Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
RawdogemA11
Hades
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 75L
1,355 Elo+
Party 1
Rama
Rama
WarCamel23
Rama
Level 108
God Stats
1W - 5L
1,151 SR
Queue Stats
53W - 66L
1,346 Elo+
Party 1
Team Averages
Level 102
1,384 SR
1,400 Elo+

VS

Team Averages
Level 60
1,429 SR
1,307 Elo+
Scylla
Scylla
G00Fy_topia
Scylla
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,214 Elo+
Party 2
King Arthur
King Arthur
Mrs Pxpi
King Arthur
Level 102
God Stats
0W - 1L
1,286 SR
Queue Stats
34W - 30L
1,458 Elo+
Solo
Bastet
Bastet
ivotastic
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 0 / 6
9,247
661
6,734
9,308
5,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 7
8,597
614
6,276
7,783
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 6
9,264
662
8,316
6,177
2,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 3 / 1
7,783
556
5,511
6,357
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Mrs Pxpi
King Arthur
11
1 / 4 / 0
7,880
563
3,592
9,982
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
ivotastic
Bastet
11
0 / 3 / 1
7,586
542
4,163
9,397
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
6
7
L
Scylla
0
3
1
0.17
L
King Arthur
Mrs Pxpi
King Arthur
1
4
0
0.25
W
2
1
7
5.5
W
4
0
6
7
L
Bastet
ivotastic
Bastet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,326
Damage
13,266
23,268
Taken
25,736
10,818
Mitigated
13,016
7,648
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,734
953
1,053
1,112
9,308
5,383
212
1,123
7,661
3,868
36,634
L
Scylla
5,511
286
397
1,887
6,357
1,759
0
1,817
4,368
25,553
0
L
King Arthur
Mrs Pxpi
King Arthur
3,592
165
0
2,046
9,982
8,774
0
3,273
6,406
0
17,211
W
6,276
520
196
2,652
7,783
3,331
102
2,877
4,559
16,068
0
W
8,316
7,684
215
2,420
6,177
2,104
1,127
1,750
4,175
0
29,729
L
Bastet
ivotastic
Bastet
4,163
1,171
0
1,857
9,397
2,483
0
2,035
7,280
0
15,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
23,249
154
Minions Killed
111
7
Camps Cleared
4
661,419
Distance Traveled
719,586
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,247
661
61
4
3
250,826
2
L
Scylla
7,783
556
64
5
2
208,152
6
L
King Arthur
7,880
563
17
1
0
244,823
3
W
Hades
8,597
614
32
2
3
215,660
4
W
Rama
9,264
662
61
4
1
194,933
3
L
Bastet
7,586
542
30
2
2
266,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role