Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DeanDeFreak
Baron Samedi
Level 138
God Stats
6W - 2L
1,682 SR
Queue Stats
462W - 480L
1,539 Elo+
Solo
Chronos
Chronos
ImCindyy
Chronos
Level 115
God Stats
2W - 2L
1,615 SR
Queue Stats
76W - 54L
1,577 Elo+
Party 2
Loki
Loki
SunGodXl
Loki
Level 76
God Stats
13W - 11L
1,556 SR
Queue Stats
417W - 412L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
shivan_kurd
Zhong Kui
Level 126
God Stats
2W - 2L
1,600 SR
Queue Stats
165W - 147L
1,579 Elo+
Party 2
Team Averages
Level 123
1,591 SR
1,547 Elo+

VS

Team Averages
Level 107
1,539 SR
1,547 Elo+
Baron Samedi
Baron Samedi
DeeBo Ny6012
Baron Samedi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,539 Elo+
Solo
The Morrigan
The Morrigan
GodUsoppsNose
The Morrigan
Level 149
God Stats
1W - 1L
1,280 SR
Queue Stats
7W - 10L
1,432 Elo+
Party 1
Discordia
Discordia
TheIittleGamer
Discordia
Level 109
God Stats
2W - 0L
1,700 SR
Queue Stats
110W - 83L
1,559 Elo+
Solo
Chiron
Chiron
TheSwansGuy
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,656 Elo+
Party 1
Thoth
Thoth
poetadark1
Thoth
Level 128
God Stats
2W - 0L
1,713 SR
Queue Stats
41W - 40L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
3 / 4 / 13
11,415
634
16,739
16,124
6,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
DeanDeFreak
Baron Samedi
18
3 / 5 / 13
11,258
625
13,932
14,186
9,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ImCindyy
Chronos
20
6 / 6 / 13
12,328
685
14,730
18,468
7,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
19
7 / 5 / 12
11,684
649
16,453
14,482
5,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mace

Mace

+10
Physical Power

Zhong Kui
shivan_kurd
Zhong Kui
19
3 / 6 / 11
11,202
622
10,828
20,765
18,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeeBo Ny6012
Baron Samedi
17
3 / 6 / 7
11,078
615
5,788
18,705
13,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
GodUsoppsNose
The Morrigan
20
7 / 6 / 14
14,600
811
15,266
14,637
8,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
TheIittleGamer
Discordia
20
4 / 2 / 16
12,853
714
21,966
16,129
8,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
19
3 / 6 / 13
12,166
676
15,248
20,964
7,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
20
9 / 3 / 7
13,096
728
20,216
14,929
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
83
22
Kills
26
26
Deaths
23
62
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
13
2.38
L
Baron Samedi
DeanDeFreak
Baron Samedi
3
5
13
1.9
W
Baron Samedi
DeeBo Ny6012
Baron Samedi
3
6
7
1.08
W
The Morrigan
GodUsoppsNose
The Morrigan
7
6
14
2.33
L
Chronos
ImCindyy
Chronos
6
6
13
2.08
L
Loki
7
5
12
2.6
W
Discordia
TheIittleGamer
Discordia
4
2
16
6
W
Chiron
3
6
13
1.58
W
Thoth
9
3
7
4.17
L
Zhong Kui
shivan_kurd
Zhong Kui
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,682
Damage
78,484
84,025
Taken
85,364
46,320
Mitigated
44,385
35,306
Healing
40,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,739
7,554
1,694
5,975
16,124
6,041
45
13,470
2,654
0
42,849
L
Baron Samedi
DeanDeFreak
Baron Samedi
13,932
96
4,344
4,106
14,186
9,561
0
8,804
5,382
36,038
0
W
Baron Samedi
DeeBo Ny6012
Baron Samedi
5,788
221
2,482
2,728
18,705
13,665
273
8,363
10,342
16,194
0
W
The Morrigan
GodUsoppsNose
The Morrigan
15,266
1,893
1,705
4,866
14,637
8,286
403
5,980
8,648
42,781
2,783
L
Chronos
ImCindyy
Chronos
14,730
4,857
1,814
4,365
18,468
7,217
70
15,203
3,265
38,085
0
L
Loki
16,453
1,160
1,293
2,523
14,482
5,232
0
10,244
4,238
0
32,282
W
Discordia
TheIittleGamer
Discordia
21,966
602
5,151
5,947
16,129
8,667
1,129
7,253
8,876
38,728
0
W
Chiron
15,248
4,892
3,452
7,295
20,964
7,776
1,852
10,113
10,851
0
30,467
W
Thoth
20,216
339
3,067
3,628
14,929
5,991
2,265
7,772
7,157
43,962
0
L
Zhong Kui
shivan_kurd
Zhong Kui
10,828
617
1,485
7,707
20,765
18,269
56
13,748
7,017
23,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,887
Gold Earned
63,793
200
Minions Killed
199
0
Camps Cleared
0
1,463,613
Distance Traveled
1,616,012
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,415
634
38
2
0
303,984
4
L
Baron Samedi
11,258
625
40
2
0
247,567
3
W
Baron Samedi
11,078
615
18
1
0
299,255
0
W
The Morrigan
14,600
811
70
4
0
299,818
1
L
Chronos
12,328
685
49
3
0
287,063
1
L
Loki
11,684
649
28
2
0
323,042
0
W
Discordia
12,853
714
31
2
0
355,970
0
W
Chiron
12,166
676
30
2
0
310,495
0
W
Thoth
13,096
728
50
3
0
350,474
2
L
Zhong Kui
11,202
622
45
3
0
301,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role