Player Matchup

Aphrodite
Aphrodite
Cyatre
Aphrodite
Level 114
God Stats
1W - 0L
1,767 SR
Queue Stats
71W - 94L
1,369 Elo+
Party 3
Charybdis
Charybdis
SanRubenColo155
Charybdis
Level 107
God Stats
10W - 17L
1,418 SR
Queue Stats
372W - 374L
1,488 Elo+
Solo
Nox
Nox
Tнαís
Nox
Level 155
God Stats
1W - 2L
1,272 SR
Queue Stats
230W - 219L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
Uri_Pain
Erlang Shen
Level 89
God Stats
6W - 3L
1,526 SR
Queue Stats
96W - 108L
1,427 Elo+
Solo
Achilles
Achilles
ZapalloEstallo
Achilles
Level 20
God Stats
2W - 9L
1,276 SR
Queue Stats
24W - 42L
1,355 Elo+
Party 3
Team Averages
Level 97
1,452 SR
1,436 Elo+

VS

Team Averages
Level 78
1,428 SR
1,448 Elo+
Guan Yu
Guan Yu
ForroUnknown
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,649 Elo+
Party 1
Ymir
Ymir
Gancra
Ymir
Level 148
God Stats
0W - 1L
1,284 SR
Queue Stats
25W - 22L
1,547 Elo+
Party 2
Neith
Neith
Lussman
Neith
Level 142
God Stats
0W - 1L
1,595 SR
Queue Stats
95W - 75L
1,544 Elo+
Party 2
Ao Kuang
Ao Kuang
MadowShrod
Ao Kuang
Level 49
God Stats
7W - 21L
1,258 SR
Queue Stats
8W - 31L
1,244 Elo+
Party 1
He Bo
He Bo
Slipshade
He Bo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cyatre
Aphrodite
15
3 / 3 / 11
10,470
524
6,105
16,714
19,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
SanRubenColo155
Charybdis
19
12 / 0 / 7
11,956
598
23,848
14,727
5,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 1 / 8
11,072
554
12,406
8,696
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Uri_Pain
Erlang Shen
18
14 / 4 / 12
12,348
617
18,395
21,221
12,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
15
7 / 1 / 4
10,488
524
8,340
14,034
15,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ForroUnknown
Guan Yu
10
0 / 9 / 2
6,651
333
1,251
13,420
4,629
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Gancra
Ymir
11
0 / 6 / 7
8,117
406
5,228
23,813
23,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Neith
Lussman
Neith
14
3 / 6 / 3
8,679
434
11,618
14,647
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
MadowShrod
Ao Kuang
15
2 / 7 / 4
9,261
463
13,248
17,417
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Slipshade
He Bo
13
2 / 12 / 2
8,708
435
5,956
16,468
3,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
40
Kills
7
9
Deaths
40
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Cyatre
Aphrodite
3
3
11
2.83
L
Guan Yu
ForroUnknown
Guan Yu
0
9
2
0.11
L
Ymir
Gancra
Ymir
0
6
7
0.58
L
Neith
Lussman
Neith
3
6
3
0.75
L
Ao Kuang
MadowShrod
Ao Kuang
2
7
4
0.57
W
Charybdis
SanRubenColo155
Charybdis
12
0
7
15.5
L
He Bo
Slipshade
He Bo
2
12
2
0.25
W
4
1
8
8
W
Erlang Shen
Uri_Pain
Erlang Shen
14
4
12
5
W
Achilles
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,094
Damage
37,301
75,392
Taken
85,765
56,021
Mitigated
43,442
30,132
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Cyatre
Aphrodite
6,105
1,356
2,995
7,615
16,714
19,096
649
5,579
11,135
37,904
0
L
Guan Yu
ForroUnknown
Guan Yu
1,251
360
300
600
13,420
4,629
82
769
12,431
0
13,011
L
Ymir
Gancra
Ymir
5,228
777
0
4,271
23,813
23,889
0
7,086
16,192
22,518
0
L
Neith
Lussman
Neith
11,618
4,960
0
3,480
14,647
3,965
0
2,862
11,556
0
58,910
L
Ao Kuang
MadowShrod
Ao Kuang
13,248
4,994
0
5,541
17,417
6,996
197
2,525
14,685
62,343
10,137
W
Charybdis
SanRubenColo155
Charybdis
23,848
11,511
0
6,918
14,727
5,980
6,313
4,271
10,456
0
104,456
L
He Bo
Slipshade
He Bo
5,956
525
59
1,446
16,468
3,963
0
5,530
10,620
40,053
0
W
12,406
175
240
3,222
8,696
3,708
2,494
2,777
5,919
71,286
0
W
Erlang Shen
Uri_Pain
Erlang Shen
18,395
10,540
0
5,688
21,221
12,067
151
7,034
12,956
0
89,594
W
Achilles
8,340
2,341
0
3,454
14,034
15,170
1,259
3,295
10,739
5,576
39,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,334
Gold Earned
41,416
554
Minions Killed
358
0
Camps Cleared
0
1,946,071
Distance Traveled
1,613,131
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,470
524
62
3
0
370,850
1
L
Guan Yu
6,651
333
33
2
0
286,948
1
L
Ymir
8,117
406
27
1
0
358,951
8
L
Neith
8,679
434
102
5
0
327,067
1
L
Ao Kuang
9,261
463
115
6
0
335,885
2
W
Charybdis
11,956
598
142
7
0
372,385
10
L
He Bo
8,708
435
81
4
0
304,280
1
W
Nox
11,072
554
134
7
0
397,371
5
W
Erlang Shen
12,348
617
124
6
0
419,612
1
W
Achilles
10,488
524
92
5
0
385,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role