Player Matchup

Hou Yi
Hou Yi
Damarcuzzo
Hou Yi
Level 122
God Stats
2W - 1L
1,380 SR
Queue Stats
12W - 16L
1,239 Elo+
Party 2
Olorun
Olorun
El-Steeevo
Olorun
Level 6
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 2
Bellona
Bellona
JPickens5
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 2
Bacchus
Bacchus
SmokeADaKush
Bacchus
Level 28
God Stats
1W - 4L
1,207 SR
Queue Stats
11W - 12L
1,269 Elo+
Party 2
Fenrir
Fenrir
shattered_rights
Fenrir
Level 126
God Stats
0W - 1L
1,479 SR
Queue Stats
9W - 10L
1,533 Elo+
Party 2
Team Averages
Level 58
1,377 SR
1,280 Elo+

VS

Team Averages
Level 78
1,542 SR
1,439 Elo+
Bastet
Bastet
Belladona5482
Bastet
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
346W - 338L
1,486 Elo+
Party 1
Cerberus
Cerberus
Bloody Senpaiii
Cerberus
Level 104
God Stats
19W - 8L
1,674 SR
Queue Stats
440W - 444L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chef Fango
Morgan Le Fay
Level 47
God Stats
7W - 3L
1,604 SR
Queue Stats
45W - 62L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
Crippledxdaddy
Xing Tian
Level 28
God Stats
1W - 0L
1,271 SR
Queue Stats
26W - 25L
1,454 Elo+
Party 3
Neith
Neith
KCPATTYFLAKES
Neith
Level 106
God Stats
4W - 3L
1,664 SR
Queue Stats
71W - 84L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Damarcuzzo
Hou Yi
14
3 / 4 / 1
8,514
448
11,858
11,813
3,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
El-Steeevo
Olorun
13
0 / 7 / 2
7,891
415
4,693
11,976
3,503
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
JPickens5
Bellona
13
2 / 10 / 1
8,817
464
5,945
16,380
11,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
SmokeADaKush
Bacchus
12
0 / 4 / 5
8,028
423
6,923
14,672
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 8 / 2
10,489
552
6,404
14,243
6,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 6
12,135
639
13,311
18,018
7,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
16
9 / 1 / 11
11,249
592
14,080
15,739
18,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Chef Fango
Morgan Le Fay
15
5 / 3 / 4
10,149
534
8,111
10,408
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Crippledxdaddy
Xing Tian
14
0 / 1 / 11
9,770
514
4,379
14,053
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 1 / 5
11,232
591
12,328
7,944
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
10
Kills
31
33
Deaths
10
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
13
4
6
4
W
Cerberus
9
1
11
14.5
W
Morgan Le Fay
Chef Fango
Morgan Le Fay
5
3
4
2.33
W
Xing Tian
Crippledxdaddy
Xing Tian
0
1
11
5.5
L
Hou Yi
Damarcuzzo
Hou Yi
3
4
1
0.88
L
Olorun
El-Steeevo
Olorun
0
7
2
0.14
L
Bellona
JPickens5
Bellona
2
10
1
0.25
W
4
1
5
6.5
L
Bacchus
SmokeADaKush
Bacchus
0
4
5
0.63
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
52,209
69,084
Taken
66,162
40,113
Mitigated
46,112
9,667
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,311
5,119
0
7,070
18,018
7,201
1,251
1,706
16,312
0
83,547
W
Cerberus
14,080
663
0
6,537
15,739
18,833
868
4,557
11,182
56,885
0
W
Morgan Le Fay
Chef Fango
Morgan Le Fay
8,111
367
0
1,859
10,408
3,721
2,470
4,485
5,923
46,929
0
W
Xing Tian
Crippledxdaddy
Xing Tian
4,379
205
663
2,844
14,053
13,377
736
2,032
12,021
24,981
0
L
Hou Yi
Damarcuzzo
Hou Yi
11,858
5,950
0
1,936
11,813
3,641
0
1,911
9,777
0
59,040
L
Olorun
El-Steeevo
Olorun
4,693
2,828
224
2,606
11,976
3,503
738
6,045
5,358
45,619
0
L
Bellona
JPickens5
Bellona
5,945
1,541
0
251
16,380
11,978
233
8,308
7,353
5,910
16,689
W
12,328
3,001
0
3,947
7,944
2,980
5,362
512
7,432
0
90,148
L
Bacchus
SmokeADaKush
Bacchus
6,923
306
251
1,838
14,672
14,514
0
5,159
9,221
16,812
0
L
6,404
847
0
2,561
14,243
6,477
269
3,262
10,805
0
56,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
54,535
341
Minions Killed
537
0
Camps Cleared
0
1,627,253
Distance Traveled
1,772,159
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,135
639
124
7
0
391,885
0
W
Cerberus
11,249
592
150
8
0
346,759
6
W
Morgan Le Fay
10,149
534
65
3
0
316,187
0
W
Xing Tian
9,770
514
33
2
0
383,113
0
L
Hou Yi
8,514
448
117
6
0
327,313
3
L
Olorun
7,891
415
78
4
0
319,178
0
L
Bellona
8,817
464
39
2
0
343,356
0
W
Neith
11,232
591
165
9
0
334,215
0
L
Bacchus
8,028
423
19
1
0
375,110
1
L
Fenrir
10,489
552
88
5
0
262,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role