Player Matchup

Bacchus
Bacchus
BubbyJason
Bacchus
Level 63
God Stats
7W - 2L
1,389 SR
Queue Stats
129W - 121L
1,429 Elo+
Party 3
Achilles
Achilles
KawanRed
Achilles
Level 59
God Stats
25W - 21L
1,512 SR
Queue Stats
179W - 182L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
SayHenrique
Jormungandr
Level 47
God Stats
4W - 5L
1,334 SR
Queue Stats
97W - 94L
1,418 Elo+
Party 2
Sol
Sol
Shmonk6079
Sol
Level 97
God Stats
4W - 5L
1,301 SR
Queue Stats
183W - 169L
1,434 Elo+
Party 3
Anhur
Anhur
XxPhantomVx
Anhur
Level 59
God Stats
4W - 2L
1,494 SR
Queue Stats
33W - 36L
1,403 Elo+
Party 3
Team Averages
Level 65
1,406 SR
1,427 Elo+

VS

Team Averages
Level 81
1,521 SR
1,471 Elo+
Eset
Eset
BigButtBuffet
Eset
Level 84
God Stats
0W - 1L
1,666 SR
Queue Stats
40W - 24L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
ButtBanquet
Sylvanus
Level 105
God Stats
2W - 2L
1,510 SR
Queue Stats
70W - 47L
1,538 Elo+
Party 1
Izanami
Izanami
NukinFutz4
Izanami
Level 28
God Stats
1W - 1L
1,496 SR
Queue Stats
9W - 8L
1,464 Elo+
Party 1
Bellona
Bellona
SavageGooberPea
Bellona
Level 57
God Stats
17W - 15L
1,471 SR
Queue Stats
27W - 28L
1,417 Elo+
Solo
Ne Zha
Ne Zha
x Shimmyyy
Ne Zha
Level 129
God Stats
12W - 19L
1,460 SR
Queue Stats
258W - 282L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BubbyJason
Bacchus
16
3 / 0 / 11
10,894
495
13,538
14,948
19,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
KawanRed
Achilles
19
5 / 2 / 6
11,934
542
14,826
19,550
26,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
SayHenrique
Jormungandr
18
5 / 2 / 4
11,540
525
6,919
11,096
5,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 4 / 7
12,725
578
24,105
21,323
9,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 4 / 7
11,687
531
9,928
14,947
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
10,034
456
15,643
14,678
5,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
ButtBanquet
Sylvanus
15
1 / 9 / 4
8,835
402
7,368
24,072
18,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
NukinFutz4
Izanami
14
0 / 1 / 0
8,681
395
2,636
6,212
1,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 7 / 4
9,707
441
12,709
24,097
21,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
x Shimmyyy
Ne Zha
17
8 / 6 / 1
11,193
509
16,274
18,620
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
30
Kills
11
12
Deaths
30
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Bacchus
BubbyJason
Bacchus
3
0
11
8.5
L
Sylvanus
ButtBanquet
Sylvanus
1
9
4
0.33
W
Achilles
KawanRed
Achilles
5
2
6
4
L
Izanami
NukinFutz4
Izanami
0
1
0
0
L
0
7
4
0.29
W
Jormungandr
SayHenrique
Jormungandr
5
2
4
3.5
W
11
4
7
3.63
W
6
4
7
2.38
L
Ne Zha
x Shimmyyy
Ne Zha
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,316
Damage
54,630
81,864
Taken
87,679
66,875
Mitigated
55,717
30,717
Healing
23,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,643
2,010
0
2,203
14,678
5,814
635
10,024
4,504
57,502
0
W
Bacchus
BubbyJason
Bacchus
13,538
1,121
1,254
3,779
14,948
19,894
0
4,826
10,081
42,235
0
L
Sylvanus
ButtBanquet
Sylvanus
7,368
1,553
2,934
6,004
24,072
18,353
414
15,366
8,604
25,640
6,911
W
Achilles
KawanRed
Achilles
14,826
4,342
0
4,563
19,550
26,739
0
3,145
15,248
0
78,987
L
Izanami
NukinFutz4
Izanami
2,636
1,260
0
677
6,212
1,532
1,363
1,378
4,834
0
51,860
L
12,709
5,856
172
5,838
24,097
21,618
390
7,112
15,859
0
60,457
W
Jormungandr
SayHenrique
Jormungandr
6,919
2,068
0
671
11,096
5,633
0
1,609
9,286
80,619
0
W
24,105
10,047
0
13,356
21,323
9,697
6,109
9,365
11,824
97,654
8,725
W
9,928
5,082
173
6,921
14,947
4,912
897
3,595
11,306
0
80,107
L
Ne Zha
x Shimmyyy
Ne Zha
16,274
4,860
0
5,409
18,620
8,400
0
8,647
9,825
0
78,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,780
Gold Earned
48,450
652
Minions Killed
515
0
Camps Cleared
0
2,036,460
Distance Traveled
1,874,538
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,034
456
98
4
0
357,706
2
W
Bacchus
10,894
495
42
2
0
435,328
0
L
Sylvanus
8,835
402
42
2
0
337,190
6
W
Achilles
11,934
542
166
8
0
438,573
5
L
Izanami
8,681
395
118
5
0
401,065
6
L
Bellona
9,707
441
133
6
0
399,412
6
W
Jormungandr
11,540
525
135
6
0
400,505
0
W
Sol
12,725
578
170
8
0
385,201
0
W
Anhur
11,687
531
139
6
0
376,853
1
L
Ne Zha
11,193
509
124
6
0
379,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role