Player Matchup

Artemis
Artemis
HittingOrb
Artemis
Level 108
God Stats
1W - 2L
1,332 SR
Queue Stats
47W - 40L
1,563 Elo+
Party 1
Bastet
Bastet
MrBonyPantsGuy
Bastet
Level 143
God Stats
1W - 2L
1,521 SR
Queue Stats
222W - 176L
1,571 Elo+
Party 1
Cabrakan
Cabrakan
Seatown
Cabrakan
Level 83
God Stats
1W - 2L
1,454 SR
Queue Stats
166W - 184L
1,537 Elo+
Party 3
Nox
Nox
StraightDrippin
Nox
Level 36
God Stats
0W - 2L
1,238 SR
Queue Stats
35W - 38L
1,489 Elo+
Party 3
Mulan
Mulan
TheRealIcyy
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,607 Elo+
Party 1
Team Averages
Level 79
1,409 SR
1,553 Elo+

VS

Team Averages
Level 28
1,616 SR
1,636 Elo+
Hachiman
Hachiman
CharlesTheBald
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Bastet
Bastet
DaJiMommyMilkers
Bastet
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 6L
1,811 Elo+
Party 2
Erlang Shen
Erlang Shen
Kobeisntdead2
Erlang Shen
Level 28
God Stats
2W - 1L
1,377 SR
Queue Stats
11W - 5L
1,730 Elo+
Party 2
Scylla
Scylla
MrDeegan
Scylla
Level 32
God Stats
3W - 2L
1,893 SR
Queue Stats
5W - 2L
1,828 Elo+
Party 2
Hun Batz
Hun Batz
negre69
Hun Batz
Level 56
God Stats
3W - 1L
1,808 SR
Queue Stats
19W - 28L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HittingOrb
Artemis
10
1 / 1 / 1
5,720
572
4,457
4,888
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 3
5,938
594
5,164
8,314
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Seatown
Cabrakan
9
2 / 5 / 0
5,711
571
2,288
7,135
2,898
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
5,496
550
1,627
5,098
2,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 3 / 0
5,106
511
1,941
6,223
2,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
1 / 1 / 1
5,278
528
1,613
3,278
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 2
6,522
652
5,872
5,792
2,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Kobeisntdead2
Erlang Shen
9
3 / 0 / 2
5,805
581
2,574
8,748
3,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MrDeegan
Scylla
12
5 / 1 / 5
6,878
688
7,398
4,398
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
negre69
Hun Batz
9
1 / 2 / 6
5,583
558
2,848
7,185
1,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
1
1
1
1.5
W
4
1
2
5
L
Artemis
HittingOrb
Artemis
1
1
1
1.5
W
Erlang Shen
Kobeisntdead2
Erlang Shen
3
0
2
4
L
1
3
3
0.83
W
Scylla
MrDeegan
Scylla
5
1
5
7.5
L
Cabrakan
Seatown
Cabrakan
2
5
0
0.4
L
1
2
2
1
L
0
3
0
0
W
Hun Batz
negre69
Hun Batz
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,477
Damage
20,305
31,658
Taken
29,401
11,669
Mitigated
8,874
8,869
Healing
9,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
1,613
417
0
1,271
3,278
531
0
217
3,061
0
24,273
W
5,872
1,667
0
2,026
5,792
2,185
0
346
5,311
0
28,582
L
Artemis
HittingOrb
Artemis
4,457
1,911
0
1,922
4,888
1,249
1,245
0
4,888
0
36,597
W
Erlang Shen
Kobeisntdead2
Erlang Shen
2,574
964
730
3,211
8,748
3,279
0
957
7,791
0
22,778
L
5,164
1,933
0
4,200
8,314
2,372
0
1,530
6,672
0
33,095
W
Scylla
MrDeegan
Scylla
7,398
911
0
993
4,398
1,203
156
1,067
3,331
39,560
0
L
Cabrakan
Seatown
Cabrakan
2,288
326
0
410
7,135
2,898
0
3,606
3,529
26,250
0
L
1,627
158
18
1,384
5,098
2,501
81
1,860
3,238
12,303
0
L
1,941
339
0
935
6,223
2,649
0
402
5,420
0
18,477
W
Hun Batz
negre69
Hun Batz
2,848
1,147
8
812
7,185
1,676
0
1,531
5,654
0
28,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
30,066
281
Minions Killed
289
0
Camps Cleared
0
954,580
Distance Traveled
1,069,351
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,278
528
61
6
0
194,841
5
W
Bastet
6,522
652
62
6
0
246,360
2
L
Artemis
5,720
572
65
7
0
176,219
3
W
Erlang Shen
5,805
581
37
4
0
218,137
5
L
Bastet
5,938
594
65
7
0
208,234
0
W
Scylla
6,878
688
70
7
0
207,580
2
L
Cabrakan
5,711
571
65
7
0
191,640
3
L
Nox
5,496
550
27
3
0
190,126
4
L
Mulan
5,106
511
59
6
0
188,361
0
W
Hun Batz
5,583
558
59
6
0
202,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role