Player Matchup

Aphrodite
Aphrodite
Silent-Espectre
Aphrodite
Level 79
God Stats
0W - 2L
1,175 SR
Queue Stats
54W - 93L
1,318 Elo+
Party 2
Guan Yu
Guan Yu
Withlage
Guan Yu
Level 20
God Stats
1W - 8L
1,281 SR
Queue Stats
16W - 41L
1,292 Elo+
Party 2
Nemesis
Nemesis
joyvasquez43
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,516 Elo+
Party 2
Team Averages
Level 42
1,318 SR
1,375 Elo+

VS

Team Averages
Level 92
1,400 SR
1,393 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AmusedDisc4
Fenrir
Level 45
God Stats
6W - 6L
1,392 SR
Queue Stats
114W - 132L
1,349 Elo+
Party 1
Geb
Geb
NF Drifting
Geb
Level 73
God Stats
6W - 8L
1,307 SR
Queue Stats
112W - 144L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Silent-Espectre
Aphrodite
10
1 / 5 / 1
6,421
642
5,111
13,152
9,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Withlage
Guan Yu
9
1 / 4 / 0
6,076
608
4,905
14,721
14,054
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
joyvasquez43
Nemesis
9
0 / 6 / 1
5,847
585
4,995
13,627
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 0 / 9
8,742
874
24,205
10,907
3,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
8 / 0 / 5
8,524
852
9,742
8,212
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 9
6,937
694
3,318
8,213
5,648
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
9
10.5
W
Fenrir
8
0
5
10.5
W
1
2
9
2.75
L
Aphrodite
Silent-Espectre
Aphrodite
1
5
1
0.3
L
Guan Yu
Withlage
Guan Yu
1
4
0
0.25
L
Nemesis
joyvasquez43
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,011
Damage
37,265
41,500
Taken
27,332
28,782
Mitigated
12,314
14,954
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,205
12,452
0
8,741
10,907
3,370
2,010
2,579
8,328
58,622
0
W
Fenrir
9,742
2,343
0
3,136
8,212
3,296
90
1,435
6,777
0
21,533
W
3,318
221
0
1,890
8,213
5,648
0
1,744
6,469
7,687
0
L
Aphrodite
Silent-Espectre
Aphrodite
5,111
969
4,250
5,547
13,152
9,244
0
9,790
3,362
17,870
0
L
Guan Yu
Withlage
Guan Yu
4,905
945
1,240
1,711
14,721
14,054
0
9,432
5,289
0
11,950
L
Nemesis
joyvasquez43
Nemesis
4,995
2,609
175
2,031
13,627
5,484
0
8,592
5,035
0
11,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,344
Gold Earned
24,203
62
Minions Killed
118
2
Camps Cleared
7
538,692
Distance Traveled
601,334
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,742
874
85
9
2
182,781
3
W
Fenrir
8,524
852
28
3
5
224,983
3
W
Geb
6,937
694
5
1
0
193,570
5
L
Aphrodite
6,421
642
35
4
0
167,535
3
L
Guan Yu
6,076
608
12
1
1
194,994
1
L
Nemesis
5,847
585
15
2
1
176,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role