Player Matchup

Set
Set
Platinum I
 
Set
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum I
JGray1212
The Morrigan
Platinum I
Level 107
God Stats
0W - 1L
1,851 SR
Queue Stats
386W - 386L
1,947 MMR
Solo
Khepri
Khepri
Masters
MokaV
Khepri
Masters
Level 142
God Stats
10W - 14L
1,556 SR
Queue Stats
523W - 508L
2,035 MMR
Solo
Freya
Freya
Gold I
TheDifferential
Freya
Gold I
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 8L
1,921 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,581 SR
1,781 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,661 SR
1,879 MMR
Xing Tian
Xing Tian
Platinum II
 
Xing Tian
Platinum II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum II
GuitarsNTikiBars
Hel
Platinum II
Level 106
God Stats
2W - 0L
1,778 SR
Queue Stats
33W - 17L
2,041 MMR
Party 1
Mulan
Mulan
Platinum II
JHOKA21
Mulan
Platinum II
Level 128
God Stats
2W - 1L
1,642 SR
Queue Stats
140W - 140L
1,835 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
RightHandLuv
Ah Muzen Cab
Platinum I
Level 104
God Stats
35W - 31L
1,648 SR
Queue Stats
452W - 442L
2,055 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
plzdropem
Erlang Shen
Platinum IV
Level 145
God Stats
10W - 5L
1,737 SR
Queue Stats
49W - 35L
1,963 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 1 / 0
5,718
520
2,816
6,081
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gilgamesh
 
Gilgamesh
7
0 / 6 / 1
4,514
410
3,836
11,216
3,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
JGray1212
The Morrigan
9
0 / 5 / 0
5,028
457
350
6,625
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
MokaV
Khepri
10
2 / 3 / 0
6,089
554
3,662
8,138
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 3 / 0
6,167
561
6,137
7,011
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesKaliCamazotzIzanami

VS

Bans
ArtioBastetCliodhnaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 11
6,629
603
1,315
8,511
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 0 / 2
7,151
650
4,784
4,327
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
JHOKA21
Mulan
12
2 / 2 / 1
6,944
631
7,099
7,806
5,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
RightHandLuv
Ah Muzen Cab
12
4 / 1 / 1
7,252
659
5,351
6,413
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
plzdropem
Erlang Shen
13
9 / 0 / 2
7,755
705
7,759
7,607
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
18
18
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
0
0
L
Gilgamesh
 
Gilgamesh
0
6
1
0.08
W
Xing Tian
 
Xing Tian
0
1
11
5.5
W
3
0
2
4
L
The Morrigan
JGray1212
The Morrigan
0
5
0
0
W
Mulan
JHOKA21
Mulan
2
2
1
1.25
L
Khepri
MokaV
Khepri
2
3
0
0.67
W
Ah Muzen Cab
RightHandLuv
Ah Muzen Cab
4
1
1
4.5
L
2
3
0
0.67
W
Erlang Shen
plzdropem
Erlang Shen
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,801
Damage
26,308
39,071
Taken
34,664
13,201
Mitigated
16,820
6,881
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,816
1,457
0
422
6,081
1,762
0
627
5,360
0
41,715
L
Gilgamesh
 
Gilgamesh
3,836
1,170
116
1,391
11,216
3,342
0
1,414
9,712
0
13,634
W
Xing Tian
 
Xing Tian
1,315
130
1,778
2,004
8,511
4,884
0
1,975
6,536
13,903
0
W
4,784
371
1,337
2,160
4,327
1,586
0
1,060
3,253
52,459
0
L
The Morrigan
JGray1212
The Morrigan
350
191
0
250
6,625
1,885
0
2,975
3,510
25,107
298
W
Mulan
JHOKA21
Mulan
7,099
2,018
0
1,978
7,806
5,305
0
3,090
4,716
0
40,990
L
Khepri
MokaV
Khepri
3,662
862
0
1,921
8,138
4,811
0
0
7,765
27,614
1,726
W
Ah Muzen Cab
RightHandLuv
Ah Muzen Cab
5,351
2,660
0
3,261
6,413
2,005
2,064
2,178
4,235
0
55,315
L
6,137
2,613
0
2,781
7,011
1,401
0
799
6,172
35,368
0
W
Erlang Shen
plzdropem
Erlang Shen
7,759
4,174
0
2,091
7,607
3,040
0
1,338
6,269
0
49,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,516
Gold Earned
35,731
292
Minions Killed
432
0
Camps Cleared
0
1,036,663
Distance Traveled
1,137,329
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,718
520
90
8
0
228,552
1
L
Gilgamesh
4,514
410
17
2
0
215,686
3
W
Xing Tian
6,629
603
26
2
0
231,457
4
W
Hel
7,151
650
110
10
0
235,411
3
L
The Morrigan
5,028
457
52
5
0
189,734
4
W
Mulan
6,944
631
85
8
0
208,304
4
L
Khepri
6,089
554
53
5
0
197,431
1
W
Ah Muzen Cab
7,252
659
117
11
0
213,329
2
L
Freya
6,167
561
80
7
0
205,260
4
W
Erlang Shen
7,755
705
94
9
0
248,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role