Player Matchup

Mulan
Mulan
DarKnock138
Mulan
Level 103
God Stats
8W - 4L
1,595 SR
Queue Stats
447W - 379L
1,652 Elo+
Party 1
Bacchus
Bacchus
Jehal367
Bacchus
Level 102
God Stats
7W - 0L
1,769 SR
Queue Stats
175W - 113L
1,728 Elo+
Party 1
Zeus
Zeus
NateSapoud
Zeus
Level 86
God Stats
6W - 8L
1,571 SR
Queue Stats
527W - 450L
1,651 Elo+
Party 1
Team Averages
Level 97
1,645 SR
1,677 Elo+

VS

Team Averages
Level 73
1,519 SR
1,586 Elo+
Mulan
Mulan
Dreng47
Mulan
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 73L
1,607 Elo+
Party 2
Merlin
Merlin
TR1W0LF
Merlin
Level 38
God Stats
2W - 1L
1,537 SR
Queue Stats
8W - 7L
1,547 Elo+
Solo
Camazotz
Camazotz
masternjs
Camazotz
Level 145
God Stats
0W - 1L
1,520 SR
Queue Stats
38W - 31L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 16
11,832
740
13,101
17,942
19,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Jehal367
Bacchus
15
7 / 1 / 18
12,690
793
16,816
16,295
30,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
10 / 3 / 12
12,090
756
21,252
9,026
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dreng47
Mulan
13
3 / 10 / 2
9,660
604
8,816
22,919
16,782
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
TR1W0LF
Merlin
12
0 / 8 / 3
8,710
544
8,872
14,165
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
masternjs
Camazotz
14
5 / 7 / 3
10,812
676
12,574
21,350
13,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
25
Kills
8
8
Deaths
25
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
4
16
4
L
Mulan
Dreng47
Mulan
3
10
2
0.4
W
Bacchus
Jehal367
Bacchus
7
1
18
16
W
10
3
12
5.33
L
Merlin
TR1W0LF
Merlin
0
8
3
0.19
L
Camazotz
masternjs
Camazotz
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,169
Damage
30,262
43,263
Taken
58,434
52,900
Mitigated
35,314
11,597
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,101
2,308
813
4,732
17,942
19,409
738
4,654
13,288
685
36,172
L
Mulan
Dreng47
Mulan
8,816
634
123
3,739
22,919
16,782
0
15,336
7,111
2,218
15,751
W
Bacchus
Jehal367
Bacchus
16,816
2,729
689
3,299
16,295
30,022
625
3,954
12,341
27,692
0
W
21,252
1,487
146
1,918
9,026
3,469
983
1,519
7,507
62,466
0
L
Merlin
TR1W0LF
Merlin
8,872
479
76
709
14,165
4,894
352
10,061
3,918
33,326
0
L
Camazotz
masternjs
Camazotz
12,574
2,961
0
5,548
21,350
13,638
0
12,939
8,077
0
37,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
29,182
187
Minions Killed
133
9
Camps Cleared
5
884,068
Distance Traveled
763,413
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,832
740
50
3
1
307,119
2
L
Mulan
9,660
604
23
1
0
252,214
0
W
Bacchus
12,690
793
15
1
1
306,227
3
W
Zeus
12,090
756
122
8
7
270,722
0
L
Merlin
8,710
544
57
4
0
234,940
0
L
Camazotz
10,812
676
53
3
5
276,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role