Player Matchup

Serqet
Serqet
 
Serqet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BestEverLmao
Cerberus
Level 5
God Stats
1W - 4L
1,324 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 1
Artemis
Artemis
PsychicPeaches
Artemis
Level 85
God Stats
0W - 1L
1,670 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 65
1,498 SR
1,414 Elo+

VS

Team Averages
Level 60
1,625 SR
1,462 Elo+
Hercules
Hercules
Slayer 0f 4ll
Hercules
Level 68
God Stats
4W - 0L
1,994 SR
Queue Stats
53W - 46L
1,597 Elo+
Solo
Hun Batz
Hun Batz
SolOnFire
Hun Batz
Level 84
God Stats
10W - 13L
1,235 SR
Queue Stats
123W - 136L
1,383 Elo+
Party 2
Chang'e
Chang'e
splatONyourMOM
Chang'e
Level 27
God Stats
3W - 1L
1,645 SR
Queue Stats
24W - 25L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 10 / 1
7,464
533
7,571
13,176
3,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
BestEverLmao
Cerberus
9
1 / 8 / 2
8,064
576
7,627
21,239
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 0
7,964
569
11,923
11,131
3,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Slayer 0f 4ll
Hercules
15
11 / 0 / 10
11,094
792
14,931
18,003
14,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
SolOnFire
Hun Batz
14
7 / 0 / 13
10,153
725
14,590
10,574
4,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 3 / 14
10,021
716
9,685
9,533
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
24
24
Deaths
3
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
10
1
0.15
L
Cerberus
BestEverLmao
Cerberus
1
8
2
0.25
L
1
6
0
0.17
W
Hercules
Slayer 0f 4ll
Hercules
11
0
10
16
W
Hun Batz
SolOnFire
Hun Batz
7
0
13
13.5
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
39,206
45,546
Taken
38,110
22,963
Mitigated
23,293
4,700
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,571
1,521
0
0
13,176
3,971
0
3,194
9,496
0
16,852
L
Cerberus
BestEverLmao
Cerberus
7,627
1,069
144
3,412
21,239
15,398
0
7,195
12,760
21,998
0
L
11,923
6,338
0
1,144
11,131
3,594
0
1,562
9,137
0
30,210
W
Hercules
Slayer 0f 4ll
Hercules
14,931
6,754
0
8,590
18,003
14,345
423
3,321
14,280
6,763
36,528
W
Hun Batz
SolOnFire
Hun Batz
14,590
4,216
0
358
10,574
4,157
1,152
1,488
9,086
0
37,423
W
9,685
1,585
4,238
4,611
9,533
4,791
504
3,683
5,707
27,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,492
Gold Earned
31,268
103
Minions Killed
141
2
Camps Cleared
10
667,429
Distance Traveled
790,598
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,464
533
17
1
2
222,024
5
L
Cerberus
8,064
576
42
3
0
222,054
2
L
Artemis
7,964
569
44
3
0
223,351
2
W
Hercules
11,094
792
59
4
4
269,372
2
W
Hun Batz
10,153
725
41
3
5
266,642
1
W
Chang'e
10,021
716
41
3
1
254,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role