Player Matchup

Hel
Hel
 
Hel
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Arrow2746
Ymir
Level 128
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 2
Achilles
Achilles
HTD Free EXP
Achilles
Level 120
God Stats
1W - 0L
1,440 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 2
Jing Wei
Jing Wei
KnHayabusa
Jing Wei
Level 145
God Stats
167W - 186L
1,496 SR
Queue Stats
203W - 233L
1,352 Elo+
Solo
Chang'e
Chang'e
LegitVazquezz
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 159L
1,402 Elo+
Solo
Team Averages
Level 109
1,496 SR
1,353 Elo+

VS

Team Averages
Level 85
1,563 SR
1,345 Elo+
Gilgamesh
Gilgamesh
BIGCHIS40
Gilgamesh
Level 124
God Stats
0W - 1L
1,646 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jachri03
Kuzenbo
Level 107
God Stats
0W - 1L
1,783 SR
Queue Stats
14W - 13L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
Mauriplop
Danzaburou
Level 27
God Stats
7W - 7L
1,309 SR
Queue Stats
13W - 20L
1,261 Elo+
Party 1
Cernunnos
Cernunnos
Ooglaboogla2770
Cernunnos
Level 18
God Stats
2W - 6L
1,501 SR
Queue Stats
2W - 6L
1,247 Elo+
Solo
Merlin
Merlin
VADO22
Merlin
Level 149
God Stats
0W - 2L
1,576 SR
Queue Stats
29W - 42L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 4 / 13
12,190
762
11,822
16,074
9,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
20
6 / 4 / 21
13,564
848
14,783
20,595
16,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
HTD Free EXP
Achilles
20
16 / 3 / 10
16,066
1,004
22,457
14,353
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
KnHayabusa
Jing Wei
18
1 / 1 / 18
11,875
742
13,837
13,241
4,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
19
4 / 4 / 16
12,595
787
12,090
17,662
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIGCHIS40
Gilgamesh
17
0 / 5 / 3
9,894
618
4,023
14,407
11,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Jachri03
Kuzenbo
16
0 / 5 / 12
11,039
690
13,017
23,354
38,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Mauriplop
Danzaburou
17
7 / 8 / 2
12,453
778
15,992
19,346
6,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Ooglaboogla2770
Cernunnos
17
0 / 8 / 9
10,579
661
8,565
16,833
5,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
VADO22
Merlin
20
9 / 5 / 6
13,832
865
23,396
15,656
6,116
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
31
Kills
16
16
Deaths
31
78
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
4
13
2.63
W
Ymir
6
4
21
4.13
L
Gilgamesh
BIGCHIS40
Gilgamesh
0
5
3
0.3
W
Achilles
HTD Free EXP
Achilles
16
3
10
7
L
Kuzenbo
Jachri03
Kuzenbo
0
5
12
1.2
W
Jing Wei
KnHayabusa
Jing Wei
1
1
18
10
W
Chang'e
4
4
16
3
L
Danzaburou
Mauriplop
Danzaburou
7
8
2
1
L
Cernunnos
Ooglaboogla2770
Cernunnos
0
8
9
0.56
L
Merlin
VADO22
Merlin
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,989
Damage
64,993
81,925
Taken
89,596
44,644
Mitigated
68,921
29,438
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,822
707
7,228
5,283
16,074
9,292
183
8,644
7,430
23,971
0
W
Ymir
14,783
3,789
0
2,745
20,595
16,286
1,034
7,183
13,412
47,206
0
L
Gilgamesh
BIGCHIS40
Gilgamesh
4,023
1,009
127
1,070
14,407
11,789
718
7,178
6,669
0
36,574
W
Achilles
HTD Free EXP
Achilles
22,457
8,763
1,057
3,747
14,353
7,933
3,064
6,192
7,829
0
46,273
L
Kuzenbo
Jachri03
Kuzenbo
13,017
3,225
913
3,224
23,354
38,143
0
9,054
13,065
17,932
0
W
Jing Wei
KnHayabusa
Jing Wei
13,837
9,001
65
381
13,241
4,813
2,645
6,625
6,616
0
57,910
W
Chang'e
12,090
1,061
2,635
6,297
17,662
6,320
1,896
8,175
9,487
36,695
0
L
Danzaburou
Mauriplop
Danzaburou
15,992
6,031
0
4,127
19,346
6,955
1,754
8,912
9,699
0
46,697
L
Cernunnos
Ooglaboogla2770
Cernunnos
8,565
2,649
610
2,478
16,833
5,918
510
5,048
11,216
0
33,816
L
Merlin
VADO22
Merlin
23,396
1,237
169
1,625
15,656
6,116
1
6,786
8,184
65,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,290
Gold Earned
57,797
353
Minions Killed
307
10
Camps Cleared
4
1,474,488
Distance Traveled
1,314,544
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,190
762
36
2
0
293,699
0
W
Ymir
13,564
848
65
4
7
287,221
2
L
Gilgamesh
9,894
618
56
4
0
262,179
0
W
Achilles
16,066
1,004
66
4
1
313,679
1
L
Kuzenbo
11,039
690
5
0
0
305,999
3
W
Jing Wei
11,875
742
120
8
1
276,605
7
W
Chang'e
12,595
787
66
4
1
303,284
1
L
Danzaburou
12,453
778
70
4
0
213,601
1
L
Cernunnos
10,579
661
60
4
3
254,666
0
L
Merlin
13,832
865
116
7
1
278,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role