Player Matchup

Hera
Hera
ChiefSoaris
Hera
Level 63
God Stats
1W - 2L
1,188 SR
Queue Stats
59W - 86L
1,282 Elo+
Party 1
Fenrir
Fenrir
Pigrat16
Fenrir
Level 63
God Stats
3W - 4L
1,224 SR
Queue Stats
49W - 57L
1,415 Elo+
Party 2
Vamana
Vamana
Prophet_Alpha369
Vamana
Level 83
God Stats
13W - 8L
1,569 SR
Queue Stats
172W - 185L
1,386 Elo+
Party 1
Hou Yi
Hou Yi
Swordy_24
Hou Yi
Level 100
God Stats
14W - 21L
1,511 SR
Queue Stats
180W - 198L
1,472 Elo+
Party 2
Nemesis
Nemesis
YoChiefski
Nemesis
Level 121
God Stats
22W - 32L
1,453 SR
Queue Stats
245W - 279L
1,451 Elo+
Party 2
Team Averages
Level 86
1,389 SR
1,401 Elo+

VS

Team Averages
Level 119
1,481 SR
1,404 Elo+
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
ITZCOMP13
Pele
Level 88
God Stats
1W - 2L
1,434 SR
Queue Stats
204W - 244L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Swampstalker50
Gilgamesh
Level 122
God Stats
16W - 21L
1,480 SR
Queue Stats
197W - 203L
1,395 Elo+
Solo
Artemis
Artemis
VicChaparr0
Artemis
Level 123
God Stats
1W - 5L
1,475 SR
Queue Stats
38W - 60L
1,315 Elo+
Party 3
Zeus
Zeus
beToretoRunRun
Zeus
Level 151
God Stats
3W - 4L
1,514 SR
Queue Stats
231W - 282L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,145
615
2,044
4,146
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Pigrat16
Fenrir
9
1 / 0 / 5
5,480
548
1,468
5,027
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 2
6,125
613
3,299
4,649
3,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Swordy_24
Hou Yi
10
5 / 0 / 3
6,166
617
6,769
5,376
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
YoChiefski
Nemesis
11
8 / 0 / 3
6,903
690
4,974
5,418
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 4 / 0
4,219
422
1,324
8,993
4,190
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
9
0 / 3 / 0
4,967
497
2,070
5,983
1,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Swampstalker50
Gilgamesh
9
2 / 3 / 0
5,264
526
3,370
6,776
3,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
VicChaparr0
Artemis
8
0 / 4 / 0
4,569
457
3,500
5,169
947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,119
512
3,397
2,912
646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
2
2
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
0
0
W
1
1
2
2
L
Pele
0
3
0
0
W
Fenrir
Pigrat16
Fenrir
1
0
5
3.5
W
1
1
2
2
L
Gilgamesh
Swampstalker50
Gilgamesh
2
3
0
0.67
W
Hou Yi
Swordy_24
Hou Yi
5
0
3
6.5
L
Artemis
VicChaparr0
Artemis
0
4
0
0
W
Nemesis
YoChiefski
Nemesis
8
0
3
9.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,554
Damage
13,661
24,616
Taken
29,833
9,359
Mitigated
9,965
8,214
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,324
213
357
2,061
8,993
4,190
0
662
8,291
10,421
0
W
2,044
740
0
737
4,146
1,385
1,284
1,774
2,338
32,489
0
L
Pele
2,070
587
47
2,394
5,983
1,157
0
181
5,772
0
27,053
W
Fenrir
Pigrat16
Fenrir
1,468
131
160
2,858
5,027
1,660
324
967
4,060
0
10,710
W
3,299
1,716
0
884
4,649
3,032
376
0
4,252
365
26,227
L
Gilgamesh
Swampstalker50
Gilgamesh
3,370
1,130
0
1,411
6,776
3,025
0
48
6,728
0
17,234
W
Hou Yi
Swordy_24
Hou Yi
6,769
2,748
0
2,983
5,376
1,407
874
1,067
4,309
0
38,749
L
Artemis
VicChaparr0
Artemis
3,500
1,152
118
603
5,169
947
0
0
5,169
0
22,113
W
Nemesis
YoChiefski
Nemesis
4,974
2,592
0
592
5,418
1,875
304
972
4,410
0
32,738
L
3,397
500
0
405
2,912
646
0
1,015
1,829
33,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
24,138
288
Minions Killed
233
0
Camps Cleared
0
1,000,602
Distance Traveled
927,947
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,219
422
19
2
0
192,966
1
W
Hera
6,145
615
77
8
0
186,720
3
L
Pele
4,967
497
62
6
0
205,841
3
W
Fenrir
5,480
548
21
2
0
190,811
3
W
Vamana
6,125
613
53
5
0
211,200
2
L
Gilgamesh
5,264
526
39
4
0
190,323
1
W
Hou Yi
6,166
617
74
7
0
184,476
1
L
Artemis
4,569
457
44
4
0
156,769
1
W
Nemesis
6,903
690
63
6
0
227,395
3
L
Zeus
5,119
512
69
7
0
182,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role