Player Matchup

Medusa
Medusa
CrowPaladin
Medusa
Level 157
God Stats
9W - 11L
1,493 SR
Queue Stats
692W - 703L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
Nacheto356
Zhong Kui
Level 128
God Stats
13W - 9L
1,604 SR
Queue Stats
589W - 636L
1,434 Elo+
Party 3
Erlang Shen
Erlang Shen
Uri_Pain
Erlang Shen
Level 90
God Stats
6W - 3L
1,570 SR
Queue Stats
96W - 108L
1,428 Elo+
Party 3
Janus
Janus
codeMur2003
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,503 Elo+
Party 3
Neith
Neith
fichu564
Neith
Level 49
God Stats
4W - 4L
1,443 SR
Queue Stats
105W - 146L
1,394 Elo+
Party 3
Team Averages
Level 88
1,522 SR
1,462 Elo+

VS

Team Averages
Level 64
1,497 SR
1,421 Elo+
Cerberus
Cerberus
Alineir
Cerberus
Level 57
God Stats
7W - 1L
1,700 SR
Queue Stats
36W - 29L
1,604 Elo+
Solo
Hachiman
Hachiman
Cyatre
Hachiman
Level 114
God Stats
11W - 10L
1,436 SR
Queue Stats
71W - 94L
1,394 Elo+
Party 2
Poseidon
Poseidon
KND_Chacall-YT
Poseidon
Level 66
God Stats
30W - 27L
1,558 SR
Queue Stats
192W - 250L
1,404 Elo+
Party 1
Thanatos
Thanatos
XxNoToRiUs_Boy_
Thanatos
Level 62
God Stats
19W - 24L
1,433 SR
Queue Stats
105W - 161L
1,320 Elo+
Party 1
Achilles
Achilles
ZapalloEstallo
Achilles
Level 21
God Stats
2W - 9L
1,356 SR
Queue Stats
24W - 42L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 2 / 5
5,000
500
3,853
7,395
2,553
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Nacheto356
Zhong Kui
11
3 / 0 / 2
6,223
622
5,696
4,163
2,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Uri_Pain
Erlang Shen
10
7 / 0 / 4
6,432
643
4,937
7,025
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 1 / 4
7,340
734
5,160
5,495
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
fichu564
Neith
9
3 / 3 / 1
5,385
539
5,515
5,820
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alineir
Cerberus
9
3 / 0 / 3
5,816
582
4,583
8,510
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Cyatre
Hachiman
8
2 / 4 / 1
4,949
495
3,050
5,806
1,441
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
7
1 / 7 / 1
4,791
479
3,496
6,502
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
6
0 / 7 / 2
4,456
446
2,961
7,306
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
9
0 / 1 / 0
4,858
486
1,870
5,563
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
6
6
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alineir
Cerberus
3
0
3
4.5
W
Medusa
0
2
5
1.25
L
Hachiman
Cyatre
Hachiman
2
4
1
0.63
L
Poseidon
1
7
1
0.21
W
Zhong Kui
Nacheto356
Zhong Kui
3
0
2
4
W
Erlang Shen
Uri_Pain
Erlang Shen
7
0
4
9
L
Thanatos
0
7
2
0.14
L
Achilles
0
1
0
0
W
6
1
4
8
W
Neith
fichu564
Neith
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,161
Damage
15,960
29,898
Taken
33,687
10,797
Mitigated
15,353
8,239
Healing
8,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alineir
Cerberus
4,583
490
454
2,637
8,510
5,892
0
1,746
6,728
16,747
0
W
Medusa
3,853
1,201
141
1,511
7,395
2,553
182
2,363
5,032
0
22,806
L
Hachiman
Cyatre
Hachiman
3,050
1,541
0
783
5,806
1,441
0
1,095
4,687
0
23,668
L
Poseidon
3,496
716
0
793
6,502
1,937
0
2,158
4,280
21,179
0
W
Zhong Kui
Nacheto356
Zhong Kui
5,696
845
0
3,229
4,163
2,189
228
350
3,484
29,803
0
W
Erlang Shen
Uri_Pain
Erlang Shen
4,937
2,392
0
1,505
7,025
2,933
0
1,602
5,423
0
30,144
L
Thanatos
2,961
826
0
2,217
7,306
2,712
0
2,116
5,116
0
18,275
L
Achilles
1,870
128
0
1,593
5,563
3,371
0
3,543
2,020
0
17,737
W
5,160
936
0
699
5,495
1,605
771
2,064
3,431
47,734
0
W
Neith
fichu564
Neith
5,515
1,939
0
1,154
5,820
1,517
199
1,700
4,120
0
24,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
24,870
321
Minions Killed
217
0
Camps Cleared
0
940,364
Distance Traveled
916,152
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,816
582
50
5
0
197,816
5
W
Medusa
5,000
500
39
4
0
181,095
1
L
Hachiman
4,949
495
40
4
0
183,538
3
L
Poseidon
4,791
479
39
4
0
166,280
0
W
Zhong Kui
6,223
622
67
7
0
175,937
2
W
Erlang Shen
6,432
643
60
6
0
215,520
0
L
Thanatos
4,456
446
38
4
0
174,335
0
L
Achilles
4,858
486
50
5
0
194,183
1
W
Janus
7,340
734
110
11
0
198,523
3
W
Neith
5,385
539
45
5
0
169,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role