Player Matchup

Ymir
Ymir
Diamond IV
Eagle Eye 129
Ymir
Diamond IV
Level 143
God Stats
8W - 5L
1,585 SR
Queue Stats
196W - 174L
2,093 MMR
Party 1
Sol
Sol
Diamond II
Jdogg619
Sol
Diamond II
Level 159
God Stats
33W - 15L
1,772 SR
Queue Stats
151W - 95L
2,378 MMR
Party 1
Achilles
Achilles
Masters
WapoViibez
Achilles
Masters
Level 120
God Stats
14W - 14L
1,599 SR
Queue Stats
287W - 164L
2,719 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,652 SR
2,396 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,645 SR
2,120 MMR
Skadi
Skadi
Diamond IV
G3T_D1S_WORK
Skadi
Diamond IV
Level 87
God Stats
3W - 4L
1,523 SR
Queue Stats
337W - 283L
2,235 MMR
Solo
Sobek
Sobek
Platinum IV
MxExM
Sobek
Platinum IV
Level 159
God Stats
0W - 1L
1,874 SR
Queue Stats
26W - 30L
2,010 MMR
Solo
Cthulhu
Cthulhu
Diamond V
xXzEr0_aPpErAnCe
Cthulhu
Diamond V
Level 128
God Stats
30W - 49L
1,536 SR
Queue Stats
476W - 542L
2,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 11
10,041
717
5,195
12,669
14,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 8
9,774
698
12,071
9,950
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
WapoViibez
Achilles
15
10 / 1 / 4
10,746
768
18,317
18,916
15,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetFenrirArtioOdinAh Muzen Cab

VS

Bans
GebScyllaAresTiamatCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
8,519
609
13,337
12,010
3,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
MxExM
Sobek
11
0 / 5 / 2
7,706
550
5,055
13,998
14,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 4 / 2
8,312
594
9,012
12,447
11,916
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
2
5
1
0.5
W
3
1
8
7
L
Sobek
MxExM
Sobek
0
5
2
0.2
W
Achilles
WapoViibez
Achilles
10
1
4
12
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,583
Damage
27,404
41,535
Taken
38,455
34,110
Mitigated
30,686
14,985
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,195
1,101
0
3,185
12,669
14,184
195
3,958
8,506
12,821
0
L
13,337
5,493
0
470
12,010
3,968
0
3,231
8,359
0
39,489
W
12,071
4,681
0
5,958
9,950
4,439
1,787
3,281
6,486
67,917
5,540
L
Sobek
MxExM
Sobek
5,055
455
485
3,880
13,998
14,802
0
6,363
7,184
18,410
0
W
Achilles
WapoViibez
Achilles
18,317
5,263
0
5,842
18,916
15,487
626
6,520
11,493
0
33,617
L
9,012
966
384
776
12,447
11,916
0
6,484
5,609
22,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,561
Gold Earned
24,537
181
Minions Killed
125
11
Camps Cleared
2
795,549
Distance Traveled
709,694
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,041
717
16
1
0
245,010
0
L
Skadi
8,519
609
70
5
2
222,106
5
W
Sol
9,774
698
130
9
8
261,369
0
L
Sobek
7,706
550
21
2
0
231,932
5
W
Achilles
10,746
768
35
3
3
289,170
3
L
Cthulhu
8,312
594
34
2
0
255,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role