Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Moledeolla96
Cthulhu
Level 44
God Stats
2W - 2L
1,629 SR
Queue Stats
120W - 123L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
Shini17
Zhong Kui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 195L
1,551 Elo+
Solo
Kali
Kali
TheEpikMan
Kali
Level 102
God Stats
1W - 2L
1,672 SR
Queue Stats
166W - 147L
1,495 Elo+
Solo
Team Averages
Level 84
1,560 SR
1,495 Elo+

VS

Team Averages
Level 96
1,581 SR
1,476 Elo+
Discordia
Discordia
BlahMercury4892
Discordia
Level 127
God Stats
5W - 0L
1,738 SR
Queue Stats
219W - 218L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
FatLaugh
Baron Samedi
Level 89
God Stats
1W - 0L
1,621 SR
Queue Stats
12W - 24L
1,366 Elo+
Party 2
Neith
Neith
KhaoticPurpose
Neith
Level 69
God Stats
3W - 2L
1,491 SR
Queue Stats
116W - 107L
1,535 Elo+
Party 3
Raijin
Raijin
LooseLard
Raijin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,432 Elo+
Party 2
Cerberus
Cerberus
Messaebor
Cerberus
Level 69
God Stats
5W - 3L
1,554 SR
Queue Stats
95W - 95L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 5 / 5
9,483
729
14,610
11,133
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
 
Chronos
15
1 / 6 / 9
8,894
684
7,013
11,562
3,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Moledeolla96
Cthulhu
16
2 / 6 / 9
8,972
690
12,537
23,626
19,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Shini17
Zhong Kui
16
3 / 6 / 7
9,420
725
10,326
13,722
8,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 4
8,688
668
8,997
14,542
5,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlahMercury4892
Discordia
19
9 / 1 / 17
11,300
869
13,428
6,533
2,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
FatLaugh
Baron Samedi
18
3 / 2 / 20
10,227
787
15,983
8,215
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 2 / 17
11,120
855
17,549
13,636
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
LooseLard
Raijin
18
7 / 2 / 18
10,710
824
13,356
11,976
4,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Messaebor
Cerberus
13
1 / 6 / 18
9,487
730
6,539
22,556
21,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
118
13
Kills
28
29
Deaths
13
34
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
5
5
1.5
L
Chronos
 
Chronos
1
6
9
0.92
W
Discordia
BlahMercury4892
Discordia
9
1
17
17.5
W
Baron Samedi
FatLaugh
Baron Samedi
3
2
20
6.5
W
8
2
17
8.25
W
Raijin
LooseLard
Raijin
7
2
18
8
W
Cerberus
Messaebor
Cerberus
1
6
18
1.67
L
Cthulhu
Moledeolla96
Cthulhu
2
6
9
1.08
L
Zhong Kui
Shini17
Zhong Kui
3
6
7
1.08
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
66,855
74,585
Taken
62,916
43,861
Mitigated
38,897
23,166
Healing
34,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,610
1,402
3,702
2,398
11,133
5,860
480
7,254
3,879
25,527
0
L
Chronos
 
Chronos
7,013
1,346
186
612
11,562
3,997
369
7,875
3,687
21,209
0
W
Discordia
BlahMercury4892
Discordia
13,428
1,787
446
337
6,533
2,594
1,337
4,724
1,657
29,838
0
W
Baron Samedi
FatLaugh
Baron Samedi
15,983
714
10,283
3,380
8,215
4,535
1,033
5,570
2,567
32,216
0
W
17,549
6,840
2,824
6,486
13,636
5,593
1,944
10,587
2,774
0
39,706
W
Raijin
LooseLard
Raijin
13,356
1,904
1,330
2,516
11,976
4,431
713
7,777
4,063
21,445
0
W
Cerberus
Messaebor
Cerberus
6,539
329
407
6,568
22,556
21,744
49
14,813
7,369
10,872
0
L
Cthulhu
Moledeolla96
Cthulhu
12,537
575
1,117
6,798
23,626
19,629
56
15,306
8,320
23,145
0
L
Zhong Kui
Shini17
Zhong Kui
10,326
1,826
1,076
2,223
13,722
8,778
0
9,222
4,500
22,654
0
L
8,997
3,586
1,816
3,238
14,542
5,597
190
9,649
4,893
0
19,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,457
Gold Earned
52,844
128
Minions Killed
143
0
Camps Cleared
0
1,070,425
Distance Traveled
1,228,664
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,483
729
25
2
0
223,276
2
L
Chronos
8,894
684
29
2
0
219,574
2
W
Discordia
11,300
869
47
4
0
266,004
0
W
Baron Samedi
10,227
787
31
2
0
282,815
1
W
Neith
11,120
855
46
4
0
237,652
1
W
Raijin
10,710
824
10
1
0
241,683
0
W
Cerberus
9,487
730
9
1
0
200,510
0
L
Cthulhu
8,972
690
24
2
0
216,365
0
L
Zhong Kui
9,420
725
32
2
0
178,262
0
L
Kali
8,688
668
18
1
0
232,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role