Player Matchup

Cupid
Cupid
Ian VLG
Cupid
Level 87
God Stats
49W - 65L
1,385 SR
Queue Stats
605W - 689L
1,448 Elo+
Solo
Xing Tian
Xing Tian
LillyMyLove
Xing Tian
Level 58
God Stats
0W - 1L
1,274 SR
Queue Stats
22W - 34L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
RedCaptainVirus
Tsukuyomi
Level 88
God Stats
32W - 35L
1,456 SR
Queue Stats
114W - 133L
1,410 Elo+
Solo
Raijin
Raijin
SIRmojojo74
Raijin
Level 150
God Stats
13W - 13L
1,578 SR
Queue Stats
1,063W - 1,122L
1,506 Elo+
Solo
Vulcan
Vulcan
donnelltech
Vulcan
Level 64
God Stats
34W - 46L
1,378 SR
Queue Stats
90W - 119L
1,393 Elo+
Solo
Team Averages
Level 89
1,414 SR
1,431 Elo+

VS

Team Averages
Level 100
1,578 SR
1,455 Elo+
Izanami
Izanami
 
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dan_Jilibins
Atlas
Level 53
God Stats
7W - 4L
1,685 SR
Queue Stats
29W - 41L
1,388 Elo+
Solo
Cupid
Cupid
OutcastPainter8
Cupid
Level 124
God Stats
3W - 3L
1,384 SR
Queue Stats
317W - 337L
1,393 Elo+
Solo
Loki
Loki
TommyShlong
Loki
Level 108
God Stats
2W - 1L
1,728 SR
Queue Stats
12W - 9L
1,571 Elo+
Solo
Kukulkan
Kukulkan
honunakai777
Kukulkan
Level 102
God Stats
8W - 4L
1,593 SR
Queue Stats
360W - 384L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ian VLG
Cupid
15
0 / 7 / 2
9,179
918
3,570
14,295
6,165
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
LillyMyLove
Xing Tian
16
2 / 2 / 2
10,783
1,078
7,072
16,252
19,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
RedCaptainVirus
Tsukuyomi
15
0 / 3 / 2
8,803
880
10,736
10,187
5,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
15
2 / 2 / 1
9,546
955
1,914
5,055
1,874
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
15
0 / 7 / 2
9,083
908
5,934
12,938
9,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

159

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 1 / 8
9,337
934
9,267
6,029
2,152
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 12
9,811
981
6,174
9,938
10,135
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 0 / 9
10,183
1,018
9,255
3,505
1,551
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 1 / 4
11,463
1,146
12,942
8,004
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
honunakai777
Kukulkan
18
5 / 0 / 14
10,887
1,089
16,713
4,199
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
4
Kills
21
21
Deaths
4
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
8
5
W
1
2
12
3.5
L
Cupid
Ian VLG
Cupid
0
7
2
0.14
L
Xing Tian
LillyMyLove
Xing Tian
2
2
2
1.5
W
4
0
9
8.5
L
Tsukuyomi
RedCaptainVirus
Tsukuyomi
0
3
2
0.33
L
Raijin
2
2
1
1.25
W
10
1
4
12
L
Vulcan
0
7
2
0.14
W
Kukulkan
honunakai777
Kukulkan
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,226
Damage
54,351
58,727
Taken
31,675
42,002
Mitigated
18,950
4,387
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,267
6,728
0
392
6,029
2,152
0
2,839
2,984
0
23,037
W
6,174
1,301
0
0
9,938
10,135
0
5,275
4,337
13,357
0
L
Cupid
Ian VLG
Cupid
3,570
2,642
147
1,087
14,295
6,165
0
6,416
7,726
0
21,371
L
Xing Tian
LillyMyLove
Xing Tian
7,072
403
0
1,459
16,252
19,120
0
7,020
8,863
22,445
0
W
9,255
5,500
118
293
3,505
1,551
0
1,917
1,540
0
27,246
L
Tsukuyomi
RedCaptainVirus
Tsukuyomi
10,736
1,954
0
742
10,187
5,208
0
2,155
7,667
0
18,107
L
Raijin
1,914
177
0
37
5,055
1,874
0
2,278
2,746
13,792
0
W
12,942
2,877
0
1,804
8,004
3,504
0
2,534
5,001
0
32,959
L
Vulcan
5,934
3,091
369
546
12,938
9,635
0
5,018
7,722
36,086
0
W
Kukulkan
honunakai777
Kukulkan
16,713
608
0
0
4,199
1,608
0
2,355
1,780
48,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,394
Gold Earned
51,681
183
Minions Killed
228
8
Camps Cleared
8
893,312
Distance Traveled
950,916
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,337
934
24
2
2
167,971
0
W
Atlas
9,811
981
22
2
0
209,537
0
L
Cupid
9,179
918
44
4
4
168,966
0
L
Xing Tian
10,783
1,078
31
3
2
212,649
2
W
Cupid
10,183
1,018
57
6
1
142,348
1
L
Tsukuyomi
8,803
880
23
2
1
204,180
0
L
Raijin
9,546
955
21
2
0
121,392
1
W
Loki
11,463
1,146
31
3
4
233,440
0
L
Vulcan
9,083
908
64
6
1
186,125
0
W
Kukulkan
10,887
1,089
94
9
1
197,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role