Player Matchup

Ares
Ares
BigDaddyMonkey6
Ares
Level 29
God Stats
1W - 0L
1,276 SR
Queue Stats
2W - 2L
1,401 Elo+
Party 1
Ra
Ra
KingRichie1998
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,608 Elo+
Party 3
Bastet
Bastet
Sad Gurps
Bastet
Level 43
God Stats
1W - 1L
1,807 SR
Queue Stats
7W - 8L
1,492 Elo+
Party 1
Horus
Horus
dternest98
Horus
Level 139
God Stats
2W - 3L
1,483 SR
Queue Stats
51W - 26L
1,679 Elo+
Party 3
Team Averages
Level 59
1,517 SR
1,545 Elo+

VS

Team Averages
Level 106
1,682 SR
1,639 Elo+
King Arthur
King Arthur
FLASHflameBLADE
King Arthur
Level 138
God Stats
2W - 3L
1,487 SR
Queue Stats
29W - 29L
1,384 Elo+
Solo
Merlin
Merlin
Leodronicus
Merlin
Level 42
God Stats
1W - 2L
1,845 SR
Queue Stats
34W - 12L
1,698 Elo+
Party 2
Sylvanus
Sylvanus
YetiMagic98
Sylvanus
Level 99
God Stats
3W - 1L
1,777 SR
Queue Stats
21W - 10L
1,722 Elo+
Party 2
Heimdallr
Heimdallr
tensotinso
Heimdallr
Level 144
God Stats
0W - 1L
1,619 SR
Queue Stats
49W - 17L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 13
13,789
689
16,457
19,715
30,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 2 / 11
14,686
734
21,056
10,139
5,253
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Sad Gurps
Bastet
20
8 / 2 / 11
14,991
750
30,271
23,117
11,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
20
6 / 2 / 11
14,432
722
12,739
27,521
30,436
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FLASHflameBLADE
King Arthur
18
3 / 7 / 3
12,772
639
11,804
33,882
30,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
19
2 / 5 / 2
13,448
672
20,537
15,131
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
YetiMagic98
Sylvanus
17
0 / 6 / 3
11,692
585
10,264
23,389
23,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
tensotinso
Heimdallr
19
2 / 5 / 2
13,434
672
19,738
21,724
9,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
23
Kills
7
7
Deaths
23
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
King Arthur
FLASHflameBLADE
King Arthur
3
7
3
0.64
W
6
2
11
5.75
L
Merlin
2
5
2
0.6
W
Bastet
Sad Gurps
Bastet
8
2
11
6.75
L
Sylvanus
YetiMagic98
Sylvanus
0
6
3
0.25
W
Horus
6
2
11
5.75
L
Heimdallr
tensotinso
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,523
Damage
62,343
80,492
Taken
94,126
78,365
Mitigated
68,790
31,268
Healing
19,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,457
741
0
284
19,715
30,877
541
6,949
12,766
41,116
0
L
King Arthur
FLASHflameBLADE
King Arthur
11,804
971
975
6,113
33,882
30,194
165
14,367
19,515
0
41,976
W
21,056
1,832
6,920
1,410
10,139
5,253
2,322
5,910
4,229
65,870
0
L
Merlin
20,537
592
87
2,833
15,131
5,473
318
6,505
8,626
71,574
0
W
Bastet
Sad Gurps
Bastet
30,271
8,128
0
7,780
23,117
11,799
1,672
8,992
14,125
0
80,563
L
Sylvanus
YetiMagic98
Sylvanus
10,264
1,314
3,120
5,986
23,389
23,757
259
9,620
13,769
25,042
4,012
W
Horus
12,739
5,961
5,419
9,455
27,521
30,436
1,353
9,416
17,176
0
38,986
L
Heimdallr
tensotinso
Heimdallr
19,738
7,450
0
270
21,724
9,366
685
7,487
14,237
0
71,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,898
Gold Earned
51,346
263
Minions Killed
322
15
Camps Cleared
14
1,729,661
Distance Traveled
1,356,477
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,789
689
36
2
3
409,414
1
L
King Arthur
12,772
639
64
3
2
332,097
1
W
Ra
14,686
734
99
5
5
389,871
0
L
Merlin
13,448
672
117
6
3
338,407
2
W
Bastet
14,991
750
87
4
5
458,189
5
L
Sylvanus
11,692
585
33
2
0
304,242
4
W
Horus
14,432
722
41
2
2
472,187
1
L
Heimdallr
13,434
672
108
5
9
381,731
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role