Player Matchup

Skadi
Skadi
DawgFart
Skadi
Level 99
God Stats
13W - 10L
1,534 SR
Queue Stats
225W - 211L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
FlashBangr403
Gilgamesh
Level 29
God Stats
0W - 1L
1,326 SR
Queue Stats
9W - 29L
1,149 Elo+
Party 1
Khepri
Khepri
Fohke
Khepri
Level 67
God Stats
4W - 3L
1,504 SR
Queue Stats
44W - 54L
1,343 Elo+
Party 1
Neith
Neith
MitchCook42
Neith
Level 25
God Stats
2W - 6L
1,235 SR
Queue Stats
4W - 11L
1,271 Elo+
Party 1
Baron Samedi
Baron Samedi
SOBE2013
Baron Samedi
Level 24
God Stats
0W - 3L
1,259 SR
Queue Stats
1W - 10L
1,093 Elo+
Party 1
Team Averages
Level 49
1,371 SR
1,256 Elo+

VS

Team Averages
Level 70
1,658 SR
1,493 Elo+
Bastet
Bastet
BXBY_HOWL
Bastet
Level 35
God Stats
1W - 0L
1,491 SR
Queue Stats
57W - 76L
1,320 Elo+
Solo
Hercules
Hercules
J1MT JUICE
Hercules
Level 80
God Stats
3W - 2L
1,866 SR
Queue Stats
109W - 79L
1,550 Elo+
Party 2
Mulan
Mulan
J1MT PUNCH
Mulan
Level 68
God Stats
6W - 4L
1,548 SR
Queue Stats
118W - 103L
1,524 Elo+
Party 2
Merlin
Merlin
J1MT TORCH
Merlin
Level 119
God Stats
3W - 1L
1,593 SR
Queue Stats
129W - 107L
1,545 Elo+
Party 2
Neith
Neith
J1MTLUCK
Neith
Level 49
God Stats
8W - 5L
1,794 SR
Queue Stats
84W - 62L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DawgFart
Skadi
12
2 / 6 / 0
7,127
475
10,120
13,291
4,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
FlashBangr403
Gilgamesh
11
0 / 3 / 2
6,523
435
3,704
8,559
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
Fohke
Khepri
9
0 / 3 / 0
5,972
398
3,068
10,850
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 3 / 0
5,577
372
2,944
4,481
1,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SOBE2013
Baron Samedi
13
3 / 3 / 0
7,796
520
6,544
13,910
6,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BXBY_HOWL
Bastet
14
3 / 2 / 4
8,348
557
6,348
12,402
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
J1MT JUICE
Hercules
12
2 / 0 / 6
7,553
504
6,504
11,111
9,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
14
4 / 0 / 2
8,547
570
12,545
11,833
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
J1MT TORCH
Merlin
14
6 / 3 / 5
9,155
610
9,562
7,718
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
J1MTLUCK
Neith
13
3 / 0 / 2
7,979
532
4,201
4,779
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
18
18
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
BXBY_HOWL
Bastet
3
2
4
2.5
L
Skadi
DawgFart
Skadi
2
6
0
0.33
L
Gilgamesh
FlashBangr403
Gilgamesh
0
3
2
0.33
L
Khepri
Fohke
Khepri
0
3
0
0
W
Hercules
J1MT JUICE
Hercules
2
0
6
5
W
Mulan
4
0
2
5
W
Merlin
J1MT TORCH
Merlin
6
3
5
2.83
W
Neith
J1MTLUCK
Neith
3
0
2
4
L
0
3
0
0
L
Baron Samedi
SOBE2013
Baron Samedi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,380
Damage
39,160
51,091
Taken
47,843
24,345
Mitigated
26,614
13,115
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BXBY_HOWL
Bastet
6,348
1,312
0
7,119
12,402
4,036
336
1,763
10,535
0
54,692
L
Skadi
DawgFart
Skadi
10,120
3,939
75
3,425
13,291
4,702
0
5,460
7,753
0
41,000
L
Gilgamesh
FlashBangr403
Gilgamesh
3,704
679
330
1,284
8,559
4,778
192
502
7,687
0
30,282
L
Khepri
Fohke
Khepri
3,068
233
164
1,404
10,850
7,518
0
1,331
9,382
19,330
0
W
Hercules
J1MT JUICE
Hercules
6,504
1,659
0
2,932
11,111
9,352
154
3,196
7,915
0
18,565
W
Mulan
12,545
1,468
0
4,874
11,833
8,697
572
2,368
9,088
3,696
51,121
W
Merlin
J1MT TORCH
Merlin
9,562
306
0
750
7,718
2,483
238
1,488
6,230
53,919
0
W
Neith
J1MTLUCK
Neith
4,201
1,734
0
2,111
4,779
2,046
256
1,239
3,540
0
57,131
L
2,944
1,124
409
1,240
4,481
1,143
0
0
4,481
0
23,062
L
Baron Samedi
SOBE2013
Baron Samedi
6,544
465
645
4,139
13,910
6,204
0
2,885
10,646
52,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,995
Gold Earned
41,582
310
Minions Killed
452
0
Camps Cleared
0
1,369,817
Distance Traveled
1,459,168
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,348
557
93
6
0
321,750
5
L
Skadi
7,127
475
66
4
0
288,249
2
L
Gilgamesh
6,523
435
63
4
0
276,258
1
L
Khepri
5,972
398
20
1
0
275,481
3
W
Hercules
7,553
504
25
2
0
293,709
5
W
Mulan
8,547
570
118
8
0
303,373
1
W
Merlin
9,155
610
103
7
0
272,004
2
W
Neith
7,979
532
113
8
0
268,332
3
L
Neith
5,577
372
53
4
0
258,805
0
L
Baron Samedi
7,796
520
108
7
0
271,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role