Player Matchup

Odin
Odin
 
Odin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
AMRxGH0STx
Hun Batz
Level 83
God Stats
1W - 5L
1,212 SR
Queue Stats
199W - 255L
1,409 Elo+
Party 2
Sylvanus
Sylvanus
AkumaIsekia
Sylvanus
Level 34
God Stats
1W - 0L
1,685 SR
Queue Stats
24W - 20L
1,446 Elo+
Party 2
Cernunnos
Cernunnos
Dios irri
Cernunnos
Level 29
God Stats
3W - 6L
1,436 SR
Queue Stats
3W - 7L
1,308 Elo+
Party 1
Nox
Nox
KeehKo
Nox
Level 159
God Stats
9W - 18L
1,497 SR
Queue Stats
123W - 121L
1,541 Elo+
Party 1
Team Averages
Level 86
1,466 SR
1,441 Elo+

VS

Team Averages
Level 58
1,527 SR
1,449 Elo+
Nemesis
Nemesis
CSIXC
Nemesis
Level 25
God Stats
3W - 3L
1,675 SR
Queue Stats
22W - 32L
1,436 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Tz SzFlex
Cu Chulainn
Level 68
God Stats
4W - 11L
1,247 SR
Queue Stats
176W - 251L
1,357 Elo+
Solo
Kukulkan
Kukulkan
foofarm
Kukulkan
Level 69
God Stats
12W - 10L
1,606 SR
Queue Stats
23W - 26L
1,519 Elo+
Party 3
Izanami
Izanami
gunkksquad
Izanami
Level 27
God Stats
6W - 5L
1,477 SR
Queue Stats
30W - 37L
1,477 Elo+
Party 3
Khepri
Khepri
jbpatt10
Khepri
Level 101
God Stats
43W - 27L
1,629 SR
Queue Stats
96W - 114L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 0 / 0
8,966
690
6,400
4,947
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
AMRxGH0STx
Hun Batz
12
1 / 1 / 1
6,979
537
2,600
7,510
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
AkumaIsekia
Sylvanus
10
0 / 0 / 1
6,301
485
2,189
9,995
5,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Dios irri
Cernunnos
10
0 / 3 / 1
5,942
457
3,991
9,440
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
KeehKo
Nox
13
2 / 1 / 0
8,070
621
4,185
6,198
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CSIXC
Nemesis
12
2 / 1 / 0
6,902
531
2,750
8,778
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Tz SzFlex
Cu Chulainn
10
1 / 3 / 0
6,327
487
3,881
9,138
4,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
foofarm
Kukulkan
11
1 / 1 / 0
6,570
505
4,542
2,990
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
gunkksquad
Izanami
11
1 / 1 / 3
6,337
487
7,987
5,679
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
jbpatt10
Khepri
10
0 / 1 / 2
6,322
486
4,542
8,477
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
7
Kills
5
5
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
0
4
W
Hun Batz
AMRxGH0STx
Hun Batz
1
1
1
1.5
W
Sylvanus
AkumaIsekia
Sylvanus
0
0
1
0.5
L
Nemesis
CSIXC
Nemesis
2
1
0
2
W
Cernunnos
Dios irri
Cernunnos
0
3
1
0.17
W
Nox
KeehKo
Nox
2
1
0
2
L
Cu Chulainn
Tz SzFlex
Cu Chulainn
1
3
0
0.33
L
Kukulkan
foofarm
Kukulkan
1
1
0
1
L
Izanami
gunkksquad
Izanami
1
1
3
2.5
L
Khepri
jbpatt10
Khepri
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
23,702
38,090
Taken
35,062
17,042
Mitigated
15,837
15,426
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,400
1,736
0
2,105
4,947
3,002
1,842
0
4,947
3,999
49,394
W
Hun Batz
AMRxGH0STx
Hun Batz
2,600
562
0
2,639
7,510
3,144
0
1,077
6,433
0
41,010
W
Sylvanus
AkumaIsekia
Sylvanus
2,189
536
2,552
4,322
9,995
5,021
92
2,474
7,521
15,774
0
L
Nemesis
CSIXC
Nemesis
2,750
667
0
3,362
8,778
3,105
0
1,775
6,911
0
37,565
W
Cernunnos
Dios irri
Cernunnos
3,991
1,295
0
2,334
9,440
3,596
704
3,037
6,403
0
33,711
W
Nox
KeehKo
Nox
4,185
331
0
1,474
6,198
2,279
101
2,496
3,702
47,799
0
L
Cu Chulainn
Tz SzFlex
Cu Chulainn
3,881
755
0
3,060
9,138
4,538
0
328
8,379
0
28,031
L
Kukulkan
foofarm
Kukulkan
4,542
259
0
316
2,990
991
0
1,931
1,059
37,844
0
L
Izanami
gunkksquad
Izanami
7,987
5,357
0
2,162
5,679
1,937
578
971
4,708
0
53,496
L
Khepri
jbpatt10
Khepri
4,542
0
496
2,770
8,477
5,266
0
2,220
6,257
15,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
32,458
401
Minions Killed
358
0
Camps Cleared
0
1,230,165
Distance Traveled
1,232,497
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,966
690
133
10
0
268,352
3
W
Hun Batz
6,979
537
82
6
0
282,469
0
W
Sylvanus
6,301
485
27
2
0
210,749
2
L
Nemesis
6,902
531
80
6
0
276,628
1
W
Cernunnos
5,942
457
56
4
0
221,199
0
W
Nox
8,070
621
103
8
0
247,396
4
L
Cu Chulainn
6,327
487
71
5
0
183,941
4
L
Kukulkan
6,570
505
77
6
0
259,698
13
L
Izanami
6,337
487
115
9
0
235,384
2
L
Khepri
6,322
486
15
1
0
276,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role