Player Matchup

Sylvanus
Sylvanus
FreZorBurn
Sylvanus
Level 68
God Stats
5W - 8L
1,426 SR
Queue Stats
74W - 106L
1,327 Elo+
Party 3
King Arthur
King Arthur
Mj235835
King Arthur
Level 127
God Stats
37W - 39L
1,492 SR
Queue Stats
60W - 73L
1,359 Elo+
Solo
Serqet
Serqet
PoopRed21
Serqet
Level 49
God Stats
0W - 2L
1,459 SR
Queue Stats
53W - 52L
1,399 Elo+
Party 1
Scylla
Scylla
Silence_Gallina
Scylla
Level 36
God Stats
2W - 1L
1,408 SR
Queue Stats
24W - 24L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
snake eye 66623
Danzaburou
Level 48
God Stats
8W - 11L
1,429 SR
Queue Stats
65W - 100L
1,323 Elo+
Party 3
Team Averages
Level 66
1,443 SR
1,365 Elo+

VS

Team Averages
Level 57
1,498 SR
1,361 Elo+
Zeus
Zeus
Dilan5501
Zeus
Level 69
God Stats
62W - 32L
1,674 SR
Queue Stats
217W - 240L
1,450 Elo+
Party 2
Chaac
Chaac
Iskariot-01
Chaac
Level 88
God Stats
35W - 50L
1,421 SR
Queue Stats
518W - 582L
1,456 Elo+
Party 2
Xing Tian
Xing Tian
KibalSun_16
Xing Tian
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,343 Elo+
Party 2
Ravana
Ravana
SarmsF
Ravana
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 23L
1,186 Elo+
Solo
Chronos
Chronos
SprainedTech00
Chronos
Level 65
God Stats
2W - 2L
1,394 SR
Queue Stats
93W - 114L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FreZorBurn
Sylvanus
14
8 / 3 / 5
9,190
511
10,608
17,581
17,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Mj235835
King Arthur
11
2 / 5 / 2
7,388
410
9,456
19,097
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
PoopRed21
Serqet
11
1 / 9 / 5
7,321
407
6,399
15,505
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
2 / 4 / 0
8,103
450
6,010
12,507
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
snake eye 66623
Danzaburou
12
5 / 3 / 6
8,428
468
11,814
12,274
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 1 / 11
10,545
586
25,423
11,044
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 1 / 7
11,688
649
18,228
15,591
13,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
KibalSun_16
Xing Tian
10
0 / 9 / 8
7,644
425
2,843
18,298
14,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
SarmsF
Ravana
15
6 / 5 / 5
9,984
555
4,021
9,864
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 2 / 8
8,421
468
10,560
8,083
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
18
Kills
24
24
Deaths
18
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
1
11
12.5
L
Sylvanus
FreZorBurn
Sylvanus
8
3
5
3.5
W
9
1
7
12.5
W
Xing Tian
KibalSun_16
Xing Tian
0
9
8
0.44
L
King Arthur
Mj235835
King Arthur
2
5
2
0.6
L
Serqet
PoopRed21
Serqet
1
9
5
0.39
W
Ravana
SarmsF
Ravana
6
5
5
1.7
L
2
4
0
0.5
W
2
2
8
3
L
Danzaburou
snake eye 66623
Danzaburou
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,287
Damage
61,075
76,964
Taken
62,880
44,564
Mitigated
38,423
22,944
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
25,423
2,405
0
4,767
11,044
4,522
938
2,655
8,188
82,327
0
L
Sylvanus
FreZorBurn
Sylvanus
10,608
3,314
2,952
6,144
17,581
17,139
233
12,146
5,149
32,638
9,473
W
18,228
1,865
0
6,990
15,591
13,632
2,525
2,859
11,848
7,530
73,577
W
Xing Tian
KibalSun_16
Xing Tian
2,843
327
0
806
18,298
14,284
107
6,399
11,738
11,215
0
L
King Arthur
Mj235835
King Arthur
9,456
1,155
291
6,375
19,097
13,118
0
7,791
11,039
0
35,047
L
Serqet
PoopRed21
Serqet
6,399
1,009
0
2,363
15,505
4,993
0
6,331
8,988
0
30,274
W
Ravana
SarmsF
Ravana
4,021
454
0
746
9,864
3,716
1,017
1,312
7,932
0
58,712
L
6,010
391
0
2,660
12,507
4,566
480
6,980
5,195
54,432
0
W
10,560
2,457
0
2,895
8,083
2,269
1,426
2,251
5,645
37,968
0
L
Danzaburou
snake eye 66623
Danzaburou
11,814
4,507
0
2,159
12,274
4,748
599
6,957
5,161
0
38,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
48,282
363
Minions Killed
470
0
Camps Cleared
0
1,593,650
Distance Traveled
1,764,731
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,545
586
125
7
0
354,867
2
L
Sylvanus
9,190
511
74
4
0
269,434
9
W
Chaac
11,688
649
160
9
0
387,780
4
W
Xing Tian
7,644
425
5
0
0
350,753
1
L
King Arthur
7,388
410
64
4
0
357,022
0
L
Serqet
7,321
407
60
3
0
361,857
2
W
Ravana
9,984
555
106
6
0
344,068
2
L
Scylla
8,103
450
106
6
0
323,567
1
W
Chronos
8,421
468
74
4
0
327,263
5
L
Danzaburou
8,428
468
59
3
0
281,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role