Player Matchup

Artio
Artio
Komotion98
Artio
Level 28
God Stats
1W - 1L
1,791 SR
Queue Stats
21W - 11L
1,686 Elo+
Party 1
Sobek
Sobek
Possumhero
Sobek
Level 77
God Stats
1W - 2L
1,630 SR
Queue Stats
15W - 4L
1,760 Elo+
Party 1
Neith
Neith
tatterbug4
Neith
Level 149
God Stats
1W - 2L
1,568 SR
Queue Stats
20W - 10L
1,686 Elo+
Party 1
Team Averages
Level 85
1,663 SR
1,711 Elo+

VS

Team Averages
Level 69
1,699 SR
1,625 Elo+
Chronos
Chronos
SenseiShao2017
Chronos
Level 136
God Stats
23W - 13L
1,647 SR
Queue Stats
224W - 227L
1,574 Elo+
Solo
Neith
Neith
SlimLimb83
Neith
Level 29
God Stats
12W - 6L
1,693 SR
Queue Stats
110W - 70L
1,652 Elo+
Party 2
Nike
Nike
kingkoin25
Nike
Level 41
God Stats
7W - 2L
1,755 SR
Queue Stats
213W - 144L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 1 / 2
9,703
647
5,118
20,131
23,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
12
0 / 3 / 3
8,417
561
5,059
19,230
20,864
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
13
2 / 4 / 2
9,123
608
18,629
14,155
6,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
10,635
709
16,520
9,256
3,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
14
3 / 2 / 5
10,000
667
15,423
7,045
2,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 1 / 7
9,575
638
15,655
19,110
13,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
8
8
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
2
1
2
3
L
Sobek
0
3
3
0.5
W
4
1
3
5.5
W
Neith
3
2
5
2.75
W
1
1
7
4.5
L
Neith
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
47,598
53,516
Taken
35,411
50,898
Mitigated
19,339
17,712
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
5,118
454
3,451
7,505
20,131
23,901
0
7,546
11,745
13,683
0
L
Sobek
5,059
235
292
3,647
19,230
20,864
0
5,964
12,821
16,368
0
W
16,520
7,275
0
4,847
9,256
3,849
2,103
2,458
6,798
52,168
4,888
W
Neith
15,423
4,830
0
2,655
7,045
2,444
340
2,969
4,076
0
44,622
W
15,655
2,140
529
4,544
19,110
13,046
0
5,089
14,021
2,660
28,264
L
Neith
18,629
8,251
0
2,817
14,155
6,133
0
2,477
11,206
0
55,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,243
Gold Earned
30,210
133
Minions Killed
199
4
Camps Cleared
11
848,053
Distance Traveled
874,274
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,703
647
20
1
1
284,915
4
L
Sobek
8,417
561
17
1
1
296,358
3
W
Chronos
10,635
709
81
5
9
280,868
2
W
Neith
10,000
667
83
6
2
271,754
5
W
Nike
9,575
638
35
2
0
321,652
3
L
Neith
9,123
608
96
6
2
266,780
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role