Player Matchup

Chronos
Chronos
 
Chronos
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
BARTSlMPSON
Pele
Level 155
God Stats
1W - 2L
1,061 SR
Queue Stats
90W - 87L
1,535 Elo+
Party 3
Raijin
Raijin
CamBoogie20
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,551 Elo+
Party 1
Ganesha
Ganesha
K1ngThaGod
Ganesha
Level 156
God Stats
11W - 6L
1,658 SR
Queue Stats
389W - 397L
1,577 Elo+
Party 1
Janus
Janus
xDarkEditor
Janus
Level 148
God Stats
1W - 0L
1,390 SR
Queue Stats
177W - 183L
1,576 Elo+
Solo
Team Averages
Level 144
1,422 SR
1,548 Elo+

VS

Team Averages
Level 135
1,629 SR
1,529 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Chumppeon
Thanatos
Level 119
God Stats
1W - 1L
1,683 SR
Queue Stats
132W - 125L
1,558 Elo+
Solo
Xbalanque
Xbalanque
ItsLikeRAWR
Xbalanque
Level 146
God Stats
1W - 1L
1,782 SR
Queue Stats
21W - 29L
1,506 Elo+
Party 2
Poseidon
Poseidon
RApTEr437
Poseidon
Level 89
God Stats
0W - 1L
1,524 SR
Queue Stats
3W - 4L
1,546 Elo+
Solo
Baba Yaga
Baba Yaga
Unattractable
Baba Yaga
Level 160
God Stats
0W - 1L
1,654 SR
Queue Stats
63W - 62L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
8 / 1 / 7
9,242
924
6,789
8,107
2,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 13
8,763
876
6,788
9,744
7,191
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
14
1 / 1 / 12
8,330
833
7,456
6,846
2,361
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
K1ngThaGod
Ganesha
15
0 / 1 / 17
8,333
833
4,044
9,575
8,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 1 / 8
8,812
881
7,019
5,296
1,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 1 / 1
7,303
730
3,448
3,620
1,287
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Chumppeon
Thanatos
12
1 / 4 / 2
6,790
679
7,180
6,981
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
ItsLikeRAWR
Xbalanque
11
0 / 5 / 3
6,590
659
5,747
8,246
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
RApTEr437
Poseidon
14
1 / 5 / 4
7,810
781
5,040
8,536
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Unattractable
Baba Yaga
15
3 / 3 / 1
7,886
789
10,081
6,736
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
18
Kills
6
6
Deaths
18
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
1
7
11.5
L
Scylla
 
Scylla
1
1
1
1.5
W
4
2
13
5.25
W
Raijin
1
1
12
7
L
Thanatos
Chumppeon
Thanatos
1
4
2
0.5
L
Xbalanque
ItsLikeRAWR
Xbalanque
0
5
3
0.3
W
Ganesha
K1ngThaGod
Ganesha
0
1
17
8.5
L
Poseidon
RApTEr437
Poseidon
1
5
4
0.6
L
Baba Yaga
Unattractable
Baba Yaga
3
3
1
1.17
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
31,496
39,568
Taken
34,119
22,574
Mitigated
12,292
19,835
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,789
1,742
2,308
2,899
8,107
2,741
2,589
3,459
4,263
9,293
0
L
Scylla
 
Scylla
3,448
68
639
1,117
3,620
1,287
0
3,350
270
12,230
0
W
6,788
973
3,530
3,826
9,744
7,191
1,146
3,373
5,761
0
16,069
W
Raijin
7,456
760
2,731
1,671
6,846
2,361
918
4,076
2,373
16,083
0
L
Thanatos
Chumppeon
Thanatos
7,180
1,142
1,274
4,035
6,981
2,551
0
5,300
1,560
0
7,915
L
Xbalanque
ItsLikeRAWR
Xbalanque
5,747
2,180
359
1,505
8,246
2,352
0
6,350
1,896
0
14,421
W
Ganesha
K1ngThaGod
Ganesha
4,044
236
1,322
834
9,575
8,446
533
3,212
5,982
20,919
0
L
Poseidon
RApTEr437
Poseidon
5,040
135
420
976
8,536
3,113
0
5,848
2,388
17,435
0
L
Baba Yaga
Unattractable
Baba Yaga
10,081
250
88
1,670
6,736
2,989
0
4,460
2,073
19,988
0
W
7,019
170
0
714
5,296
1,835
312
2,890
2,084
16,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
36,379
116
Minions Killed
104
0
Camps Cleared
0
1,097,675
Distance Traveled
856,931
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,242
924
16
2
0
228,582
3
L
Scylla
7,303
730
20
2
0
168,597
1
W
Pele
8,763
876
32
3
0
226,106
1
W
Raijin
8,330
833
33
3
0
207,396
0
L
Thanatos
6,790
679
2
0
0
187,169
1
L
Xbalanque
6,590
659
23
2
0
162,522
2
W
Ganesha
8,333
833
0
0
0
211,132
0
L
Poseidon
7,810
781
36
4
0
173,497
2
L
Baba Yaga
7,886
789
23
2
0
165,146
0
W
Janus
8,812
881
35
4
0
224,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role