Player Matchup

Gilgamesh
Gilgamesh
BidenSniffedYou
Gilgamesh
Level 6
God Stats
1W - 0L
1,331 SR
Queue Stats
7W - 1L
1,717 Elo+
Party 1
Fafnir
Fafnir
Tuphphy
Fafnir
Level 128
God Stats
12W - 0L
1,832 SR
Queue Stats
379W - 42L
2,041 Elo+
Party 1
Chronos
Chronos
ÇúckedUrDaddy
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,822 Elo+
Party 1
Team Averages
Level 50
1,554 SR
1,860 Elo+

VS

Team Averages
Level 92
1,566 SR
1,486 Elo+
King Arthur
King Arthur
BlestReaper
King Arthur
Level 40
God Stats
8W - 13L
1,468 SR
Queue Stats
69W - 84L
1,372 Elo+
Solo
Neith
Neith
Lalisa paris
Neith
Level 112
God Stats
40W - 30L
1,598 SR
Queue Stats
290W - 249L
1,536 Elo+
Party 2
Sol
Sol
Neko2k15
Sol
Level 124
God Stats
6W - 3L
1,632 SR
Queue Stats
110W - 73L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BidenSniffedYou
Gilgamesh
14
3 / 9 / 11
10,699
713
15,175
23,489
26,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
Tuphphy
Fafnir
15
5 / 7 / 12
11,646
776
10,422
23,238
31,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
13 / 4 / 7
12,992
866
17,725
17,980
9,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlestReaper
King Arthur
14
4 / 9 / 9
10,940
729
9,913
18,810
17,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 6 / 8
11,567
771
16,967
14,909
5,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
8 / 6 / 8
12,540
836
20,160
17,290
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
21
Kills
20
20
Deaths
21
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BidenSniffedYou
Gilgamesh
3
9
11
0.94
L
King Arthur
BlestReaper
King Arthur
4
9
9
0.94
L
8
6
8
2
L
8
6
8
2
W
Fafnir
Tuphphy
Fafnir
5
7
12
1.57
W
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,322
Damage
47,040
64,707
Taken
51,009
68,330
Mitigated
31,596
14,371
Healing
12,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BidenSniffedYou
Gilgamesh
15,175
3,598
0
1,476
23,489
26,676
280
9,822
13,667
79
36,299
L
King Arthur
BlestReaper
King Arthur
9,913
2,479
1,072
3,619
18,810
17,957
90
11,902
6,105
0
21,731
L
16,967
5,091
0
2,239
14,909
5,979
1,878
7,957
6,343
0
45,629
L
20,160
8,356
0
6,054
17,290
7,660
1,007
5,927
10,637
51,710
5,486
W
Fafnir
Tuphphy
Fafnir
10,422
2,178
649
4,867
23,238
31,694
1
4,706
18,532
23,466
0
W
17,725
6,388
0
7,379
17,980
9,960
2,805
4,169
13,811
51,835
4,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,337
Gold Earned
35,047
144
Minions Killed
166
5
Camps Cleared
9
814,704
Distance Traveled
726,867
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,699
713
34
2
2
259,259
1
L
King Arthur
10,940
729
19
1
2
259,235
7
L
Neith
11,567
771
55
4
3
226,917
3
L
Sol
12,540
836
92
6
4
240,715
3
W
Fafnir
11,646
776
21
1
0
276,674
4
W
Chronos
12,992
866
89
6
3
278,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role