Player Matchup

Skadi
Skadi
AntonQuinn
Skadi
Level 86
God Stats
2W - 2L
1,497 SR
Queue Stats
15W - 14L
1,425 Elo+
Solo
Geb
Geb
Brorack_Obama
Geb
Level 102
God Stats
1W - 2L
1,589 SR
Queue Stats
22W - 18L
1,586 Elo+
Party 1
Olorun
Olorun
hows_my_SIGHTS
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 68
1,529 SR
1,504 Elo+

VS

Team Averages
Level 56
1,592 SR
1,514 Elo+
Agni
Agni
BlazedNLovinIt
Agni
Level 85
God Stats
6W - 7L
1,536 SR
Queue Stats
654W - 801L
1,457 Elo+
Solo
Cthulhu
Cthulhu
MeowCats1
Cthulhu
Level 28
God Stats
58W - 39L
1,612 SR
Queue Stats
80W - 55L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBiggestGrease
Gilgamesh
Level 56
God Stats
21W - 7L
1,628 SR
Queue Stats
44W - 32L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 8 / 0
7,471
679
8,993
11,597
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 7 / 1
6,301
573
4,222
12,089
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 8 / 1
6,365
579
2,943
9,148
3,021
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 12
9,711
883
9,637
5,235
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MeowCats1
Cthulhu
13
8 / 0 / 14
9,078
825
10,408
12,848
9,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
13
5 / 2 / 15
8,782
798
9,601
9,405
5,557
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
2
Kills
23
23
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
8
0
0.25
W
10
0
12
16
L
0
7
1
0.07
W
Cthulhu
MeowCats1
Cthulhu
8
0
14
15
W
Gilgamesh
5
2
15
6.25
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,158
Damage
29,646
32,834
Taken
27,488
11,462
Mitigated
16,505
3,276
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
8,993
4,894
436
1,017
11,597
3,801
0
4,199
7,282
0
33,251
W
9,637
543
62
1,281
5,235
1,647
444
1,303
3,932
31,762
0
L
4,222
540
140
703
12,089
4,640
0
8,792
2,932
11,928
0
W
Cthulhu
MeowCats1
Cthulhu
10,408
708
1,259
6,850
12,848
9,301
646
4,327
8,521
29,009
0
W
Gilgamesh
9,601
2,483
0
1,560
9,405
5,557
1,322
2,069
7,082
0
27,807
L
2,943
1,937
227
753
9,148
3,021
0
6,507
2,366
7,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,137
Gold Earned
27,571
88
Minions Killed
125
3
Camps Cleared
7
457,265
Distance Traveled
629,810
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,471
679
56
5
2
139,841
1
W
Agni
9,711
883
55
5
4
209,275
0
L
Geb
6,301
573
16
1
1
187,871
0
W
Cthulhu
9,078
825
31
3
0
215,881
1
W
Gilgamesh
8,782
798
39
4
3
204,654
2
L
Olorun
6,365
579
16
1
0
129,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role