Player Matchup

Baron Samedi
Baron Samedi
AnkleBrker33
Baron Samedi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,422 Elo+
Party 1
Mulan
Mulan
BuckledTurtle25
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,340 Elo+
Party 1
Ao Kuang
Ao Kuang
JOHNWOOD4
Ao Kuang
Level 60
God Stats
1W - 0L
1,441 SR
Queue Stats
6W - 7L
1,340 Elo+
Party 1
Zeus
Zeus
Narkers
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,334 Elo+
Party 1
Apollo
Apollo
Sakgotcash
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,458 Elo+
Party 1
Team Averages
Level 49
1,488 SR
1,379 Elo+

VS

Team Averages
Level 72
1,451 SR
1,290 Elo+
Cupid
Cupid
CantheistKota
Cupid
Level 49
God Stats
0W - 2L
1,284 SR
Queue Stats
11W - 30L
1,198 Elo+
Party 2
Ymir
Ymir
Donutmannn 0
Ymir
Level 105
God Stats
1W - 1L
1,497 SR
Queue Stats
183W - 194L
1,331 Elo+
Solo
Chiron
Chiron
LeonimusPrime
Chiron
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 91L
1,258 Elo+
Solo
Mulan
Mulan
Stuqib
Mulan
Level 127
God Stats
7W - 2L
1,472 SR
Queue Stats
374W - 379L
1,330 Elo+
Solo
Neith
Neith
haha_shot_ya1
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnkleBrker33
Baron Samedi
18
5 / 2 / 20
10,912
839
12,190
12,447
7,159
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 4 / 18
10,246
788
7,040
10,894
14,954
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
JOHNWOOD4
Ao Kuang
17
7 / 5 / 17
10,911
839
9,140
14,858
6,379
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Narkers
Zeus
20
12 / 3 / 18
12,395
953
25,572
11,706
5,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Sakgotcash
Apollo
17
6 / 3 / 22
11,052
850
11,168
11,223
4,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 6
10,229
787
9,752
14,850
8,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 6 / 10
10,810
832
8,946
22,621
30,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 5 / 2
7,077
544
509
4,676
1,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Stuqib
Mulan
19
4 / 9 / 5
10,609
816
8,224
18,275
8,042
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 5
8,387
645
9,852
14,030
7,731
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
43
35
Kills
15
17
Deaths
35
95
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AnkleBrker33
Baron Samedi
5
2
20
7.5
W
5
4
18
3.5
L
4
7
6
1
L
6
6
10
1.83
W
Ao Kuang
JOHNWOOD4
Ao Kuang
7
5
17
3.1
L
0
5
2
0.2
W
Zeus
Narkers
Zeus
12
3
18
7
W
Apollo
Sakgotcash
Apollo
6
3
22
5.67
L
Mulan
Stuqib
Mulan
4
9
5
0.72
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,110
Damage
37,283
61,128
Taken
74,452
38,217
Mitigated
56,546
27,360
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AnkleBrker33
Baron Samedi
12,190
1,050
6,782
4,873
12,447
7,159
1,166
1,360
11,087
28,752
0
W
7,040
1,243
1,154
1,031
10,894
14,954
347
2,511
8,383
0
13,338
L
9,752
3,187
1,902
3,611
14,850
8,688
262
10,517
4,333
0
24,538
L
8,946
355
1,090
3,396
22,621
30,663
90
11,717
10,904
21,337
0
W
Ao Kuang
JOHNWOOD4
Ao Kuang
9,140
2,354
1,205
5,525
14,858
6,379
0
1,632
12,826
18,404
0
L
509
446
26
75
4,676
1,422
0
1,903
2,773
0
624
W
Zeus
Narkers
Zeus
25,572
3,027
1,135
2,923
11,706
5,068
866
1,174
10,532
53,611
0
W
Apollo
Sakgotcash
Apollo
11,168
7,099
1,272
1,460
11,223
4,657
2,587
2,269
8,954
0
19,663
L
Mulan
Stuqib
Mulan
8,224
614
753
3,717
18,275
8,042
450
12,248
6,027
0
22,586
L
9,852
3,005
579
2,465
14,030
7,731
719
10,517
3,513
0
16,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,516
Gold Earned
47,112
135
Minions Killed
86
0
Camps Cleared
0
1,216,877
Distance Traveled
792,429
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,912
839
31
2
0
232,048
0
W
Mulan
10,246
788
10
1
0
239,149
0
L
Cupid
10,229
787
27
2
0
174,800
0
L
Ymir
10,810
832
20
2
0
211,156
0
W
Ao Kuang
10,911
839
15
1
0
254,023
0
L
Chiron
7,077
544
0
0
0
22,306
0
W
Zeus
12,395
953
67
5
0
237,735
1
W
Apollo
11,052
850
12
1
0
253,922
0
L
Mulan
10,609
816
27
2
0
191,629
0
L
Neith
8,387
645
12
1
0
192,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role