Player Matchup

Cerberus
Cerberus
FroZe_JANO-lapin
Cerberus
Level 80
God Stats
3W - 0L
1,645 SR
Queue Stats
9W - 2L
1,668 Elo+
Party 2
Zhong Kui
Zhong Kui
Galuclo2
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,631 Elo+
Party 2
Ah Puch
Ah Puch
Viriathusfam
Ah Puch
Level 68
God Stats
2W - 2L
1,241 SR
Queue Stats
173W - 180L
1,538 Elo+
Party 3
Mulan
Mulan
Yeniker123
Mulan
Level 15
God Stats
9W - 8L
1,548 SR
Queue Stats
16W - 24L
1,374 Elo+
Party 3
Kali
Kali
richiej18
Kali
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
328W - 302L
1,584 Elo+
Party 3
Team Averages
Level 64
1,487 SR
1,559 Elo+

VS

Team Averages
Level 54
1,391 SR
1,323 Elo+
Baron Samedi
Baron Samedi
Coliigne
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 1
Ymir
Ymir
JustTheProd1gy
Ymir
Level 62
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 4L
1,214 Elo+
Party 1
Achilles
Achilles
LilMrD
Achilles
Level 128
God Stats
0W - 2L
986 SR
Queue Stats
9W - 11L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
Slanger7
Hou Yi
Level 26
God Stats
6W - 7L
1,464 SR
Queue Stats
14W - 27L
1,369 Elo+
Party 1
Thanatos
Thanatos
beerman1023
Thanatos
Level 48
God Stats
2W - 4L
1,422 SR
Queue Stats
3W - 12L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
11,551
481
10,580
25,932
29,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Galuclo2
Zhong Kui
19
2 / 2 / 12
12,362
515
18,891
20,813
14,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Viriathusfam
Ah Puch
18
3 / 3 / 8
12,803
533
14,636
12,535
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
18
7 / 4 / 6
12,617
526
15,202
21,936
20,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
20
22 / 1 / 7
15,655
652
23,817
29,537
14,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coliigne
Baron Samedi
13
0 / 7 / 4
8,365
349
5,993
14,506
5,088
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 6
10,344
431
7,228
24,739
29,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
LilMrD
Achilles
15
5 / 9 / 4
11,313
471
18,557
28,412
33,237
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
Slanger7
Hou Yi
15
3 / 7 / 4
9,377
391
15,679
16,793
5,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
beerman1023
Thanatos
16
3 / 9 / 2
10,392
433
6,452
18,041
6,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
36
Kills
13
14
Deaths
37
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Coliigne
Baron Samedi
0
7
4
0.29
W
2
4
9
1.63
W
Zhong Kui
Galuclo2
Zhong Kui
2
2
12
4
L
2
5
6
1
L
Achilles
LilMrD
Achilles
5
9
4
0.78
L
Hou Yi
Slanger7
Hou Yi
3
7
4
0.71
W
Ah Puch
Viriathusfam
Ah Puch
3
3
8
2.33
W
Mulan
7
4
6
2.5
L
Thanatos
beerman1023
Thanatos
3
9
2
0.44
W
Kali
22
1
7
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,126
Damage
53,909
110,753
Taken
102,491
84,336
Mitigated
79,557
55,671
Healing
25,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Coliigne
Baron Samedi
5,993
1,045
1,135
2,271
14,506
5,088
0
8,886
4,956
37,706
0
W
10,580
153
0
10,588
25,932
29,626
638
6,373
19,559
42,265
0
W
Zhong Kui
Galuclo2
Zhong Kui
18,891
5,563
0
13,867
20,813
14,608
4,899
3,380
17,433
108,285
16,797
L
7,228
600
0
3,272
24,739
29,241
14
11,727
12,789
30,157
0
L
Achilles
LilMrD
Achilles
18,557
7,089
132
4,231
28,412
33,237
360
9,303
17,983
893
50,775
L
Hou Yi
Slanger7
Hou Yi
15,679
7,160
0
3,538
16,793
5,633
952
7,950
8,568
0
53,826
W
Ah Puch
Viriathusfam
Ah Puch
14,636
311
142
4,937
12,535
4,710
1,658
2,876
9,659
83,258
0
W
Mulan
15,202
2,503
377
5,954
21,936
20,992
1,219
4,882
17,054
5,033
56,095
L
Thanatos
beerman1023
Thanatos
6,452
1,219
0
11,092
18,041
6,358
0
4,128
13,659
0
63,357
W
Kali
23,817
11,907
0
19,806
29,537
14,400
3,040
2,832
26,705
0
117,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,988
Gold Earned
49,791
678
Minions Killed
376
0
Camps Cleared
0
2,206,673
Distance Traveled
2,067,992
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,365
349
61
3
0
397,941
0
W
Cerberus
11,551
481
65
3
0
436,668
0
W
Zhong Kui
12,362
515
202
8
0
408,082
0
L
Ymir
10,344
431
39
2
0
448,540
4
L
Achilles
11,313
471
80
3
0
416,783
4
L
Hou Yi
9,377
391
89
4
0
382,096
4
W
Ah Puch
12,803
533
141
6
0
413,966
6
W
Mulan
12,617
526
103
4
0
436,495
9
L
Thanatos
10,392
433
107
4
0
422,632
1
W
Kali
15,655
652
167
7
0
511,462
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role