Player Matchup

Charybdis
Charybdis
Noodlenecter
Charybdis
Level 39
God Stats
0W - 2L
1,242 SR
Queue Stats
6W - 16L
1,271 Elo+
Solo
Artio
Artio
WARL0RD3246
Artio
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 47L
1,334 Elo+
Party 2
Thoth
Thoth
XxshaxxdaddyxX
Thoth
Level 35
God Stats
3W - 5L
1,185 SR
Queue Stats
46W - 49L
1,277 Elo+
Party 2
Team Averages
Level 41
1,309 SR
1,294 Elo+

VS

Team Averages
Level 81
1,428 SR
1,348 Elo+
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BDB x JDATCH
Tsukuyomi
Level 68
God Stats
5W - 0L
1,364 SR
Queue Stats
70W - 83L
1,313 Elo+
Party 1
Zeus
Zeus
BDB x SOL
Zeus
Level 18
God Stats
20W - 14L
1,421 SR
Queue Stats
35W - 34L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Noodlenecter
Charybdis
12
0 / 12 / 4
9,058
566
3,243
15,618
5,235
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 7 / 3
10,067
629
4,915
22,666
28,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 4 / 1
11,410
713
10,664
12,192
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
13 / 1 / 7
12,203
763
17,293
8,586
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
BDB x JDATCH
Tsukuyomi
15
8 / 5 / 8
11,463
716
10,010
13,308
4,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
15
2 / 3 / 17
10,966
685
15,187
11,620
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
7
Kills
23
23
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
13
1
7
16.5
W
Tsukuyomi
BDB x JDATCH
Tsukuyomi
8
5
8
2.4
W
Zeus
2
3
17
3.5
L
Charybdis
Noodlenecter
Charybdis
0
12
4
0.17
L
1
7
3
0.36
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,822
Damage
42,490
50,476
Taken
33,514
37,871
Mitigated
10,942
8,195
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
17,293
5,246
0
411
8,586
2,944
793
4,552
4,034
49,507
0
W
Tsukuyomi
BDB x JDATCH
Tsukuyomi
10,010
3,345
282
3,477
13,308
4,703
136
5,500
7,808
0
26,746
W
Zeus
15,187
2,376
186
2,254
11,620
3,295
995
6,159
5,461
47,127
0
L
Charybdis
Noodlenecter
Charybdis
3,243
1,315
612
1,079
15,618
5,235
84
11,464
4,154
0
25,424
L
4,915
522
228
2,893
22,666
28,403
0
12,103
10,563
17,945
0
L
10,664
392
183
3,200
12,192
4,233
0
9,466
2,726
47,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
34,632
149
Minions Killed
171
6
Camps Cleared
8
686,189
Distance Traveled
865,624
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,203
763
86
5
2
283,474
2
W
Tsukuyomi
11,463
716
41
3
1
302,997
1
W
Zeus
10,966
685
44
3
5
279,153
0
L
Charybdis
9,058
566
51
3
2
194,328
0
L
Artio
10,067
629
25
2
1
262,018
0
L
Thoth
11,410
713
73
5
3
229,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role