Player Matchup

Heimdallr
Heimdallr
Jailorgohome
Heimdallr
Level 118
God Stats
14W - 24L
1,471 SR
Queue Stats
302W - 294L
1,534 Elo+
Solo
Cthulhu
Cthulhu
RaulBethzalom2
Cthulhu
Level 99
God Stats
3W - 5L
1,554 SR
Queue Stats
477W - 426L
1,537 Elo+
Solo
Anubis
Anubis
XDrunk_SkeletonX
Anubis
Level 101
God Stats
6W - 7L
1,540 SR
Queue Stats
202W - 184L
1,586 Elo+
Solo
Bastet
Bastet
j-rodriguez17
Bastet
Level 143
God Stats
1W - 2L
1,301 SR
Queue Stats
161W - 163L
1,550 Elo+
Solo
The Morrigan
The Morrigan
tea-rex-XG
The Morrigan
Level 157
God Stats
4W - 11L
1,410 SR
Queue Stats
526W - 528L
1,520 Elo+
Solo
Team Averages
Level 124
1,455 SR
1,545 Elo+

VS

Team Averages
Level 131
1,570 SR
1,539 Elo+
Terra
Terra
Ac130mckie
Terra
Level 126
God Stats
3W - 2L
1,524 SR
Queue Stats
150W - 110L
1,629 Elo+
Solo
Horus
Horus
HaLfCaPs
Horus
Level 106
God Stats
4W - 5L
1,482 SR
Queue Stats
285W - 244L
1,553 Elo+
Solo
Susano
Susano
Lonnie-Cash
Susano
Level 157
God Stats
16W - 8L
1,615 SR
Queue Stats
165W - 158L
1,541 Elo+
Solo
Agni
Agni
Shimba32
Agni
Level 156
God Stats
2W - 0L
1,492 SR
Queue Stats
140W - 164L
1,428 Elo+
Solo
Chiron
Chiron
killerstringbean
Chiron
Level 109
God Stats
16W - 6L
1,739 SR
Queue Stats
320W - 284L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jailorgohome
Heimdallr
4
0 / 1 / 0
2,944
589
1,443
2,699
552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,008
602
1,191
3,289
1,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
933
187
0
0
0
5
0 / 0 / 0
3,274
655
1,275
2,623
774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
tea-rex-XG
The Morrigan
6
0 / 1 / 0
3,446
689
1,951
2,793
980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
5
0 / 0 / 2
3,557
711
1,797
3,300
786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
HaLfCaPs
Horus
6
1 / 0 / 0
3,468
694
1,075
2,936
1,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
6
1 / 0 / 0
3,608
722
731
2,183
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
6
0 / 0 / 0
3,656
731
610
1,567
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 0 / 1
3,552
710
2,446
1,206
286

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
0
0
2
1
W
Horus
HaLfCaPs
Horus
1
0
0
1
L
Heimdallr
Jailorgohome
Heimdallr
0
1
0
0
W
Susano
1
0
0
1
L
0
1
0
0
W
Agni
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
1
0
1
1.5
L
The Morrigan
tea-rex-XG
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,860
Damage
6,659
11,404
Taken
11,192
3,358
Mitigated
3,049
4,820
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
1,797
496
423
1,298
3,300
786
0
628
2,672
8,073
0
W
Horus
HaLfCaPs
Horus
1,075
505
44
1,891
2,936
1,130
0
1,296
1,324
0
8,673
L
Heimdallr
Jailorgohome
Heimdallr
1,443
963
0
792
2,699
552
0
894
1,805
0
11,272
W
Susano
731
96
0
1,352
2,183
536
0
145
2,038
0
13,117
L
1,191
300
140
1,217
3,289
1,052
0
903
2,386
8,462
0
W
Agni
610
52
0
843
1,567
311
0
0
1,567
15,741
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,275
358
0
1,148
2,623
774
0
518
1,985
0
12,489
W
2,446
984
376
316
1,206
286
0
563
643
0
16,910
L
The Morrigan
tea-rex-XG
The Morrigan
1,951
928
0
1,523
2,793
980
48
0
2,577
13,028
194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,605
Gold Earned
17,841
101
Minions Killed
164
0
Camps Cleared
0
379,620
Distance Traveled
496,561
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
3,557
711
16
3
0
103,582
2
W
Horus
3,468
694
23
5
0
93,721
0
L
Heimdallr
2,944
589
30
6
0
87,011
1
W
Susano
3,608
722
42
8
0
109,234
0
L
Cthulhu
3,008
602
10
2
0
109,349
0
W
Agni
3,656
731
46
9
0
105,144
2
L
Anubis
933
187
0
0
0
0
0
L
Bastet
3,274
655
27
5
0
103,396
1
W
Chiron
3,552
710
37
7
0
84,880
2
L
The Morrigan
3,446
689
34
7
0
79,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role