Player Matchup

Danzaburou
Danzaburou
FunkyRob_
Danzaburou
Level 121
God Stats
25W - 42L
1,427 SR
Queue Stats
345W - 365L
1,513 Elo+
Party 1
Chiron
Chiron
NebulaNu
Chiron
Level 149
God Stats
3W - 5L
1,570 SR
Queue Stats
156W - 163L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
ShockwaveThunder
Gilgamesh
Level 140
God Stats
4W - 7L
1,430 SR
Queue Stats
94W - 102L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
SnootyDeath
Baron Samedi
Level 137
God Stats
14W - 13L
1,522 SR
Queue Stats
359W - 384L
1,530 Elo+
Party 1
Ares
Ares
Xendal
Ares
Level 64
God Stats
20W - 12L
1,578 SR
Queue Stats
37W - 38L
1,485 Elo+
Party 1
Team Averages
Level 122
1,506 SR
1,518 Elo+

VS

Team Averages
Level 131
1,517 SR
1,532 Elo+
Vamana
Vamana
Black Airlines
Vamana
Level 159
God Stats
5W - 3L
1,586 SR
Queue Stats
60W - 49L
1,573 Elo+
Party 2
Ymir
Ymir
Diddy9Five
Ymir
Level 158
God Stats
2W - 6L
1,636 SR
Queue Stats
15W - 14L
1,533 Elo+
Party 2
Vulcan
Vulcan
Its King Kinch
Vulcan
Level 129
God Stats
27W - 15L
1,585 SR
Queue Stats
50W - 39L
1,584 Elo+
Party 2
Sol
Sol
Marilokes
Sol
Level 49
God Stats
2W - 8L
1,353 SR
Queue Stats
64W - 69L
1,456 Elo+
Solo
Loki
Loki
ODSTAce
Loki
Level 158
God Stats
2W - 3L
1,426 SR
Queue Stats
67W - 85L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FunkyRob_
Danzaburou
17
4 / 3 / 11
11,324
1,029
18,113
13,950
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
NebulaNu
Chiron
17
2 / 1 / 9
10,896
991
22,891
9,666
3,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
17
3 / 6 / 11
10,779
980
12,600
21,875
22,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SnootyDeath
Baron Samedi
18
7 / 5 / 6
11,913
1,083
13,867
13,708
7,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Xendal
Ares
18
3 / 2 / 11
11,176
1,016
8,874
12,395
10,557
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

201

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
11,009
1,001
13,319
22,076
12,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 3 / 8
10,441
949
6,637
21,940
17,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
1 / 1 / 9
10,607
964
16,209
7,406
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 5 / 7
11,191
1,017
14,804
15,074
4,108
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
ODSTAce
Loki
16
5 / 6 / 3
10,943
995
15,860
14,410
3,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
19
Kills
16
17
Deaths
19
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
1
3
8
1.67
W
Danzaburou
FunkyRob_
Danzaburou
4
3
11
3.17
L
1
1
9
5.5
L
4
5
7
1.5
W
Chiron
NebulaNu
Chiron
2
1
9
6.5
L
Loki
ODSTAce
Loki
5
6
3
1.08
W
Gilgamesh
3
6
11
1.42
W
Baron Samedi
SnootyDeath
Baron Samedi
7
5
6
2
W
Ares
Xendal
Ares
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,345
Damage
66,829
71,594
Taken
80,906
50,629
Mitigated
40,538
16,565
Healing
13,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,319
7,686
0
4,825
22,076
12,443
0
8,738
13,039
0
33,631
L
6,637
1,465
567
5,304
21,940
17,821
0
5,368
16,100
11,522
0
W
Danzaburou
FunkyRob_
Danzaburou
18,113
8,806
0
2,586
13,950
6,005
0
7,502
6,224
0
34,576
L
16,209
8,695
0
0
7,406
2,355
0
1,890
5,257
39,767
0
L
14,804
4,066
0
2,868
15,074
4,108
0
4,410
10,346
39,926
0
W
Chiron
NebulaNu
Chiron
22,891
10,197
1,760
3,317
9,666
3,924
0
1,865
7,652
0
45,346
L
Loki
ODSTAce
Loki
15,860
4,119
0
56
14,410
3,811
0
1,946
12,229
0
28,662
W
Gilgamesh
12,600
2,262
0
1,689
21,875
22,817
0
12,876
8,466
299
21,596
W
Baron Samedi
SnootyDeath
Baron Samedi
13,867
887
2,908
3,112
13,708
7,326
0
6,764
6,731
53,114
0
W
Ares
Xendal
Ares
8,874
472
96
1,097
12,395
10,557
0
8,067
4,044
15,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,088
Gold Earned
54,191
220
Minions Killed
212
6
Camps Cleared
10
1,046,918
Distance Traveled
1,082,748
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,009
1,001
30
3
6
222,051
0
L
Ymir
10,441
949
13
1
1
208,644
0
W
Danzaburou
11,324
1,029
36
3
1
197,546
0
L
Vulcan
10,607
964
61
6
1
208,108
0
L
Sol
11,191
1,017
72
7
1
207,486
0
W
Chiron
10,896
991
50
5
2
214,287
0
L
Loki
10,943
995
36
3
1
236,459
0
W
Gilgamesh
10,779
980
25
2
2
209,608
0
W
Baron Samedi
11,913
1,083
97
9
0
207,023
1
W
Ares
11,176
1,016
12
1
1
218,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role