Player Matchup

Sun Wukong
Sun Wukong
RealBigSweet
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
SuicideSTICKer
Ra
Level 151
God Stats
36W - 34L
1,530 SR
Queue Stats
335W - 354L
1,452 Elo+
Solo
Atlas
Atlas
TheMadMasker
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo
Susano
Susano
TheNewGroove467
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,554 Elo+
Party 2
Izanami
Izanami
riddlemaker1
Izanami
Level 108
God Stats
0W - 3L
1,628 SR
Queue Stats
51W - 49L
1,416 Elo+
Solo
Team Averages
Level 74
1,532 SR
1,458 Elo+

VS

Team Averages
Level 129
1,470 SR
1,387 Elo+
Ah Puch
Ah Puch
BarbudoGamer
Ah Puch
Level 113
God Stats
6W - 3L
1,592 SR
Queue Stats
110W - 133L
1,441 Elo+
Solo
Rama
Rama
DesignatedF33der
Rama
Level 123
God Stats
3W - 0L
1,539 SR
Queue Stats
129W - 128L
1,527 Elo+
Party 1
Achilles
Achilles
Miralax
Achilles
Level 141
God Stats
3W - 4L
1,383 SR
Queue Stats
63W - 108L
1,304 Elo+
Party 1
Nu Wa
Nu Wa
Senshi86
Nu Wa
Level 149
God Stats
36W - 52L
1,429 SR
Queue Stats
107W - 140L
1,346 Elo+
Party 1
Terra
Terra
SuperSleeper337
Terra
Level 120
God Stats
2W - 2L
1,406 SR
Queue Stats
62W - 102L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RealBigSweet
Sun Wukong
13
2 / 2 / 3
7,422
742
3,947
10,361
6,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 2 / 1
7,611
761
3,649
7,932
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 1
8,139
814
6,322
12,405
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 5
7,024
702
5,210
11,728
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
riddlemaker1
Izanami
14
2 / 6 / 4
7,717
772
7,282
9,945
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BarbudoGamer
Ah Puch
15
8 / 2 / 9
9,872
987
17,564
7,720
2,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 3 / 5
9,177
918
8,625
8,060
3,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Miralax
Achilles
12
1 / 1 / 7
7,606
761
3,192
10,119
12,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Senshi86
Nu Wa
16
5 / 0 / 5
9,201
920
9,995
3,182
1,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 10
7,970
797
5,926
12,335
10,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
20
20
Deaths
9
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BarbudoGamer
Ah Puch
8
2
9
6.25
W
5
3
5
2.5
W
Achilles
Miralax
Achilles
1
1
7
4.5
L
Sun Wukong
RealBigSweet
Sun Wukong
2
2
3
1.75
W
Nu Wa
Senshi86
Nu Wa
5
0
5
7.5
L
2
2
1
1.25
W
1
3
10
2
L
3
4
1
0.88
L
0
6
5
0.42
L
Izanami
riddlemaker1
Izanami
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,410
Damage
45,302
52,371
Taken
41,416
24,145
Mitigated
30,958
3,872
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BarbudoGamer
Ah Puch
17,564
1,244
0
1,145
7,720
2,966
249
2,491
5,048
36,760
0
W
8,625
6,213
0
1,601
8,060
3,406
1,832
1,072
6,906
0
32,897
W
Achilles
Miralax
Achilles
3,192
684
0
636
10,119
12,862
125
2,434
7,170
0
9,764
L
Sun Wukong
RealBigSweet
Sun Wukong
3,947
725
0
606
10,361
6,748
0
7,068
3,293
0
15,516
W
Nu Wa
Senshi86
Nu Wa
9,995
3,685
0
1,903
3,182
1,194
1,988
309
2,799
45,105
0
L
3,649
41
404
934
7,932
2,870
0
6,504
1,428
30,455
0
W
5,926
513
2,850
3,977
12,335
10,530
644
3,205
8,712
16,242
0
L
6,322
1,840
0
1,495
12,405
6,898
0
9,360
3,045
21,384
0
L
5,210
864
0
168
11,728
3,605
0
6,175
5,553
0
12,765
L
Izanami
riddlemaker1
Izanami
7,282
3,687
0
265
9,945
4,024
336
4,668
5,277
0
31,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
43,826
218
Minions Killed
250
5
Camps Cleared
11
857,759
Distance Traveled
961,791
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,872
987
56
6
2
193,253
4
W
Rama
9,177
918
75
8
4
155,336
0
W
Achilles
7,606
761
11
1
0
225,561
0
L
Sun Wukong
7,422
742
29
3
0
179,409
1
W
Nu Wa
9,201
920
81
8
5
193,289
1
L
Ra
7,611
761
78
8
1
192,399
4
W
Terra
7,970
797
27
3
0
194,352
0
L
Atlas
8,139
814
31
3
1
170,576
0
L
Susano
7,024
702
15
2
0
155,894
3
L
Izanami
7,717
772
65
7
3
159,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role