Player Matchup

Anubis
Anubis
SoulHunterTM
Anubis
Level 68
God Stats
43W - 49L
1,374 SR
Queue Stats
218W - 284L
1,276 Elo+
Party 1
Cliodhna
Cliodhna
Strongkeeper340
Cliodhna
Level 40
God Stats
3W - 4L
1,349 SR
Queue Stats
90W - 113L
1,312 Elo+
Party 1
King Arthur
King Arthur
Toxic-Alberth
King Arthur
Level 118
God Stats
4W - 3L
1,465 SR
Queue Stats
200W - 162L
1,549 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wintry17
Kumbhakarna
Level 29
God Stats
3W - 1L
1,751 SR
Queue Stats
56W - 76L
1,263 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
crosti774
Ah Muzen Cab
Level 29
God Stats
2W - 2L
1,223 SR
Queue Stats
63W - 73L
1,312 Elo+
Party 1
Team Averages
Level 57
1,432 SR
1,342 Elo+

VS

Team Averages
Level 40
1,483 SR
1,286 Elo+
Thoth
Thoth
Gab Liquid
Thoth
Level 104
God Stats
0W - 1L
1,747 SR
Queue Stats
15W - 31L
1,351 Elo+
Party 2
Skadi
Skadi
Maddae I PRL
Skadi
Level 14
God Stats
3W - 3L
1,496 SR
Queue Stats
3W - 10L
1,304 Elo+
Party 2
Olorun
Olorun
Matt2107
Olorun
Level 49
God Stats
0W - 1L
1,415 SR
Queue Stats
39W - 40L
1,333 Elo+
Party 3
Amaterasu
Amaterasu
Ronin I PRL
Amaterasu
Level 6
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 5L
1,105 Elo+
Party 2
Danzaburou
Danzaburou
TheBr0dy
Danzaburou
Level 28
God Stats
8W - 11L
1,398 SR
Queue Stats
18W - 27L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
16 / 1 / 9
15,626
601
27,857
21,538
12,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
20
8 / 4 / 12
13,334
513
11,023
20,119
8,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Toxic-Alberth
King Arthur
20
20 / 2 / 12
14,657
564
36,279
35,302
40,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
Wintry17
Kumbhakarna
18
5 / 1 / 12
12,187
469
8,697
20,519
22,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
crosti774
Ah Muzen Cab
17
7 / 2 / 18
12,504
481
15,476
14,025
5,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
2 / 8 / 4
12,759
491
17,952
19,057
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 10 / 2
11,616
447
7,623
16,969
4,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Matt2107
Olorun
17
1 / 9 / 2
10,788
415
13,659
28,738
19,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
Ronin I PRL
Amaterasu
15
1 / 17 / 4
9,983
384
8,983
32,788
27,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
TheBr0dy
Danzaburou
16
1 / 12 / 3
10,668
410
7,594
21,981
7,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
56
Kills
7
10
Deaths
56
63
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
8
4
0.5
L
2
10
2
0.3
L
Olorun
Matt2107
Olorun
1
9
2
0.22
L
Amaterasu
Ronin I PRL
Amaterasu
1
17
4
0.18
W
Anubis
16
1
9
20.5
W
Cliodhna
8
4
12
3.5
L
Danzaburou
TheBr0dy
Danzaburou
1
12
3
0.21
W
King Arthur
Toxic-Alberth
King Arthur
20
2
12
13
W
Kumbhakarna
Wintry17
Kumbhakarna
5
1
12
11
W
Ah Muzen Cab
crosti774
Ah Muzen Cab
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,332
Damage
55,811
111,503
Taken
119,533
88,652
Mitigated
65,655
47,733
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
17,952
270
0
253
19,057
6,769
0
6,517
11,989
99,641
0
L
7,623
3,178
0
0
16,969
4,866
798
7,563
9,157
0
55,171
L
Olorun
Matt2107
Olorun
13,659
4,349
1,270
10,897
28,738
19,151
0
8,394
19,492
77,185
0
L
Amaterasu
Ronin I PRL
Amaterasu
8,983
2,127
0
2,757
32,788
27,752
408
11,926
19,449
9,852
26,171
W
Anubis
27,857
1,569
0
13,426
21,538
12,119
5,281
8,252
13,153
139,810
0
W
Cliodhna
11,023
846
0
4,682
20,119
8,334
3,189
6,096
13,936
0
104,290
L
Danzaburou
TheBr0dy
Danzaburou
7,594
3,441
0
815
21,981
7,117
201
7,825
13,555
0
56,327
W
King Arthur
Toxic-Alberth
King Arthur
36,279
3,348
0
17,016
35,302
40,874
196
8,576
25,425
19,070
81,756
W
Kumbhakarna
Wintry17
Kumbhakarna
8,697
952
634
6,298
20,519
22,307
1,605
4,950
15,435
36,146
0
W
Ah Muzen Cab
crosti774
Ah Muzen Cab
15,476
8,034
0
5,677
14,025
5,018
4,385
6,364
7,531
0
61,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,308
Gold Earned
55,814
653
Minions Killed
522
0
Camps Cleared
0
2,426,153
Distance Traveled
2,037,703
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,759
491
159
6
0
442,976
3
L
Skadi
11,616
447
95
4
0
380,957
0
L
Olorun
10,788
415
123
5
0
417,538
2
L
Amaterasu
9,983
384
47
2
0
387,895
0
W
Anubis
15,626
601
208
8
0
472,938
0
W
Cliodhna
13,334
513
166
6
0
518,369
0
L
Danzaburou
10,668
410
98
4
0
408,337
0
W
King Arthur
14,657
564
131
5
0
494,105
2
W
Kumbhakarna
12,187
469
47
2
0
487,887
1
W
Ah Muzen Cab
12,504
481
101
4
0
452,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role