Player Matchup

Hou Yi
Hou Yi
Crusader552005
Hou Yi
Level 79
God Stats
15W - 10L
1,614 SR
Queue Stats
276W - 219L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
Ki Blazin 420
Baron Samedi
Level 81
God Stats
14W - 12L
1,544 SR
Queue Stats
557W - 552L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
WoeBe
Gilgamesh
Level 14
God Stats
7W - 5L
1,625 SR
Queue Stats
26W - 21L
1,571 Elo+
Party 1
Team Averages
Level 58
1,594 SR
1,554 Elo+

VS

Team Averages
Level 79
1,582 SR
1,505 Elo+
Cthulhu
Cthulhu
MeowCats1
Cthulhu
Level 28
God Stats
58W - 39L
1,633 SR
Queue Stats
80W - 55L
1,576 Elo+
Party 2
Ah Puch
Ah Puch
PantheraPardus32
Ah Puch
Level 153
God Stats
98W - 131L
1,447 SR
Queue Stats
909W - 1,291L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
TheBiggestGrease
Gilgamesh
Level 56
God Stats
21W - 7L
1,666 SR
Queue Stats
44W - 32L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
10,689
668
9,587
11,862
5,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ki Blazin 420
Baron Samedi
15
3 / 3 / 7
10,548
659
11,605
10,960
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
WoeBe
Gilgamesh
15
5 / 2 / 7
11,217
701
14,912
19,164
20,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MeowCats1
Cthulhu
13
1 / 4 / 8
9,583
599
10,242
19,635
17,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
6 / 5 / 1
10,351
647
14,129
10,706
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
13
2 / 3 / 6
9,678
605
8,291
12,003
7,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
12
Kills
9
9
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
W
Baron Samedi
Ki Blazin 420
Baron Samedi
3
3
7
2.17
L
Cthulhu
MeowCats1
Cthulhu
1
4
8
1.25
L
6
5
1
1.3
L
Gilgamesh
2
3
6
1.67
W
Gilgamesh
WoeBe
Gilgamesh
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,104
Damage
32,662
41,986
Taken
42,344
30,347
Mitigated
29,025
10,523
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,587
3,678
0
555
11,862
5,017
2,040
7,422
4,259
0
32,575
W
Baron Samedi
Ki Blazin 420
Baron Samedi
11,605
757
2,406
4,462
10,960
4,614
522
7,938
2,604
39,372
0
L
Cthulhu
MeowCats1
Cthulhu
10,242
155
924
6,252
19,635
17,392
367
6,951
12,684
25,669
0
L
14,129
137
393
2,250
10,706
3,899
0
2,155
8,551
48,887
0
L
Gilgamesh
8,291
2,052
0
1,917
12,003
7,734
477
3,050
8,953
0
23,756
W
Gilgamesh
WoeBe
Gilgamesh
14,912
4,176
190
2,910
19,164
20,716
190
8,335
10,258
0
33,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,454
Gold Earned
29,612
172
Minions Killed
149
8
Camps Cleared
7
883,893
Distance Traveled
857,869
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,689
668
50
3
4
266,149
2
W
Baron Samedi
10,548
659
71
4
1
288,763
1
L
Cthulhu
9,583
599
38
2
0
291,077
3
L
Ah Puch
10,351
647
76
5
5
276,648
5
L
Gilgamesh
9,678
605
35
2
2
290,144
6
W
Gilgamesh
11,217
701
51
3
3
328,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role