Player Matchup

Izanami
Izanami
G20_Frigolooo
Izanami
Level 97
God Stats
2W - 2L
1,622 SR
Queue Stats
127W - 129L
1,544 Elo+
Party 4
Hun Batz
Hun Batz
Jose-online-
Hun Batz
Level 67
God Stats
20W - 25L
1,439 SR
Queue Stats
168W - 269L
1,377 Elo+
Party 3
Cthulhu
Cthulhu
aguilaguerrera9
Cthulhu
Level 106
God Stats
36W - 31L
1,557 SR
Queue Stats
466W - 490L
1,454 Elo+
Party 3
Serqet
Serqet
enzhitt004
Serqet
Level 107
God Stats
3W - 2L
1,366 SR
Queue Stats
194W - 190L
1,575 Elo+
Party 4
Agni
Agni
lucas777peke
Agni
Level 114
God Stats
8W - 5L
1,553 SR
Queue Stats
507W - 612L
1,422 Elo+
Party 3
Team Averages
Level 98
1,508 SR
1,474 Elo+

VS

Team Averages
Level 54
1,543 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Damizz
Pele
Level 147
God Stats
6W - 3L
1,815 SR
Queue Stats
90W - 61L
1,629 Elo+
Party 2
Anubis
Anubis
PiKPRO6
Anubis
Level 85
God Stats
2W - 2L
1,639 SR
Queue Stats
34W - 30L
1,490 Elo+
Party 1
Yemoja
Yemoja
RicaSCK
Yemoja
Level 19
God Stats
2W - 2L
1,490 SR
Queue Stats
13W - 11L
1,556 Elo+
Party 1
Sun Wukong
Sun Wukong
Waresneyyy
Sun Wukong
Level 16
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
11 / 1 / 2
8,642
786
10,567
8,543
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
Jose-online-
Hun Batz
11
3 / 1 / 3
6,771
616
4,703
5,399
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 0
7,263
660
3,873
5,273
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
enzhitt004
Serqet
9
3 / 3 / 5
6,467
588
4,526
10,419
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 3
6,498
591
5,431
5,298
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 7 / 0
4,525
411
2,685
7,043
1,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Damizz
Pele
13
5 / 3 / 2
7,182
653
8,545
8,717
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
PiKPRO6
Anubis
9
3 / 4 / 2
5,753
523
4,335
8,631
3,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
RicaSCK
Yemoja
7
0 / 4 / 1
4,620
420
843
7,699
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Waresneyyy
Sun Wukong
8
0 / 1 / 0
4,624
420
1,758
5,943
2,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
19
Kills
8
9
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
0
0
L
Pele
Damizz
Pele
5
3
2
2
W
Izanami
11
1
2
12
W
Hun Batz
Jose-online-
Hun Batz
3
1
3
4.5
L
Anubis
PiKPRO6
Anubis
3
4
2
1
L
Yemoja
RicaSCK
Yemoja
0
4
1
0.13
L
Sun Wukong
Waresneyyy
Sun Wukong
0
1
0
0
W
1
1
0
1
W
Serqet
enzhitt004
Serqet
3
3
5
1.83
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,100
Damage
18,166
34,932
Taken
38,033
12,582
Mitigated
13,244
10,229
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,685
1,429
0
822
7,043
1,139
0
883
6,106
0
13,499
L
Pele
Damizz
Pele
8,545
3,254
0
2,772
8,717
2,832
0
1,197
7,300
0
39,712
W
Izanami
10,567
6,923
0
4,211
8,543
2,638
2,879
597
7,946
0
56,249
W
Hun Batz
Jose-online-
Hun Batz
4,703
1,037
0
2,132
5,399
1,387
0
2,823
2,576
0
28,144
L
Anubis
PiKPRO6
Anubis
4,335
485
0
3,037
8,631
3,238
0
2,539
5,840
22,450
0
L
Yemoja
RicaSCK
Yemoja
843
304
703
722
7,699
3,284
0
338
7,155
6,836
0
L
Sun Wukong
Waresneyyy
Sun Wukong
1,758
273
0
378
5,943
2,751
0
3,339
2,152
0
13,000
W
3,873
532
0
1,578
5,273
3,645
0
0
4,998
45,041
0
W
Serqet
enzhitt004
Serqet
4,526
1,023
0
1,242
10,419
3,649
0
1,099
9,320
0
19,889
W
5,431
248
0
1,066
5,298
1,263
418
659
4,639
35,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,641
Gold Earned
26,704
397
Minions Killed
201
0
Camps Cleared
0
1,081,386
Distance Traveled
1,061,579
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,525
411
33
3
0
201,268
1
L
Pele
7,182
653
77
7
0
249,547
3
W
Izanami
8,642
786
110
10
0
192,696
1
W
Hun Batz
6,771
616
59
5
0
220,902
0
L
Anubis
5,753
523
49
4
0
197,120
2
L
Yemoja
4,620
420
10
1
0
186,887
4
L
Sun Wukong
4,624
420
32
3
0
226,757
0
W
Cthulhu
7,263
660
119
11
0
231,329
4
W
Serqet
6,467
588
31
3
0
241,077
3
W
Agni
6,498
591
78
7
0
195,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role