Player Matchup

Arachne
Arachne
GeekinFam
Arachne
Level 109
God Stats
8W - 5L
1,600 SR
Queue Stats
86W - 76L
1,534 Elo+
Party 2
Hachiman
Hachiman
SageModeDave
Hachiman
Level 26
God Stats
9W - 9L
1,411 SR
Queue Stats
35W - 35L
1,513 Elo+
Party 1
Sol
Sol
Twlvgage
Sol
Level 86
God Stats
80W - 58L
1,575 SR
Queue Stats
291W - 285L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
Yidskie
Cthulhu
Level 27
God Stats
4W - 1L
1,724 SR
Queue Stats
8W - 10L
1,524 Elo+
Party 2
Hercules
Hercules
theeominous1
Hercules
Level 77
God Stats
6W - 7L
1,515 SR
Queue Stats
107W - 130L
1,507 Elo+
Party 1
Team Averages
Level 65
1,565 SR
1,520 Elo+

VS

Team Averages
Level 38
1,474 SR
1,491 Elo+
Ymir
Ymir
Boomous
Ymir
Level 86
God Stats
4W - 5L
1,549 SR
Queue Stats
101W - 84L
1,518 Elo+
Party 3
Achilles
Achilles
LilSphinkter
Achilles
Level 36
God Stats
1W - 2L
1,441 SR
Queue Stats
59W - 56L
1,531 Elo+
Party 3
Loki
Loki
Madddhattter
Loki
Level 34
God Stats
2W - 1L
1,794 SR
Queue Stats
32W - 26L
1,588 Elo+
Solo
Neith
Neith
cakewolf
Neith
Level 10
God Stats
3W - 8L
1,353 SR
Queue Stats
3W - 10L
1,362 Elo+
Party 3
Olorun
Olorun
iR3ktYeMum
Olorun
Level 24
God Stats
0W - 4L
1,233 SR
Queue Stats
3W - 5L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GeekinFam
Arachne
11
4 / 2 / 5
6,820
620
6,621
7,697
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
SageModeDave
Hachiman
12
9 / 0 / 3
7,245
659
9,070
4,358
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 0 / 2
7,858
714
6,361
9,596
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Yidskie
Cthulhu
9
1 / 1 / 7
6,123
557
4,236
6,559
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
theeominous1
Hercules
10
2 / 2 / 0
5,883
535
4,724
9,769
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boomous
Ymir
9
1 / 6 / 1
5,857
532
2,847
11,733
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
LilSphinkter
Achilles
10
2 / 3 / 1
6,118
556
6,482
8,672
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 4 / 1
5,769
524
4,536
9,106
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
cakewolf
Neith
8
0 / 5 / 1
5,027
457
2,125
5,311
1,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
iR3ktYeMum
Olorun
9
0 / 4 / 1
5,673
516
4,415
7,177
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
22
Kills
5
5
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
Boomous
Ymir
1
6
1
0.25
W
Arachne
GeekinFam
Arachne
4
2
5
3.25
L
Achilles
LilSphinkter
Achilles
2
3
1
0.83
L
2
4
1
0.63
W
Hachiman
SageModeDave
Hachiman
9
0
3
10.5
W
6
0
2
7
W
Cthulhu
Yidskie
Cthulhu
1
1
7
4.5
L
Neith
cakewolf
Neith
0
5
1
0.1
L
Olorun
iR3ktYeMum
Olorun
0
4
1
0.13
W
Hercules
theeominous1
Hercules
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,012
Damage
20,405
37,979
Taken
41,999
17,779
Mitigated
18,289
16,741
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Boomous
Ymir
2,847
699
0
1,296
11,733
6,381
0
2,912
8,821
21,320
0
W
Arachne
GeekinFam
Arachne
6,621
4,112
0
3,556
7,697
3,288
0
620
6,902
0
33,066
L
Achilles
LilSphinkter
Achilles
6,482
1,559
0
1,765
8,672
5,811
0
888
7,347
269
23,411
L
4,536
1,610
0
2,896
9,106
2,345
0
1,966
7,072
0
26,993
W
Hachiman
SageModeDave
Hachiman
9,070
4,511
0
2,657
4,358
1,182
686
671
3,687
0
37,719
W
6,361
3,084
0
6,283
9,596
3,035
252
4,104
5,492
52,172
0
W
Cthulhu
Yidskie
Cthulhu
4,236
318
129
979
6,559
3,753
434
1,653
4,906
14,386
0
L
Neith
cakewolf
Neith
2,125
1,021
0
728
5,311
1,417
0
1,057
4,254
0
15,760
L
Olorun
iR3ktYeMum
Olorun
4,415
2,759
0
2,113
7,177
2,335
1,184
4,742
2,435
31,286
0
W
Hercules
theeominous1
Hercules
4,724
1,093
0
3,137
9,769
6,521
0
331
8,921
4,052
18,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,929
Gold Earned
28,444
277
Minions Killed
245
0
Camps Cleared
0
1,189,517
Distance Traveled
1,074,522
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,857
532
34
3
0
209,226
4
W
Arachne
6,820
620
56
5
0
274,774
2
L
Achilles
6,118
556
47
4
0
232,927
3
L
Loki
5,769
524
55
5
0
232,106
3
W
Hachiman
7,245
659
49
4
0
215,421
2
W
Sol
7,858
714
100
9
0
244,683
9
W
Cthulhu
6,123
557
27
2
0
230,969
0
L
Neith
5,027
457
41
4
0
199,962
2
L
Olorun
5,673
516
68
6
0
200,301
0
W
Hercules
5,883
535
45
4
0
223,670
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role