Player Matchup

Anhur
Anhur
Arg_MrJacK
Anhur
Level 123
God Stats
20W - 18L
1,580 SR
Queue Stats
631W - 468L
1,639 Elo+
Solo
Cliodhna
Cliodhna
Th3Liar
Cliodhna
Level 153
God Stats
8W - 3L
1,500 SR
Queue Stats
102W - 70L
1,569 Elo+
Solo
Bacchus
Bacchus
ValkyrieHerz
Bacchus
Level 160
God Stats
6W - 5L
1,675 SR
Queue Stats
451W - 428L
1,552 Elo+
Party 1
Neith
Neith
Xev1aN
Neith
Level 160
God Stats
159W - 161L
1,549 SR
Queue Stats
310W - 298L
1,547 Elo+
Solo
Persephone
Persephone
aLUCYnada
Persephone
Level 117
God Stats
110W - 89L
1,664 SR
Queue Stats
642W - 599L
1,568 Elo+
Party 1
Team Averages
Level 143
1,594 SR
1,575 Elo+

VS

Team Averages
Level 128
1,580 SR
1,541 Elo+
Discordia
Discordia
EaSy-Facuu1239
Discordia
Level 108
God Stats
9W - 6L
1,625 SR
Queue Stats
279W - 305L
1,468 Elo+
Solo
Khepri
Khepri
FDC_Ladajoescoba
Khepri
Level 79
God Stats
2W - 1L
1,348 SR
Queue Stats
302W - 372L
1,507 Elo+
Solo
Ne Zha
Ne Zha
MuadDDib
Ne Zha
Level 143
God Stats
69W - 48L
1,691 SR
Queue Stats
406W - 354L
1,588 Elo+
Solo
Jing Wei
Jing Wei
dope Athos
Jing Wei
Level 149
God Stats
3W - 6L
1,409 SR
Queue Stats
156W - 154L
1,559 Elo+
Solo
Hercules
Hercules
zSaitama
Hercules
Level 160
God Stats
26W - 7L
1,830 SR
Queue Stats
938W - 331L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
1 / 5 / 4
11,572
463
6,068
15,465
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
Th3Liar
Cliodhna
18
2 / 8 / 6
11,490
460
17,545
26,893
10,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ValkyrieHerz
Bacchus
16
2 / 1 / 6
10,678
427
7,641
16,394
21,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Xev1aN
Neith
19
4 / 8 / 3
12,289
492
17,549
22,198
9,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
aLUCYnada
Persephone
18
3 / 3 / 4
11,972
479
12,485
12,512
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EaSy-Facuu1239
Discordia
20
0 / 2 / 3
12,900
516
11,070
10,854
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 2 / 5
11,200
448
3,106
17,526
22,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
MuadDDib
Ne Zha
20
6 / 4 / 4
13,502
540
14,660
25,176
15,326
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
dope Athos
Jing Wei
20
5 / 3 / 4
13,795
552
15,653
19,452
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
zSaitama
Hercules
20
14 / 1 / 1
15,340
614
24,486
31,720
43,765
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
12
Kills
25
25
Deaths
12
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
5
4
0.6
W
Discordia
EaSy-Facuu1239
Discordia
0
2
3
0.75
W
0
2
5
1.25
W
Ne Zha
MuadDDib
Ne Zha
6
4
4
2
L
Cliodhna
Th3Liar
Cliodhna
2
8
6
0.63
L
Bacchus
ValkyrieHerz
Bacchus
2
1
6
5
L
Neith
Xev1aN
Neith
4
8
3
0.69
L
Persephone
aLUCYnada
Persephone
3
3
4
1.67
W
Jing Wei
dope Athos
Jing Wei
5
3
4
2.33
W
Hercules
zSaitama
Hercules
14
1
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,288
Damage
68,975
93,462
Taken
104,728
51,170
Mitigated
92,845
24,339
Healing
37,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,068
2,258
0
3,701
15,465
5,265
2,710
443
14,901
0
83,504
W
Discordia
EaSy-Facuu1239
Discordia
11,070
185
89
3,057
10,854
4,292
116
3,493
7,105
93,055
0
W
3,106
285
271
2,559
17,526
22,284
0
7,058
10,250
31,455
0
W
Ne Zha
MuadDDib
Ne Zha
14,660
3,557
0
6,603
25,176
15,326
536
5,675
19,303
0
127,728
L
Cliodhna
Th3Liar
Cliodhna
17,545
2,524
0
6,903
26,893
10,294
0
4,555
21,879
0
106,668
L
Bacchus
ValkyrieHerz
Bacchus
7,641
1,536
1,343
4,791
16,394
21,708
0
3,669
12,167
22,280
0
L
Neith
Xev1aN
Neith
17,549
7,992
0
4,984
22,198
9,503
556
1,897
19,028
0
90,337
L
Persephone
aLUCYnada
Persephone
12,485
650
0
2,617
12,512
4,400
0
2,714
9,378
89,352
0
W
Jing Wei
dope Athos
Jing Wei
15,653
12,447
0
8,650
19,452
7,178
1,704
1,361
18,027
0
122,844
W
Hercules
zSaitama
Hercules
24,486
6,148
0
16,395
31,720
43,765
623
4,075
27,499
0
98,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,001
Gold Earned
66,737
653
Minions Killed
677
0
Camps Cleared
0
2,467,275
Distance Traveled
2,581,005
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,572
463
161
6
0
430,248
8
W
Discordia
12,900
516
183
7
0
519,475
5
W
Khepri
11,200
448
34
1
0
492,841
0
W
Ne Zha
13,502
540
145
6
0
528,032
9
L
Cliodhna
11,490
460
142
6
0
540,745
0
L
Bacchus
10,678
427
29
1
0
557,292
4
L
Neith
12,289
492
156
6
0
448,789
2
L
Persephone
11,972
479
165
7
0
490,201
5
W
Jing Wei
13,795
552
151
6
0
487,942
7
W
Hercules
15,340
614
164
7
0
552,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role