Player Matchup

Gilgamesh
Gilgamesh
Angrygibby7173
Gilgamesh
Level 53
God Stats
6W - 10L
1,454 SR
Queue Stats
154W - 192L
1,401 Elo+
Solo
Ares
Ares
Chino8231
Ares
Level 48
God Stats
7W - 6L
1,486 SR
Queue Stats
10W - 14L
1,242 Elo+
Solo
Hel
Hel
GalaxyBoy127133
Hel
Level 87
God Stats
4W - 2L
1,569 SR
Queue Stats
513W - 595L
1,396 Elo+
Solo
Jing Wei
Jing Wei
Honey_Season_Boi
Jing Wei
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,419 Elo+
Solo
Set
Set
onaldo777
Set
Level 48
God Stats
2W - 5L
1,316 SR
Queue Stats
126W - 121L
1,328 Elo+
Solo
Team Averages
Level 58
1,465 SR
1,357 Elo+

VS

Team Averages
Level 78
1,513 SR
1,372 Elo+
Zeus
Zeus
Ceobu
Zeus
Level 47
God Stats
4W - 4L
1,528 SR
Queue Stats
24W - 34L
1,326 Elo+
Solo
Fafnir
Fafnir
Dimir Cutpurse
Fafnir
Level 71
God Stats
13W - 9L
1,522 SR
Queue Stats
125W - 155L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
JoFinesse
Gilgamesh
Level 106
God Stats
5W - 4L
1,482 SR
Queue Stats
204W - 234L
1,425 Elo+
Solo
Neith
Neith
WinterLily77
Neith
Level 100
God Stats
24W - 25L
1,450 SR
Queue Stats
57W - 63L
1,385 Elo+
Solo
Loki
Loki
redundantscampy
Loki
Level 67
God Stats
7W - 3L
1,585 SR
Queue Stats
40W - 39L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angrygibby7173
Gilgamesh
9
0 / 5 / 1
5,047
505
3,266
9,256
4,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
7
1 / 6 / 1
5,069
507
1,614
9,478
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 1
5,238
524
2,047
5,054
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 4 / 0
4,791
479
3,383
5,825
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 4 / 0
4,747
475
1,595
5,999
1,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ceobu
Zeus
11
4 / 0 / 2
6,470
647
4,337
3,075
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 9
6,107
611
1,586
6,680
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
JoFinesse
Gilgamesh
10
3 / 1 / 3
6,409
641
5,415
6,741
3,878
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
8 / 2 / 1
6,465
647
9,466
6,310
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
6 / 0 / 4
6,167
617
3,385
4,362
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
22
22
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Angrygibby7173
Gilgamesh
0
5
1
0.1
W
Zeus
Ceobu
Zeus
4
0
2
5
L
Ares
1
6
1
0.25
W
1
0
9
5.5
L
0
3
1
0.17
L
1
4
0
0.25
W
Gilgamesh
JoFinesse
Gilgamesh
3
1
3
4.5
W
8
2
1
4.25
L
1
4
0
0.25
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,905
Damage
24,189
35,612
Taken
27,168
16,899
Mitigated
13,854
4,797
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Angrygibby7173
Gilgamesh
3,266
1,292
0
968
9,256
4,868
22
685
8,519
0
22,529
W
Zeus
Ceobu
Zeus
4,337
898
0
1,082
3,075
861
372
1,427
1,488
32,500
0
L
Ares
1,614
0
81
1,054
9,478
6,902
0
811
8,667
4,974
0
W
1,586
248
444
2,821
6,680
5,855
177
1,003
5,677
7,619
0
L
2,047
48
198
1,568
5,054
1,467
0
2,265
2,605
27,485
0
L
3,383
2,189
0
267
5,825
1,888
0
670
5,155
0
20,741
W
Gilgamesh
JoFinesse
Gilgamesh
5,415
1,392
0
731
6,741
3,878
481
185
6,552
0
31,329
W
9,466
3,820
0
2,971
6,310
2,032
1,382
611
5,699
0
39,025
L
1,595
784
0
661
5,999
1,774
0
1,200
4,743
0
16,713
W
3,385
799
0
1,557
4,362
1,228
0
267
4,091
0
18,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,892
Gold Earned
31,618
198
Minions Killed
264
0
Camps Cleared
0
937,938
Distance Traveled
952,398
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,047
505
47
5
0
198,003
0
W
Zeus
6,470
647
73
7
0
203,601
1
L
Ares
5,069
507
6
1
0
185,524
0
W
Fafnir
6,107
611
9
1
0
198,018
4
L
Hel
5,238
524
68
7
0
204,341
3
L
Jing Wei
4,791
479
38
4
0
174,985
0
W
Gilgamesh
6,409
641
63
6
0
179,108
4
W
Neith
6,465
647
79
8
0
160,764
2
L
Set
4,747
475
39
4
0
175,085
2
W
Loki
6,167
617
40
4
0
210,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role