Player Matchup

Hercules
Hercules
GeekinFam
Hercules
Level 109
God Stats
1W - 0L
1,328 SR
Queue Stats
86W - 76L
1,521 Elo+
Party 3
Athena
Athena
SageModeDave
Athena
Level 26
God Stats
9W - 5L
1,635 SR
Queue Stats
35W - 35L
1,497 Elo+
Party 2
Sol
Sol
Twlvgage
Sol
Level 86
God Stats
80W - 58L
1,562 SR
Queue Stats
291W - 285L
1,507 Elo+
Party 2
Neith
Neith
Yidskie
Neith
Level 27
God Stats
2W - 5L
1,436 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 3
Thanatos
Thanatos
theeominous1
Thanatos
Level 77
God Stats
37W - 25L
1,535 SR
Queue Stats
107W - 130L
1,493 Elo+
Party 2
Team Averages
Level 65
1,499 SR
1,502 Elo+

VS

Team Averages
Level 56
1,628 SR
1,590 Elo+
Ah Muzen Cab
Ah Muzen Cab
CDx_Aquua
Ah Muzen Cab
Level 24
God Stats
1W - 2L
1,544 SR
Queue Stats
29W - 22L
1,592 Elo+
Party 1
Olorun
Olorun
HonestAmish
Olorun
Level 38
God Stats
6W - 5L
1,519 SR
Queue Stats
88W - 93L
1,452 Elo+
Solo
Mulan
Mulan
Nonotheehobo2
Mulan
Level 35
God Stats
27W - 13L
1,725 SR
Queue Stats
64W - 44L
1,644 Elo+
Party 1
Loki
Loki
SilencedRedempt
Loki
Level 105
God Stats
24W - 14L
1,730 SR
Queue Stats
286W - 205L
1,676 Elo+
Party 1
Kumbhakarna
Kumbhakarna
melamamaz
Kumbhakarna
Level 80
God Stats
10W - 9L
1,621 SR
Queue Stats
287W - 227L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GeekinFam
Hercules
17
3 / 1 / 4
10,672
534
12,882
24,841
13,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
14
0 / 1 / 9
8,895
445
3,448
14,217
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
9 / 0 / 5
11,371
569
18,712
15,120
5,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
Yidskie
Neith
13
3 / 6 / 1
8,989
449
5,895
10,122
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
theeominous1
Thanatos
15
6 / 3 / 11
10,054
503
13,296
13,885
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CDx_Aquua
Ah Muzen Cab
14
0 / 5 / 2
8,747
437
7,785
9,792
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
11
1 / 6 / 0
7,630
382
3,883
10,828
4,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 3 / 0
9,938
497
18,685
20,836
16,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 4
10,176
509
13,050
13,102
5,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
melamamaz
Kumbhakarna
13
2 / 4 / 4
8,840
442
7,321
19,475
21,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
21
Kills
10
11
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CDx_Aquua
Ah Muzen Cab
0
5
2
0.2
W
Hercules
GeekinFam
Hercules
3
1
4
5
L
Olorun
1
6
0
0.17
L
2
3
0
0.67
W
Athena
0
1
9
4.5
L
5
3
4
2.33
W
9
0
5
11.5
W
Neith
Yidskie
Neith
3
6
1
0.58
L
Kumbhakarna
melamamaz
Kumbhakarna
2
4
4
1
W
Thanatos
theeominous1
Thanatos
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,233
Damage
50,724
78,185
Taken
74,033
40,475
Mitigated
53,237
46,456
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CDx_Aquua
Ah Muzen Cab
7,785
4,031
0
2,916
9,792
5,119
1,026
1,045
8,747
0
64,576
W
Hercules
GeekinFam
Hercules
12,882
4,915
143
17,402
24,841
13,548
0
2,228
21,253
0
70,867
L
Olorun
3,883
1,260
258
2,423
10,828
4,831
44
3,325
7,503
41,035
0
L
18,685
1,804
0
8,071
20,836
16,783
45
3,901
16,935
7,129
66,565
W
Athena
3,448
1,326
0
4,328
14,217
11,598
162
4,582
9,022
14,624
0
L
13,050
3,829
0
4,492
13,102
5,328
214
3,712
9,390
0
77,260
W
18,712
5,368
0
11,782
15,120
5,259
3,011
4,733
10,256
106,896
0
W
Neith
Yidskie
Neith
5,895
2,483
0
1,748
10,122
3,822
1,026
1,638
8,213
0
41,913
L
Kumbhakarna
melamamaz
Kumbhakarna
7,321
1,092
211
4,148
19,475
21,176
0
10,177
9,298
19,731
0
W
Thanatos
theeominous1
Thanatos
13,296
3,260
0
11,053
13,885
6,248
64
755
13,040
0
66,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,981
Gold Earned
45,331
515
Minions Killed
499
0
Camps Cleared
0
1,967,634
Distance Traveled
1,947,950
37
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,747
437
143
7
0
378,875
3
W
Hercules
10,672
534
143
7
0
419,479
3
L
Olorun
7,630
382
77
4
0
340,176
3
L
Mulan
9,938
497
138
7
0
394,970
2
W
Athena
8,895
445
27
1
0
402,350
12
L
Loki
10,176
509
126
6
0
438,841
4
W
Sol
11,371
569
164
8
0
401,485
11
W
Neith
8,989
449
92
5
0
326,985
0
L
Kumbhakarna
8,840
442
15
1
0
395,088
2
W
Thanatos
10,054
503
89
4
0
417,335
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role