Player Matchup

Thanatos
Thanatos
Chaisee
Thanatos
Level 83
God Stats
6W - 5L
1,664 SR
Queue Stats
56W - 59L
1,478 Elo+
Party 3
Izanami
Izanami
ItsTohsaka
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 43L
1,550 Elo+
Party 3
Nemesis
Nemesis
JustMelty
Nemesis
Level 69
God Stats
12W - 8L
1,578 SR
Queue Stats
128W - 151L
1,429 Elo+
Party 3
Sylvanus
Sylvanus
Zylos a qt
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
urGAAAAAAAAAAAY
Ah Muzen Cab
Level 14
God Stats
4W - 2L
1,879 SR
Queue Stats
8W - 5L
1,502 Elo+
Party 3
Team Averages
Level 39
1,624 SR
1,492 Elo+

VS

Team Averages
Level 94
1,546 SR
1,479 Elo+
Ares
Ares
BDM2405
Ares
Level 103
God Stats
2W - 0L
1,689 SR
Queue Stats
128W - 121L
1,490 Elo+
Party 1
Atlas
Atlas
Hachimanx3
Atlas
Level 27
God Stats
18W - 15L
1,547 SR
Queue Stats
45W - 49L
1,462 Elo+
Party 2
Ra
Ra
colibrii__
Ra
Level 38
God Stats
2W - 2L
1,333 SR
Queue Stats
97W - 109L
1,429 Elo+
Party 1
Skadi
Skadi
nero31dmc
Skadi
Level 144
God Stats
32W - 15L
1,646 SR
Queue Stats
244W - 226L
1,541 Elo+
Party 2
Fenrir
Fenrir
vvv_ZODIAC77_vvv
Fenrir
Level 160
God Stats
12W - 13L
1,517 SR
Queue Stats
530W - 472L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chaisee
Thanatos
18
7 / 5 / 7
11,331
515
12,028
19,561
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
ItsTohsaka
Izanami
9
2 / 4 / 1
7,697
350
4,046
6,975
2,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
JustMelty
Nemesis
14
0 / 10 / 5
8,644
393
4,407
16,608
5,776
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Zylos a qt
Sylvanus
14
3 / 9 / 6
9,617
437
10,206
24,413
21,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
urGAAAAAAAAAAAY
Ah Muzen Cab
20
10 / 8 / 5
12,456
566
24,586
17,917
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BDM2405
Ares
18
5 / 4 / 12
11,319
515
11,751
17,674
11,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
17
6 / 7 / 12
11,218
510
11,028
16,342
8,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 4 / 9
10,766
489
7,427
13,081
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
nero31dmc
Skadi
19
10 / 4 / 12
13,387
609
16,593
14,998
5,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 3 / 16
12,403
564
13,710
20,153
23,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
22
Kills
36
36
Deaths
22
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ares
BDM2405
Ares
5
4
12
2.75
L
Thanatos
Chaisee
Thanatos
7
5
7
2.1
W
Atlas
6
7
12
1.71
L
Izanami
ItsTohsaka
Izanami
2
4
1
0.63
L
Nemesis
JustMelty
Nemesis
0
10
5
0.25
L
Sylvanus
Zylos a qt
Sylvanus
3
9
6
0.67
W
5
4
9
2.38
W
Skadi
nero31dmc
Skadi
10
4
12
4
L
Ah Muzen Cab
urGAAAAAAAAAAAY
Ah Muzen Cab
10
8
5
1.56
W
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,273
Damage
60,509
85,474
Taken
82,248
46,806
Mitigated
54,084
25,317
Healing
23,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
BDM2405
Ares
11,751
1,072
0
4,024
17,674
11,756
74
1,986
15,425
60,174
0
L
Thanatos
Chaisee
Thanatos
12,028
3,208
0
16,083
19,561
7,607
0
7,490
11,930
0
78,067
W
Atlas
11,028
3,836
0
3,313
16,342
8,195
32
1,854
13,974
45,991
4,871
L
Izanami
ItsTohsaka
Izanami
4,046
2,050
0
483
6,975
2,640
267
2,076
4,756
0
24,781
L
Nemesis
JustMelty
Nemesis
4,407
1,354
0
1,494
16,608
5,776
937
6,105
10,077
0
41,706
L
Sylvanus
Zylos a qt
Sylvanus
10,206
1,886
925
3,371
24,413
21,923
910
7,698
16,158
39,133
4,823
W
7,427
837
2,762
4,429
13,081
5,245
311
1,416
11,399
64,465
0
W
Skadi
nero31dmc
Skadi
16,593
7,160
1,258
2,675
14,998
5,609
8,448
2,246
12,482
0
85,729
L
Ah Muzen Cab
urGAAAAAAAAAAAY
Ah Muzen Cab
24,586
10,429
0
2,961
17,917
8,860
950
5,883
11,637
0
102,541
W
13,710
3,084
917
4,263
20,153
23,279
299
2,116
17,632
0
51,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
59,093
432
Minions Killed
546
0
Camps Cleared
0
1,718,394
Distance Traveled
1,983,217
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,319
515
105
5
0
438,371
3
L
Thanatos
11,331
515
115
5
0
418,967
0
W
Atlas
11,218
510
103
5
0
363,198
1
L
Izanami
7,697
350
54
2
0
219,007
4
L
Nemesis
8,644
393
79
4
0
432,576
3
L
Sylvanus
9,617
437
66
3
0
330,562
0
W
Ra
10,766
489
127
6
0
405,467
1
W
Skadi
13,387
609
139
6
0
389,029
0
L
Ah Muzen Cab
12,456
566
118
5
0
317,282
2
W
Fenrir
12,403
564
72
3
0
387,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role