Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
TCG_LoideHs
Athena
Level 85
God Stats
7W - 9L
1,465 SR
Queue Stats
260W - 392L
1,372 Elo+
Party 1
Nemesis
Nemesis
TheMatixs
Nemesis
Level 45
God Stats
6W - 3L
1,886 SR
Queue Stats
96W - 89L
1,484 Elo+
Solo
Chaac
Chaac
rayser432
Chaac
Level 69
God Stats
7W - 13L
1,373 SR
Queue Stats
334W - 368L
1,426 Elo+
Party 2
Team Averages
Level 77
1,545 SR
1,456 Elo+

VS

Team Averages
Level 65
1,495 SR
1,489 Elo+
Serqet
Serqet
 
Serqet
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lameloide64
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Mizuragui
Merlin
Level 82
God Stats
5W - 6L
1,497 SR
Queue Stats
55W - 64L
1,413 Elo+
Solo
Izanami
Izanami
MrManny
Izanami
Level 56
God Stats
10W - 9L
1,478 SR
Queue Stats
92W - 73L
1,519 Elo+
Party 3
Hun Batz
Hun Batz
juanpablo286
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
6 / 1 / 5
6,735
674
5,441
5,711
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
 
Poseidon
11
1 / 0 / 1
6,186
619
2,660
1,902
537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
5 / 0 / 5
6,116
612
2,543
8,620
7,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TheMatixs
Nemesis
11
3 / 0 / 5
6,573
657
4,528
7,213
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
rayser432
Chaac
12
7 / 2 / 0
6,931
693
6,432
8,909
4,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
0 / 6 / 1
4,590
459
1,659
8,489
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 7 / 0
5,164
516
2,909
5,112
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Mizuragui
Merlin
8
0 / 3 / 0
4,567
457
3,580
4,887
1,290
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MrManny
Izanami
9
1 / 2 / 1
5,472
547
2,691
6,619
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
juanpablo286
Hun Batz
9
0 / 4 / 2
5,339
534
5,655
6,541
1,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
22
Kills
3
3
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
5
8.5
W
Poseidon
 
Poseidon
1
0
1
1.5
L
Serqet
 
Serqet
0
6
1
0.08
L
2
7
0
0.29
L
Merlin
Mizuragui
Merlin
0
3
0
0
L
Izanami
MrManny
Izanami
1
2
1
0.75
W
Athena
5
0
5
7.5
W
Nemesis
TheMatixs
Nemesis
3
0
5
5.5
L
Hun Batz
juanpablo286
Hun Batz
0
4
2
0.25
W
Chaac
rayser432
Chaac
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,604
Damage
16,494
32,355
Taken
31,648
16,813
Mitigated
7,710
8,888
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,441
2,846
0
2,220
5,711
1,764
594
1,571
4,030
0
34,654
W
Poseidon
 
Poseidon
2,660
476
0
908
1,902
537
104
764
1,138
33,831
0
L
Serqet
 
Serqet
1,659
323
0
768
8,489
2,676
0
1,902
6,545
0
11,782
L
2,909
604
153
205
5,112
673
0
428
4,684
11,244
0
L
Merlin
Mizuragui
Merlin
3,580
237
0
870
4,887
1,290
213
1,235
3,472
22,889
0
L
Izanami
MrManny
Izanami
2,691
1,524
0
1,860
6,619
1,444
0
863
5,674
0
21,405
W
Athena
2,543
797
139
355
8,620
7,481
98
1,778
6,842
13,910
0
W
Nemesis
TheMatixs
Nemesis
4,528
1,821
0
1,999
7,213
2,075
0
980
6,233
0
44,151
L
Hun Batz
juanpablo286
Hun Batz
5,655
2,140
0
35
6,541
1,627
0
471
6,070
0
26,746
W
Chaac
rayser432
Chaac
6,432
582
0
3,267
8,909
4,956
244
1,470
7,319
0
33,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
25,132
325
Minions Killed
181
0
Camps Cleared
0
1,051,467
Distance Traveled
997,232
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,735
674
80
8
0
188,077
1
W
Poseidon
6,186
619
79
8
0
226,728
5
L
Serqet
4,590
459
24
2
0
216,111
0
L
Ra
5,164
516
12
1
0
179,976
2
L
Merlin
4,567
457
33
3
0
183,522
1
L
Izanami
5,472
547
50
5
0
196,923
2
W
Athena
6,116
612
20
2
0
197,278
3
W
Nemesis
6,573
657
76
8
0
230,221
3
L
Hun Batz
5,339
534
62
6
0
220,700
1
W
Chaac
6,931
693
70
7
0
209,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role