Player Matchup

Xing Tian
Xing Tian
BlackDynamite97
Xing Tian
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,325 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Brolx
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,440 SR
Queue Stats
10W - 15L
1,386 Elo+
Party 2
Izanami
Izanami
GwL Oo RNC oO
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 266L
1,374 Elo+
Solo
Bakasura
Bakasura
rathattack99
Bakasura
Level 69
God Stats
0W - 2L
1,563 SR
Queue Stats
4W - 8L
1,311 Elo+
Party 1
Zeus
Zeus
siid99
Zeus
Level 48
God Stats
0W - 2L
1,380 SR
Queue Stats
3W - 8L
1,269 Elo+
Party 1
Team Averages
Level 79
1,476 SR
1,333 Elo+

VS

Team Averages
Level 97
1,502 SR
1,426 Elo+
Hercules
Hercules
EleNexus
Hercules
Level 29
God Stats
2W - 0L
1,608 SR
Queue Stats
2W - 3L
1,081 Elo+
Solo
Danzaburou
Danzaburou
HermitWitchDr
Danzaburou
Level 102
God Stats
2W - 1L
1,402 SR
Queue Stats
16W - 5L
1,624 Elo+
Party 3
Vulcan
Vulcan
Snappiertuba561
Vulcan
Level 125
God Stats
1W - 0L
1,498 SR
Queue Stats
16W - 6L
1,574 Elo+
Party 3
Khepri
Khepri
Thundera45
Khepri
Level 124
God Stats
1W - 1L
1,450 SR
Queue Stats
17W - 9L
1,595 Elo+
Party 3
Olorun
Olorun
sirwolfmp
Olorun
Level 103
God Stats
1W - 0L
1,551 SR
Queue Stats
9W - 17L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlackDynamite97
Xing Tian
15
1 / 7 / 6
9,589
639
4,110
17,747
20,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Brolx
Morgan Le Fay
18
3 / 3 / 7
10,875
725
16,773
10,006
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
17
2 / 6 / 4
10,801
720
9,264
14,161
5,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
rathattack99
Bakasura
15
3 / 7 / 3
9,850
657
7,167
17,715
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
siid99
Zeus
16
2 / 6 / 5
9,654
644
14,546
15,226
5,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EleNexus
Hercules
19
13 / 2 / 11
13,997
933
19,718
18,303
11,489
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
HermitWitchDr
Danzaburou
18
9 / 2 / 9
13,051
870
13,001
9,770
4,140
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
4 / 1 / 16
11,483
766
13,483
8,627
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Khepri
Thundera45
Khepri
16
2 / 3 / 14
11,146
743
5,044
14,893
19,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
sirwolfmp
Olorun
18
1 / 3 / 18
10,851
723
11,490
11,303
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
11
Kills
29
29
Deaths
11
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BlackDynamite97
Xing Tian
1
7
6
0.57
L
Morgan Le Fay
Brolx
Morgan Le Fay
3
3
7
2.17
W
Hercules
EleNexus
Hercules
13
2
11
9.25
L
Izanami
2
6
4
0.67
W
Danzaburou
HermitWitchDr
Danzaburou
9
2
9
6.75
W
4
1
16
12
W
Khepri
Thundera45
Khepri
2
3
14
3
L
Bakasura
rathattack99
Bakasura
3
7
3
0.64
L
Zeus
siid99
Zeus
2
6
5
0.75
W
Olorun
sirwolfmp
Olorun
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,860
Damage
62,736
74,855
Taken
62,896
41,762
Mitigated
44,004
8,524
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BlackDynamite97
Xing Tian
4,110
361
116
1,636
17,747
20,420
360
10,640
6,840
17,623
0
L
Morgan Le Fay
Brolx
Morgan Le Fay
16,773
2,958
0
1,481
10,006
3,931
164
3,903
6,045
40,226
0
W
Hercules
EleNexus
Hercules
19,718
9,799
0
6,995
18,303
11,489
78
8,715
8,757
0
39,954
L
Izanami
9,264
7,287
0
0
14,161
5,219
757
4,750
9,263
0
56,059
W
Danzaburou
HermitWitchDr
Danzaburou
13,001
5,719
0
4,353
9,770
4,140
1,712
4,334
5,126
0
48,627
W
13,483
4,852
33
755
8,627
4,119
1,346
5,434
2,881
43,110
0
W
Khepri
Thundera45
Khepri
5,044
252
0
893
14,893
19,066
126
8,514
5,858
15,803
0
L
Bakasura
rathattack99
Bakasura
7,167
4,165
261
2,414
17,715
6,760
862
5,001
12,620
0
18,599
L
Zeus
siid99
Zeus
14,546
813
135
2,481
15,226
5,432
1
5,675
9,443
37,741
0
W
Olorun
sirwolfmp
Olorun
11,490
4,304
458
4,061
11,303
5,190
3,110
7,496
3,338
48,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,769
Gold Earned
60,528
303
Minions Killed
336
10
Camps Cleared
7
1,318,301
Distance Traveled
1,509,776
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,589
639
24
2
0
230,942
0
L
Morgan Le Fay
10,875
725
47
3
0
289,680
0
W
Hercules
13,997
933
50
3
2
329,361
2
L
Izanami
10,801
720
131
9
1
247,835
3
W
Danzaburou
13,051
870
68
5
2
301,087
1
W
Vulcan
11,483
766
99
7
2
323,138
1
W
Khepri
11,146
743
19
1
0
299,724
1
L
Bakasura
9,850
657
42
3
7
309,182
0
L
Zeus
9,654
644
59
4
2
240,662
0
W
Olorun
10,851
723
100
7
1
256,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role