Player Matchup

Medusa
Medusa
GONGKWON2959
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,560 Elo+
Party 3
Artio
Artio
Messi360451
Artio
Level 39
God Stats
14W - 11L
1,591 SR
Queue Stats
119W - 117L
1,503 Elo+
Party 3
Kukulkan
Kukulkan
TheCharmmi
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,448 Elo+
Party 3
Ne Zha
Ne Zha
ThoroughCrib
Ne Zha
Level 107
God Stats
11W - 13L
1,489 SR
Queue Stats
468W - 424L
1,524 Elo+
Party 3
Ao Kuang
Ao Kuang
zarcrafm11789
Ao Kuang
Level 41
God Stats
13W - 16L
1,445 SR
Queue Stats
73W - 61L
1,461 Elo+
Party 3
Team Averages
Level 43
1,505 SR
1,499 Elo+

VS

Team Averages
Level 76
1,374 SR
1,479 Elo+
Achilles
Achilles
 
Achilles
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
LongBraumSilver
Ymir
Level 34
God Stats
2W - 2L
1,319 SR
Queue Stats
25W - 32L
1,451 Elo+
Party 1
Raijin
Raijin
NosyBoyYT
Raijin
Level 128
God Stats
1W - 1L
1,175 SR
Queue Stats
229W - 208L
1,463 Elo+
Party 2
Kali
Kali
Teriy4ki
Kali
Level 21
God Stats
2W - 1L
1,498 SR
Queue Stats
21W - 17L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
Willluminati
Heimdallr
Level 116
God Stats
5W - 9L
1,380 SR
Queue Stats
275W - 260L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 2 / 1
6,494
541
9,450
9,143
2,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
5,701
475
3,316
13,647
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
TheCharmmi
Kukulkan
8
0 / 7 / 0
5,078
423
1,413
6,095
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
8
0 / 4 / 1
5,076
423
2,725
7,249
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
zarcrafm11789
Ao Kuang
11
2 / 6 / 1
6,824
569
3,456
9,757
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 1 / 0
8,451
704
5,913
7,345
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 2 / 6
7,154
596
5,342
10,791
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
NosyBoyYT
Raijin
14
7 / 1 / 2
8,514
710
8,368
5,464
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
12
6 / 1 / 4
7,825
652
5,148
6,991
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Willluminati
Heimdallr
12
3 / 2 / 3
7,252
604
8,667
9,506
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
22
22
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
0
4
L
Medusa
3
2
1
1.75
W
2
2
6
2.5
L
1
3
2
0.67
W
Raijin
NosyBoyYT
Raijin
7
1
2
8
W
Kali
6
1
4
8
L
Kukulkan
TheCharmmi
Kukulkan
0
7
0
0
L
Ne Zha
0
4
1
0.13
W
Heimdallr
Willluminati
Heimdallr
3
2
3
2.25
L
Ao Kuang
zarcrafm11789
Ao Kuang
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
33,438
45,891
Taken
40,097
17,790
Mitigated
20,221
9,019
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,913
2,710
0
2,288
7,345
4,441
96
696
6,649
2,953
45,070
L
Medusa
9,450
4,414
0
1,839
9,143
2,502
255
1,112
8,031
0
38,713
W
5,342
1,424
432
4,059
10,791
7,111
145
2,842
7,949
20,438
0
L
3,316
300
252
3,122
13,647
8,995
167
6,130
7,443
11,596
0
W
Raijin
NosyBoyYT
Raijin
8,368
335
0
1,466
5,464
1,834
602
2,362
3,102
64,669
0
W
Kali
5,148
1,828
0
2,826
6,991
3,408
152
1,251
5,740
0
44,215
L
Kukulkan
TheCharmmi
Kukulkan
1,413
395
0
0
6,095
1,782
0
3,899
1,890
23,141
0
L
Ne Zha
2,725
1,290
0
1,128
7,249
1,872
0
216
6,581
0
15,774
W
Heimdallr
Willluminati
Heimdallr
8,667
4,179
0
3,036
9,506
3,427
1,882
1,381
8,125
0
47,030
L
Ao Kuang
zarcrafm11789
Ao Kuang
3,456
1,142
0
2,678
9,757
2,639
0
2,081
7,506
28,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
39,196
225
Minions Killed
402
0
Camps Cleared
0
1,129,094
Distance Traveled
1,203,489
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,451
704
106
9
0
245,933
6
L
Medusa
6,494
541
56
5
0
242,242
3
W
Ymir
7,154
596
26
2
0
224,259
0
L
Artio
5,701
475
20
2
0
286,425
1
W
Raijin
8,514
710
115
10
0
231,119
3
W
Kali
7,825
652
81
7
0
277,017
2
L
Kukulkan
5,078
423
43
4
0
214,231
0
L
Ne Zha
5,076
423
39
3
0
169,394
1
W
Heimdallr
7,252
604
74
6
0
225,161
4
L
Ao Kuang
6,824
569
67
6
0
216,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role