Player Matchup

Nike
Nike
AbeMomoz
Nike
Level 159
God Stats
3W - 3L
1,585 SR
Queue Stats
520W - 555L
1,492 Elo+
Solo
Anhur
Anhur
Bagira 2x
Anhur
Level 92
God Stats
1W - 2L
1,409 SR
Queue Stats
8W - 6L
1,592 Elo+
Solo
Merlin
Merlin
I_am_a_freeman
Merlin
Level 127
God Stats
234W - 238L
1,537 SR
Queue Stats
328W - 353L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TRAPGODEZUS
Morgan Le Fay
Level 89
God Stats
14W - 28L
1,407 SR
Queue Stats
98W - 92L
1,516 Elo+
Solo
Geb
Geb
ipipes
Geb
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Solo
Team Averages
Level 113
1,488 SR
1,502 Elo+

VS

Team Averages
Level 144
1,436 SR
1,505 Elo+
Sol
Sol
BjornBlack24
Sol
Level 129
God Stats
5W - 7L
1,517 SR
Queue Stats
185W - 210L
1,506 Elo+
Solo
Chaac
Chaac
Bowza21
Chaac
Level 148
God Stats
16W - 19L
1,554 SR
Queue Stats
98W - 99L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
CrumBlyDRO
Cernunnos
Level 134
God Stats
1W - 1L
1,511 SR
Queue Stats
84W - 72L
1,560 Elo+
Party 1
Terra
Terra
NinjaSage414
Terra
Level 160
God Stats
2W - 1L
1,172 SR
Queue Stats
241W - 228L
1,471 Elo+
Party 1
Camazotz
Camazotz
zomaka
Camazotz
Level 148
God Stats
12W - 13L
1,428 SR
Queue Stats
135W - 122L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 6 / 3
10,071
839
10,004
23,661
17,684
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Bagira 2x
Anhur
16
1 / 4 / 3
10,189
849
11,893
20,511
7,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 4
10,272
856
15,637
17,302
6,070
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
TRAPGODEZUS
Morgan Le Fay
16
2 / 2 / 3
10,418
868
15,255
9,170
3,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
ipipes
Geb
16
1 / 2 / 1
9,584
799
13,482
24,757
20,946
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

163

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 9
11,730
978
28,438
7,741
2,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
Bowza21
Chaac
17
4 / 2 / 8
10,774
898
16,032
21,466
19,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
CrumBlyDRO
Cernunnos
17
3 / 1 / 9
11,917
993
17,564
14,310
5,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 1 / 13
10,448
871
8,481
13,972
13,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
zomaka
Camazotz
18
6 / 2 / 9
11,653
971
18,435
15,039
8,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
6
Kills
18
18
Deaths
6
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nike
1
6
3
0.42
L
Anhur
Bagira 2x
Anhur
1
4
3
0.63
W
5
0
9
9.5
W
Chaac
Bowza21
Chaac
4
2
8
4
W
Cernunnos
CrumBlyDRO
Cernunnos
3
1
9
7.5
L
1
4
4
0.75
W
0
1
13
6.5
L
Morgan Le Fay
TRAPGODEZUS
Morgan Le Fay
2
2
3
1.75
L
Geb
ipipes
Geb
1
2
1
0.75
W
Camazotz
zomaka
Camazotz
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,271
Damage
88,950
95,401
Taken
72,528
55,861
Mitigated
51,113
4,147
Healing
36,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
10,004
803
0
0
23,661
17,684
0
6,990
16,671
0
27,488
L
Anhur
Bagira 2x
Anhur
11,893
7,810
470
1,970
20,511
7,659
0
8,918
11,593
0
35,710
W
28,438
7,815
0
2,350
7,741
2,987
0
4,501
3,240
60,309
0
W
Chaac
Bowza21
Chaac
16,032
2,805
681
8,896
21,466
19,882
0
13,228
8,238
0
30,560
W
Cernunnos
CrumBlyDRO
Cernunnos
17,564
8,457
3,429
4,030
14,310
5,771
0
8,944
5,366
0
34,604
L
15,637
442
0
0
17,302
6,070
0
6,477
10,825
31,910
0
W
8,481
1,237
7,683
3,764
13,972
13,881
0
8,248
5,724
22,158
0
L
Morgan Le Fay
TRAPGODEZUS
Morgan Le Fay
15,255
779
0
289
9,170
3,502
0
3,220
5,950
24,479
0
L
Geb
ipipes
Geb
13,482
1,176
236
1,182
24,757
20,946
0
11,314
13,443
24,337
0
W
Camazotz
zomaka
Camazotz
18,435
4,982
0
5,977
15,039
8,592
0
9,453
5,586
0
27,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,534
Gold Earned
56,522
171
Minions Killed
206
3
Camps Cleared
10
1,119,603
Distance Traveled
1,182,085
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,071
839
36
3
1
223,234
3
L
Anhur
10,189
849
48
4
1
198,638
0
W
Sol
11,730
978
70
6
4
221,897
0
W
Chaac
10,774
898
29
2
0
239,430
0
W
Cernunnos
11,917
993
48
4
1
218,339
0
L
Merlin
10,272
856
33
3
0
217,976
0
W
Terra
10,448
871
44
4
0
248,268
0
L
Morgan Le Fay
10,418
868
22
2
1
238,419
0
L
Geb
9,584
799
32
3
0
241,336
0
W
Camazotz
11,653
971
15
1
5
254,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role