Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
El Gickle
Ra
Level 142
God Stats
1W - 0L
1,733 SR
Queue Stats
92W - 71L
1,579 Elo+
Party 2
Ratatoskr
Ratatoskr
Kuldr
Ratatoskr
Level 109
God Stats
3W - 1L
1,712 SR
Queue Stats
112W - 89L
1,606 Elo+
Party 2
Anubis
Anubis
UchihaxItachii
Anubis
Level 159
God Stats
18W - 11L
1,655 SR
Queue Stats
132W - 99L
1,572 Elo+
Party 2
Team Averages
Level 134
1,650 SR
1,564 Elo+

VS

Team Averages
Level 105
1,575 SR
1,500 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EarnestShroom
Chronos
Level 137
God Stats
2W - 1L
1,767 SR
Queue Stats
102W - 105L
1,562 Elo+
Party 1
Mercury
Mercury
Rokuro123456
Mercury
Level 107
God Stats
0W - 1L
1,546 SR
Queue Stats
70W - 81L
1,504 Elo+
Solo
Chaac
Chaac
iiDrava
Chaac
Level 28
God Stats
3W - 7L
1,487 SR
Queue Stats
7W - 15L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 1 / 5
8,761
876
10,568
11,442
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 0 / 9
7,968
797
6,752
9,798
6,835
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ratatoskr
Kuldr
Ratatoskr
15
8 / 2 / 8
9,187
919
14,669
16,938
13,561
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 2 / 9
8,864
886
8,830
8,673
4,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 2 / 2
6,905
691
7,327
13,094
10,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
13
3 / 7 / 0
7,835
784
4,634
11,564
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Rokuro123456
Mercury
12
1 / 6 / 1
7,180
718
6,286
10,189
3,122
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
iiDrava
Chaac
12
0 / 5 / 3
6,818
682
8,525
12,392
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
4
5
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
1
5
8.5
L
Xing Tian
 
Xing Tian
0
2
2
0.5
L
Chronos
3
7
0
0.43
W
1
0
9
5.5
W
Ratatoskr
Kuldr
Ratatoskr
8
2
8
6
L
Mercury
Rokuro123456
Mercury
1
6
1
0.25
W
5
2
9
4.75
L
Chaac
iiDrava
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,819
Damage
26,772
46,851
Taken
47,239
36,284
Mitigated
27,912
25,289
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,568
3,798
2,553
4,037
11,442
11,417
259
2,644
8,657
0
16,927
L
Xing Tian
 
Xing Tian
7,327
312
0
2,266
13,094
10,294
0
4,090
8,580
21,803
0
L
Chronos
4,634
1,692
0
496
11,564
2,864
0
3,418
8,061
23,599
0
W
6,752
864
3,324
2,916
9,798
6,835
832
2,567
7,189
24,549
0
W
Ratatoskr
Kuldr
Ratatoskr
14,669
5,377
658
8,473
16,938
13,561
869
3,571
12,731
0
32,311
L
Mercury
Rokuro123456
Mercury
6,286
2,622
0
0
10,189
3,122
0
4,245
5,730
0
18,288
W
8,830
161
0
3,328
8,673
4,471
2,130
3,287
5,141
34,807
0
L
Chaac
iiDrava
Chaac
8,525
1,014
215
2,718
12,392
11,632
0
4,096
8,163
0
16,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
28,738
164
Minions Killed
119
9
Camps Cleared
5
808,608
Distance Traveled
662,831
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,761
876
26
3
1
213,984
1
L
Xing Tian
6,905
691
20
2
1
185,923
2
L
Chronos
7,835
784
45
5
2
143,251
0
W
Ra
7,968
797
42
4
3
203,683
2
W
Ratatoskr
9,187
919
42
4
2
235,169
1
L
Mercury
7,180
718
27
3
1
175,907
1
W
Anubis
8,864
886
54
5
3
155,772
1
L
Chaac
6,818
682
27
3
1
157,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role