Player Matchup

Janus
Janus
Kiss7Shot
Janus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 39L
1,500 Elo+
Solo
Medusa
Medusa
Rip kermit
Medusa
Level 107
God Stats
1W - 0L
1,545 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 2
Rama
Rama
SuperSexySenpai
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,228 Elo+
Solo
King Arthur
King Arthur
TheHypercaptain
King Arthur
Level 94
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 2
Arachne
Arachne
darkkaze13
Arachne
Level 147
God Stats
2W - 1L
1,485 SR
Queue Stats
61W - 74L
1,400 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,372 Elo+

VS

Team Averages
Level 121
1,494 SR
1,400 Elo+
Hou Yi
Hou Yi
LALOOBSCURO
Hou Yi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,340 Elo+
Party 1
Sol
Sol
SAJAKIEL
Sol
Level 156
God Stats
1W - 2L
1,503 SR
Queue Stats
42W - 56L
1,392 Elo+
Party 1
Merlin
Merlin
capwndz
Merlin
Level 44
God Stats
3W - 6L
1,393 SR
Queue Stats
171W - 214L
1,371 Elo+
Solo
Jing Wei
Jing Wei
iSlapTheA555
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,440 Elo+
Solo
Bastet
Bastet
surehotnative
Bastet
Level 157
God Stats
26W - 20L
1,574 SR
Queue Stats
678W - 735L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kiss7Shot
Janus
15
2 / 3 / 14
8,897
890
8,322
7,442
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Rip kermit
Medusa
16
12 / 1 / 10
9,867
987
12,644
7,933
3,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 0 / 15
8,864
886
3,447
3,665
1,427
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
TheHypercaptain
King Arthur
15
5 / 1 / 20
9,015
902
10,620
9,807
10,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
darkkaze13
Arachne
14
5 / 3 / 12
8,602
860
7,298
10,684
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 7 / 5
6,634
663
6,448
9,164
2,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 6
7,441
744
6,889
7,213
2,088
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
capwndz
Merlin
13
1 / 6 / 5
7,080
708
5,029
8,793
2,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
iSlapTheA555
Jing Wei
13
3 / 5 / 2
7,896
790
3,857
9,899
3,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 5 / 5
7,832
783
7,774
9,005
3,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
28
Kills
8
8
Deaths
28
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
Kiss7Shot
Janus
2
3
14
3
L
Hou Yi
0
7
5
0.36
W
Medusa
Rip kermit
Medusa
12
1
10
17
L
1
5
6
0.8
W
4
0
15
11.5
W
King Arthur
TheHypercaptain
King Arthur
5
1
20
15
L
Merlin
capwndz
Merlin
1
6
5
0.58
W
Arachne
darkkaze13
Arachne
5
3
12
3.67
L
Jing Wei
iSlapTheA555
Jing Wei
3
5
2
0.8
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,331
Damage
29,997
39,531
Taken
44,074
23,344
Mitigated
13,739
18,828
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Kiss7Shot
Janus
8,322
349
2,128
1,529
7,442
2,542
1,370
1,687
5,755
26,948
0
L
Hou Yi
6,448
2,030
639
500
9,164
2,782
225
1,178
7,879
0
12,650
W
Medusa
Rip kermit
Medusa
12,644
3,319
1,549
2,434
7,933
3,600
1,034
2,065
5,868
0
21,995
L
6,889
357
568
1,241
7,213
2,088
0
1,718
5,235
16,345
0
W
3,447
1,511
2,589
1,023
3,665
1,427
2,408
1,956
1,709
0
16,844
W
King Arthur
TheHypercaptain
King Arthur
10,620
502
1,426
1,852
9,807
10,795
197
2,931
6,876
0
16,084
L
Merlin
capwndz
Merlin
5,029
399
460
946
8,793
2,519
0
1,438
7,249
13,780
0
W
Arachne
darkkaze13
Arachne
7,298
5,471
1,268
3,030
10,684
4,980
784
3,279
7,405
0
13,210
L
Jing Wei
iSlapTheA555
Jing Wei
3,857
3,010
788
2,754
9,899
3,183
0
2,696
7,044
0
14,062
L
7,774
1,411
555
1,212
9,005
3,167
0
1,292
7,515
0
18,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
36,883
117
Minions Killed
105
0
Camps Cleared
0
1,091,296
Distance Traveled
841,881
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,897
890
42
4
0
212,455
0
L
Hou Yi
6,634
663
19
2
0
144,824
0
W
Medusa
9,867
987
24
2
0
233,925
2
L
Sol
7,441
744
16
2
0
181,496
0
W
Rama
8,864
886
29
3
0
205,250
0
W
King Arthur
9,015
902
11
1
0
237,831
0
L
Merlin
7,080
708
19
2
0
145,447
1
W
Arachne
8,602
860
11
1
0
201,835
0
L
Jing Wei
7,896
790
29
3
0
164,821
0
L
Bastet
7,832
783
22
2
0
205,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role