Player Matchup

Bellona
Bellona
Silver V
Hallowen_Mex
Bellona
Silver V
Level 68
God Stats
4W - 7L
1,514 SR
Queue Stats
11W - 27L
1,015 MMR
Party 2
Fenrir
Fenrir
Silver V
JPRAckley
Fenrir
Silver V
Level 147
God Stats
0W - 2L
1,585 SR
Queue Stats
15W - 27L
988 MMR
Party 3
Kumbhakarna
Kumbhakarna
Bronze III
PsychoM3x
Kumbhakarna
Bronze III
Level 75
God Stats
0W - 2L
1,606 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Gold V
godsgraceyan
Ah Puch
Gold V
Level 141
God Stats
0W - 1L
1,655 SR
Queue Stats
1,074W - 1,074L
1,328 MMR
Solo
Medusa
Medusa
Silver II
murl9O7t
Medusa
Silver II
Level 107
God Stats
2W - 2L
1,564 SR
Queue Stats
19W - 27L
1,401 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,585 SR
1,246 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,409 SR
1,246 MMR
Sun Wukong
Sun Wukong
Bronze III
JGlacc
Sun Wukong
Bronze III
Level 46
God Stats
1W - 0L
1,332 SR
Queue Stats
1W - 3L
1,308 MMR
Solo
Heimdallr
Heimdallr
Silver I
JOE-IICED
Heimdallr
Silver I
Level 129
God Stats
3W - 5L
1,305 SR
Queue Stats
161W - 163L
1,136 MMR
Party 1
Pele
Pele
Gold V
LOU-IICED
Pele
Gold V
Level 109
God Stats
4W - 5L
1,478 SR
Queue Stats
137W - 136L
1,327 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
REBELPUPPET16
Zhong Kui
Bronze III
Level 68
God Stats
1W - 1L
1,627 SR
Queue Stats
4W - 8L
1,279 MMR
Solo
Yemoja
Yemoja
Silver I
Shabloopie08
Yemoja
Silver I
Level 147
God Stats
2W - 5L
1,304 SR
Queue Stats
139W - 144L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hallowen_Mex
Bellona
20
2 / 3 / 6
13,234
427
16,465
28,095
40,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
JPRAckley
Fenrir
19
8 / 7 / 3
13,341
430
14,540
28,173
12,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
PsychoM3x
Kumbhakarna
17
0 / 2 / 12
12,126
391
9,617
31,479
29,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
godsgraceyan
Ah Puch
20
5 / 6 / 3
14,483
467
26,772
20,256
6,869
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
murl9O7t
Medusa
20
7 / 8 / 8
14,658
473
25,514
27,764
10,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
LokiCabrakanMulanCu ChulainnChang'e

VS

Bans
GebIzanamiBastetHerculesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JGlacc
Sun Wukong
20
4 / 2 / 9
18,481
596
19,016
29,414
33,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
JOE-IICED
Heimdallr
20
4 / 7 / 3
17,326
559
23,421
35,091
14,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
20
10 / 0 / 6
19,112
617
19,824
28,282
13,652
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
REBELPUPPET16
Zhong Kui
20
6 / 9 / 8
17,752
573
31,004
32,450
25,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
20
2 / 4 / 9
15,479
499
5,400
28,672
45,571
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
61
22
Kills
26
26
Deaths
22
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
Hallowen_Mex
Bellona
2
3
6
1.67
W
Sun Wukong
JGlacc
Sun Wukong
4
2
9
4.25
W
Heimdallr
JOE-IICED
Heimdallr
4
7
3
0.79
L
Fenrir
JPRAckley
Fenrir
8
7
3
1.36
W
Pele
10
0
6
13
L
Kumbhakarna
PsychoM3x
Kumbhakarna
0
2
12
3
W
Zhong Kui
REBELPUPPET16
Zhong Kui
6
9
8
1.11
W
Yemoja
2
4
9
1.63
L
Ah Puch
godsgraceyan
Ah Puch
5
6
3
1.08
L
Medusa
murl9O7t
Medusa
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,908
Damage
98,665
135,767
Taken
153,909
100,541
Mitigated
133,072
34,662
Healing
68,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Hallowen_Mex
Bellona
16,465
2,334
212
4,098
28,095
40,297
641
10,053
18,042
14,383
78,916
W
Sun Wukong
JGlacc
Sun Wukong
19,016
4,049
0
9,618
29,414
33,637
2,961
6,199
22,110
522
130,166
W
Heimdallr
JOE-IICED
Heimdallr
23,421
10,529
0
13,697
35,091
14,864
5,377
9,205
25,619
0
172,940
L
Fenrir
JPRAckley
Fenrir
14,540
2,651
309
7,432
28,173
12,944
1,270
6,535
21,638
0
76,015
W
Pele
19,824
5,314
0
11,501
28,282
13,652
1,549
7,956
19,877
0
201,761
L
Kumbhakarna
PsychoM3x
Kumbhakarna
9,617
751
780
9,300
31,479
29,814
0
11,689
19,790
49,267
0
W
Zhong Kui
REBELPUPPET16
Zhong Kui
31,004
2,280
176
14,486
32,450
25,348
3,750
12,010
19,521
135,480
0
W
Yemoja
5,400
2,440
9,776
9,098
28,672
45,571
1,180
6,308
21,605
35,790
0
L
Ah Puch
godsgraceyan
Ah Puch
26,772
686
83
4,458
20,256
6,869
0
1,951
18,305
117,899
0
L
Medusa
murl9O7t
Medusa
25,514
15,019
0
7,990
27,764
10,617
1,180
6,692
21,072
0
149,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,842
Gold Earned
88,150
699
Minions Killed
916
0
Camps Cleared
0
2,905,156
Distance Traveled
2,914,361
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,234
427
169
5
0
614,207
1
W
Sun Wukong
18,481
596
210
7
0
558,935
0
W
Heimdallr
17,326
559
205
7
0
519,089
0
L
Fenrir
13,341
430
115
4
0
585,360
2
W
Pele
19,112
617
205
7
0
753,771
0
L
Kumbhakarna
12,126
391
60
2
0
494,462
2
W
Zhong Kui
17,752
573
252
8
0
538,062
2
W
Yemoja
15,479
499
44
1
0
544,504
5
L
Ah Puch
14,483
467
177
6
0
601,923
6
L
Medusa
14,658
473
178
6
0
609,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role