Player Matchup

Mulan
Mulan
GloomyCroc
Mulan
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 27L
1,203 Elo+
Party 2
Terra
Terra
Half_Dead07
Terra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,164 Elo+
Party 3
Vulcan
Vulcan
Possesed Knight
Vulcan
Level 38
God Stats
2W - 9L
1,312 SR
Queue Stats
20W - 53L
1,199 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SCP01Scarlet
Ah Muzen Cab
Level 47
God Stats
3W - 2L
1,654 SR
Queue Stats
25W - 44L
1,293 Elo+
Party 3
Pele
Pele
xdHI0
Pele
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 31L
1,182 Elo+
Party 2
Team Averages
Level 40
1,493 SR
1,208 Elo+

VS

Team Averages
Level 74
1,497 SR
1,417 Elo+
Atlas
Atlas
KingNothing-x
Atlas
Level 109
God Stats
3W - 1L
1,526 SR
Queue Stats
229W - 267L
1,454 Elo+
Party 1
Awilix
Awilix
Kuraikage1998
Awilix
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 131L
1,378 Elo+
Solo
Scylla
Scylla
LoL_Im_Drunk-_-
Scylla
Level 43
God Stats
6W - 8L
1,463 SR
Queue Stats
15W - 17L
1,369 Elo+
Party 1
Artio
Artio
samantha-thegood
Artio
Level 105
God Stats
6W - 9L
1,540 SR
Queue Stats
209W - 236L
1,443 Elo+
Party 1
Izanami
Izanami
soberklk
Izanami
Level 66
God Stats
14W - 13L
1,455 SR
Queue Stats
56W - 61L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
0 / 6 / 0
7,842
413
9,385
18,030
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 3 / 3
7,776
409
2,227
15,108
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 0
8,908
469
9,041
11,666
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
SCP01Scarlet
Ah Muzen Cab
13
0 / 5 / 2
7,485
394
7,973
12,771
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
xdHI0
Pele
15
5 / 5 / 0
9,203
484
7,898
16,706
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
10,167
535
15,847
17,732
20,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 4
9,300
489
6,579
14,282
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 0 / 3
10,321
543
9,644
7,866
2,567
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 8
9,611
506
9,143
17,403
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
soberklk
Izanami
17
9 / 1 / 1
10,702
563
11,834
8,816
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
24
24
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
6
0
0
L
0
3
3
0.5
W
4
0
7
7.5
W
2
2
4
2
W
7
0
3
8.5
L
0
5
0
0
L
Ah Muzen Cab
SCP01Scarlet
Ah Muzen Cab
0
5
2
0.2
W
2
2
8
3
W
Izanami
soberklk
Izanami
9
1
1
9.5
L
Pele
xdHI0
Pele
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,524
Damage
53,047
74,281
Taken
66,099
33,525
Mitigated
48,798
22,255
Healing
23,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
9,385
2,306
127
2,580
18,030
10,678
42
10,539
6,538
0
43,365
L
2,227
476
2,612
5,979
15,108
9,657
338
3,529
11,528
10,999
0
W
15,847
4,731
279
6,851
17,732
20,842
611
2,336
14,548
60,666
0
W
6,579
2,663
0
5,532
14,282
5,367
1,844
1,980
12,057
0
65,918
W
9,644
257
0
2,019
7,866
2,567
355
3,986
3,522
65,097
0
L
9,041
1,958
0
2,055
11,666
4,155
736
8,509
3,022
67,571
0
L
Ah Muzen Cab
SCP01Scarlet
Ah Muzen Cab
7,973
2,612
0
3,638
12,771
3,482
477
4,177
8,492
0
55,943
W
9,143
928
420
5,932
17,403
17,235
232
3,415
13,873
39,170
0
W
Izanami
soberklk
Izanami
11,834
6,380
0
2,687
8,816
2,787
1,735
393
8,423
0
85,389
L
Pele
xdHI0
Pele
7,898
2,518
0
5,264
16,706
5,553
0
6,587
9,763
0
60,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
50,101
416
Minions Killed
563
0
Camps Cleared
0
1,730,466
Distance Traveled
1,904,853
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,842
413
88
5
0
335,242
2
L
Terra
7,776
409
12
1
0
352,075
0
W
Atlas
10,167
535
100
5
0
371,949
0
W
Awilix
9,300
489
120
6
0
406,791
9
W
Scylla
10,321
543
116
6
0
378,884
3
L
Vulcan
8,908
469
109
6
0
340,288
0
L
Ah Muzen Cab
7,485
394
108
6
0
325,488
0
W
Artio
9,611
506
56
3
0
377,919
7
W
Izanami
10,702
563
171
9
0
369,310
1
L
Pele
9,203
484
99
5
0
377,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role