656
8
1
0
186,129
1
L
Ra
7,685
769
54
5
1
199,487
1
L
Rama
6,711
671
17
2
1
154,478
2
W
Ganesha
8,790
879
13
1
0
211,934
2
L
Atlas
7,047
705
14
1
0
173,134
1
L
Awilix
7,284
728
22
2
1
173,068
2
W
Chiron
10,048
1,005
77
8
5
196,195
2
W
Mercury
7,756
776
57
6
5
218,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role