Player Matchup

Bastet
Bastet
Hansxeno
Bastet
Level 70
God Stats
11W - 18L
1,429 SR
Queue Stats
279W - 270L
1,451 Elo+
Party 2
Chernobog
Chernobog
Jimmylee456
Chernobog
Level 148
God Stats
15W - 10L
1,527 SR
Queue Stats
822W - 571L
1,540 Elo+
Party 2
Bellona
Bellona
SadAssLlama
Bellona
Level 15
God Stats
4W - 1L
1,536 SR
Queue Stats
12W - 10L
1,334 Elo+
Party 2
Ymir
Ymir
Ymir Slappin
Ymir
Level 121
God Stats
7W - 5L
1,623 SR
Queue Stats
50W - 47L
1,536 Elo+
Party 2
Merlin
Merlin
kjmeyer98
Merlin
Level 140
God Stats
4W - 2L
1,564 SR
Queue Stats
32W - 22L
1,474 Elo+
Party 2
Team Averages
Level 99
1,536 SR
1,467 Elo+

VS

Team Averages
Level 67
1,421 SR
1,278 Elo+
Da Ji
Da Ji
GAARA112992
Da Ji
Level 121
God Stats
0W - 3L
1,441 SR
Queue Stats
6W - 28L
1,243 Elo+
Party 1
Hades
Hades
JustAnotherSinX
Hades
Level 97
God Stats
0W - 1L
1,475 SR
Queue Stats
1W - 7L
1,220 Elo+
Party 1
Hachiman
Hachiman
MasterSpyder100
Hachiman
Level 7
God Stats
0W - 2L
1,436 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1
Cerberus
Cerberus
SoberBoJack999
Cerberus
Level 49
God Stats
0W - 1L
1,403 SR
Queue Stats
3W - 10L
1,321 Elo+
Party 1
Atlas
Atlas
Vibe Kamui
Atlas
Level 60
God Stats
0W - 1L
1,350 SR
Queue Stats
44W - 51L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hansxeno
Bastet
17
5 / 1 / 23
11,138
1,114
15,412
8,259
2,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Jimmylee456
Chernobog
17
3 / 1 / 19
11,376
1,138
7,372
12,909
5,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
SadAssLlama
Bellona
17
5 / 5 / 20
10,215
1,022
12,485
13,812
11,030
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 3 / 21
10,666
1,067
13,053
16,678
11,157
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
kjmeyer98
Merlin
18
15 / 1 / 17
12,224
1,222
25,445
8,899
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

336

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 3
10,963
1,096
18,499
17,617
6,382
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 8 / 8
9,906
991
18,844
21,301
13,216
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
14
0 / 10 / 5
8,553
855
7,134
14,528
4,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
15
1 / 4 / 8
9,396
940
6,759
22,455
18,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
14
0 / 3 / 2
8,037
804
1,390
3,874
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
34
Kills
11
11
Deaths
34
100
Assists
26
Player
Kills
Deaths
Assists
KDA
L
8
9
3
1.06
W
Bastet
Hansxeno
Bastet
5
1
23
16.5
W
Chernobog
Jimmylee456
Chernobog
3
1
19
12.5
L
2
8
8
0.75
L
Hachiman
0
10
5
0.25
W
Bellona
SadAssLlama
Bellona
5
5
20
3
L
Cerberus
1
4
8
1.25
L
Atlas
0
3
2
0.33
W
6
3
21
5.5
W
Merlin
kjmeyer98
Merlin
15
1
17
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,767
Damage
52,626
60,557
Taken
79,775
33,856
Mitigated
44,470
16,711
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,499
4,452
0
1,511
17,617
6,382
0
6,309
11,308
0
24,306
W
Bastet
Hansxeno
Bastet
15,412
4,490
0
1,302
8,259
2,636
0
4,109
4,150
0
23,505
W
Chernobog
Jimmylee456
Chernobog
7,372
4,293
1,490
5,192
12,909
5,953
0
4,445
8,464
63
46,410
L
18,844
975
1,193
3,364
21,301
13,216
0
11,991
9,310
37,352
0
L
Hachiman
7,134
5,469
0
603
14,528
4,599
0
7,326
7,202
0
20,669
W
Bellona
SadAssLlama
Bellona
12,485
4,915
1,342
1,167
13,812
11,030
0
6,630
6,429
0
20,954
L
Cerberus
6,759
325
277
4,058
22,455
18,485
0
11,313
11,142
17,282
0
L
Atlas
1,390
478
103
514
3,874
1,788
0
1,622
2,252
4,194
0
W
13,053
4,085
2,602
2,877
16,678
11,157
0
8,555
7,411
20,589
0
W
Merlin
kjmeyer98
Merlin
25,445
2,176
0
739
8,899
3,080
0
3,254
5,645
45,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,619
Gold Earned
46,855
191
Minions Killed
117
12
Camps Cleared
3
923,304
Distance Traveled
677,602
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,963
1,096
13
1
0
165,958
1
W
Bastet
11,138
1,114
15
2
0
222,171
1
W
Chernobog
11,376
1,138
94
9
8
177,211
4
L
Hades
9,906
991
50
5
1
168,573
2
L
Hachiman
8,553
855
36
4
2
127,731
0
W
Bellona
10,215
1,022
15
2
1
174,879
2
L
Cerberus
9,396
940
15
2
0
176,011
0
L
Atlas
8,037
804
3
0
0
39,329
0
W
Ymir
10,666
1,067
19
2
2
168,510
0
W
Merlin
12,224
1,222
48
5
1
180,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role